Player Matchup

Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Krucxx
Yemoja
Level 140
God Stats
4W - 1L
1,739 SR
Queue Stats
43W - 28L
1,629 Elo+
Party 1
Tiamat
Tiamat
Kuzenboss
Tiamat
Level 156
God Stats
16W - 6L
1,813 SR
Queue Stats
98W - 67L
1,620 Elo+
Party 1
Chaac
Chaac
MercilessFig
Chaac
Level 158
God Stats
29W - 18L
1,400 SR
Queue Stats
372W - 312L
1,502 Elo+
Party 2
Team Averages
Level 145
1,591 SR
1,550 Elo+

VS

Team Averages
Level 140
1,610 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
Knightmare30
Tsukuyomi
Level 100
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Mayhem_Death666
Neith
Level 125
God Stats
0W - 2L
1,699 SR
Queue Stats
125W - 120L
1,579 Elo+
Solo
Bacchus
Bacchus
NightmarePhD
Bacchus
Level 160
God Stats
8W - 7L
1,590 SR
Queue Stats
286W - 283L
1,530 Elo+
Party 3
Ares
Ares
RawulPhD
Ares
Level 158
God Stats
23W - 31L
1,569 SR
Queue Stats
717W - 693L
1,513 Elo+
Party 3
Nox
Nox
xTAZER83
Nox
Level 159
God Stats
11W - 12L
1,545 SR
Queue Stats
528W - 540L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 0 / 8
8,144
1,018
7,899
6,063
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
 
Mulan
13
5 / 0 / 10
8,093
1,012
6,251
6,110
4,989
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Krucxx
Yemoja
12
1 / 1 / 12
7,298
912
3,106
7,165
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Kuzenboss
Tiamat
14
2 / 0 / 11
7,493
937
6,719
3,361
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 8
8,200
1,025
5,379
10,333
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Knightmare30
Tsukuyomi
10
0 / 6 / 1
5,233
654
2,434
7,920
2,129
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 1
5,361
670
3,182
5,619
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
NightmarePhD
Bacchus
11
1 / 3 / 0
5,971
746
5,362
7,352
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
11
1 / 4 / 1
6,446
806
2,107
9,472
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 2
6,161
770
3,019
4,274
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
19
Kills
2
3
Deaths
19
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
8
10
W
Mulan
 
Mulan
5
0
10
10
L
Tsukuyomi
Knightmare30
Tsukuyomi
0
6
1
0.08
W
Yemoja
Krucxx
Yemoja
1
1
12
7
W
Tiamat
Kuzenboss
Tiamat
2
0
11
7.5
L
0
3
1
0.17
W
5
2
8
4.5
L
Bacchus
NightmarePhD
Bacchus
1
3
0
0.33
L
Ares
1
4
1
0.38
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
16,104
33,032
Taken
34,637
24,617
Mitigated
18,252
11,985
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,899
4,967
0
2,071
6,063
2,127
4,553
2,548
3,473
0
31,034
W
Mulan
 
Mulan
6,251
1,159
0
708
6,110
4,989
472
1,717
4,218
0
14,092
L
Tsukuyomi
Knightmare30
Tsukuyomi
2,434
706
0
84
7,920
2,129
0
1,337
6,400
0
10,879
W
Yemoja
Krucxx
Yemoja
3,106
644
2,152
1,959
7,165
6,304
647
1,957
5,082
13,041
0
W
Tiamat
Kuzenboss
Tiamat
6,719
586
0
1,502
3,361
2,584
1,314
1,469
1,772
22,641
0
L
3,182
661
0
1,541
5,619
1,923
0
1,363
4,058
0
16,540
W
5,379
305
0
3,593
10,333
8,613
352
2,728
7,525
46
21,736
L
Bacchus
NightmarePhD
Bacchus
5,362
151
0
1,167
7,352
5,371
1
2,572
4,567
12,758
0
L
Ares
2,107
0
0
1,122
9,472
7,696
0
3,235
5,632
7,711
0
L
3,019
122
0
352
4,274
1,133
0
941
3,317
23,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
29,172
187
Minions Killed
148
9
Camps Cleared
4
814,470
Distance Traveled
674,349
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,144
1,018
58
7
5
148,956
1
W
Mulan
8,093
1,012
16
2
1
179,449
0
L
Tsukuyomi
5,233
654
18
2
3
147,160
1
W
Yemoja
7,298
912
22
3
1
157,528
1
W
Tiamat
7,493
937
43
5
1
168,980
2
L
Neith
5,361
670
43
5
0
94,290
1
W
Chaac
8,200
1,025
48
6
1
159,557
0
L
Bacchus
5,971
746
21
3
1
141,844
0
L
Ares
6,446
806
12
2
0
149,603
4
L
Nox
6,161
770
54
7
0
141,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role