Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BlakeZ96
Kali
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 100L
1,383 Elo+
Solo
Horus
Horus
CERVAL84
Horus
Level 159
God Stats
10W - 18L
1,323 SR
Queue Stats
758W - 827L
1,418 Elo+
Party 1
Anubis
Anubis
ShandooTheGod
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,455 Elo+
Solo
King Arthur
King Arthur
psychopathe-0007
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 462L
1,435 Elo+
Party 1
Team Averages
Level 114
1,465 SR
1,438 Elo+

VS

Team Averages
Level 120
1,379 SR
1,371 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HoldWine
Horus
Level 108
God Stats
1W - 0L
1,281 SR
Queue Stats
13W - 20L
1,343 Elo+
Party 2
Apollo
Apollo
Mаэстро
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Party 2
Bastet
Bastet
OnderDeKoffer
Bastet
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 73L
1,351 Elo+
Solo
Nox
Nox
hunterX974X
Nox
Level 148
God Stats
1W - 2L
1,112 SR
Queue Stats
116W - 111L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 3
8,489
707
21,443
8,814
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kali
12
2 / 9 / 1
7,805
650
4,774
13,456
5,723
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
CERVAL84
Horus
11
0 / 3 / 3
7,333
611
1,971
11,992
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 4
8,238
687
15,761
10,626
5,708
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
psychopathe-0007
King Arthur
14
1 / 5 / 4
7,639
637
7,401
20,999
14,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 1 / 17
9,939
828
16,063
14,736
6,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
HoldWine
Horus
15
1 / 1 / 15
8,803
734
3,242
15,494
12,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 2 / 14
9,621
802
10,717
10,737
4,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 1 / 10
10,727
894
17,483
13,924
6,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 19
9,325
777
11,709
8,938
4,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
5
Kills
23
23
Deaths
5
15
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
3
0.83
W
Skadi
 
Skadi
5
1
17
13.5
L
Kali
2
9
1
0.28
L
Horus
CERVAL84
Horus
0
3
3
0.5
W
Horus
HoldWine
Horus
1
1
15
8.5
W
5
2
14
6
W
11
1
10
16
L
1
3
4
1
W
1
0
19
10.5
L
King Arthur
psychopathe-0007
King Arthur
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
59,214
65,887
Taken
63,829
43,473
Mitigated
33,461
24,310
Healing
31,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,443
661
0
1,156
8,814
3,347
0
1,403
7,238
39,414
0
W
Skadi
 
Skadi
16,063
3,970
1,457
3,837
14,736
6,105
1,746
7,229
7,347
0
33,907
L
Kali
4,774
1,767
306
1,454
13,456
5,723
0
2,296
10,835
0
9,497
L
Horus
CERVAL84
Horus
1,971
985
4,758
5,426
11,992
14,227
0
1,999
9,628
0
3,798
W
Horus
HoldWine
Horus
3,242
1,300
7,865
6,867
15,494
12,030
454
10,844
4,353
0
6,559
W
10,717
6,720
1,575
2,141
10,737
4,387
859
6,374
4,087
0
25,681
W
17,483
3,282
1,170
3,584
13,924
6,082
1,138
7,193
6,377
0
29,935
L
15,761
1,294
1,140
4,239
10,626
5,708
0
1,988
8,450
37,745
0
W
11,709
1,031
1,452
1,799
8,938
4,857
310
4,474
4,171
26,409
0
L
King Arthur
psychopathe-0007
King Arthur
7,401
939
418
5,413
20,999
14,468
0
2,564
18,027
0
10,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
48,415
122
Minions Killed
136
0
Camps Cleared
0
1,015,237
Distance Traveled
1,170,705
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,489
707
43
4
0
207,930
0
W
Skadi
9,939
828
38
3
0
227,181
0
L
Kali
7,805
650
7
1
0
206,966
0
L
Horus
7,333
611
2
0
0
223,184
0
W
Horus
8,803
734
4
0
0
267,194
0
W
Apollo
9,621
802
37
3
0
224,368
3
W
Bastet
10,727
894
20
2
0
215,235
2
L
Anubis
8,238
687
59
5
0
174,456
3
W
Nox
9,325
777
37
3
0
236,727
0
L
King Arthur
7,639
637
11
1
0
202,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role