Player Matchup

King Arthur
King Arthur
Izurai
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Geb
Geb
mikeruharushi
Geb
Level 11
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Ao Kuang
Ao Kuang
wewawawe
Ao Kuang
Level 8
God Stats
0W - 2L
1,657 SR
Queue Stats
2W - 2L
1,238 Elo+
Party 1
Team Averages
Level 8
1,550 SR
1,238 Elo+

VS

Team Averages
Level 46
1,350 SR
1,317 Elo+
Chaac
Chaac
Mac42
Chaac
Level 65
God Stats
1W - 2L
1,187 SR
Queue Stats
67W - 121L
1,285 Elo+
Party 2
Agni
Agni
Shabado
Agni
Level 26
God Stats
3W - 3L
1,364 SR
Queue Stats
130W - 240L
1,316 Elo+
Party 2
Thor
Thor
kalebop02
Thor
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 84L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Izurai
King Arthur
9
0 / 8 / 2
6,140
614
4,019
12,326
10,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 6 / 1
6,448
645
4,514
12,698
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
wewawawe
Ao Kuang
9
2 / 5 / 0
6,416
642
6,498
10,080
4,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mac42
Chaac
13
8 / 1 / 11
9,041
904
10,984
9,191
7,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Agni
Shabado
Agni
12
5 / 1 / 13
8,079
808
11,979
5,110
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
12
6 / 0 / 10
8,105
811
6,685
7,105
3,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
19
19
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Izurai
King Arthur
0
8
2
0.13
W
Chaac
Mac42
Chaac
8
1
11
13.5
W
Agni
Shabado
Agni
5
1
13
11.5
W
Thor
6
0
10
11
L
0
6
1
0.08
L
Ao Kuang
wewawawe
Ao Kuang
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
29,648
35,104
Taken
21,406
25,331
Mitigated
12,649
3,963
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Izurai
King Arthur
4,019
532
0
1,066
12,326
10,281
0
4,876
7,450
0
16,735
W
Chaac
Mac42
Chaac
10,984
2,640
962
4,257
9,191
7,647
663
4,550
4,374
0
25,697
W
Agni
Shabado
Agni
11,979
694
0
1,665
5,110
1,742
983
2,783
2,203
26,403
0
W
Thor
6,685
2,070
0
536
7,105
3,260
292
4,093
2,889
0
16,531
L
4,514
675
0
692
12,698
10,362
0
5,197
7,501
8,461
0
L
Ao Kuang
wewawawe
Ao Kuang
6,498
1,310
0
2,205
10,080
4,688
0
2,387
7,693
18,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,004
Gold Earned
25,225
63
Minions Killed
92
2
Camps Cleared
7
517,456
Distance Traveled
619,476
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,140
614
31
3
0
173,768
1
W
Chaac
9,041
904
35
4
1
215,204
3
W
Agni
8,079
808
36
4
1
204,824
3
W
Thor
8,105
811
21
2
5
199,448
4
L
Geb
6,448
645
6
1
0
166,324
0
L
Ao Kuang
6,416
642
26
3
2
177,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role