Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LEBANESE_961
Ao Kuang
Level 6
God Stats
1W - 0L
1,681 SR
Queue Stats
4W - 12L
998 Elo+
Solo
Chaac
Chaac
MagnusBaine
Chaac
Level 95
God Stats
8W - 10L
1,506 SR
Queue Stats
29W - 39L
1,318 Elo+
Solo
Team Averages
Level 46
1,562 SR
1,272 Elo+

VS

Team Averages
Level 46
1,255 SR
1,237 Elo+
Ullr
Ullr
DiddyZonguldak
Ullr
Level 64
God Stats
0W - 2L
1,123 SR
Queue Stats
75W - 116L
1,329 Elo+
Solo
The Morrigan
The Morrigan
Sackori
The Morrigan
Level 28
God Stats
1W - 6L
1,142 SR
Queue Stats
30W - 41L
1,216 Elo+
Solo
Jormungandr
Jormungandr
tojowangster1997
Jormungandr
Level 47
God Stats
6W - 7L
1,500 SR
Queue Stats
50W - 99L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 3 / 14
10,692
629
6,797
10,535
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
LEBANESE_961
Ao Kuang
14
6 / 2 / 13
11,711
689
7,537
14,075
8,763
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
15 / 0 / 5
13,117
772
24,180
16,999
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
9,552
562
10,990
14,965
6,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Sackori
The Morrigan
12
2 / 10 / 3
9,434
555
8,115
15,790
6,754
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
tojowangster1997
Jormungandr
12
1 / 3 / 3
9,303
547
8,946
14,157
8,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
22
Kills
5
5
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
14
2.67
L
2
9
3
0.39
W
Ao Kuang
LEBANESE_961
Ao Kuang
6
2
13
6.25
W
15
0
5
17.5
L
The Morrigan
Sackori
The Morrigan
2
10
3
0.35
L
Jormungandr
tojowangster1997
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,514
Damage
28,051
41,609
Taken
44,912
24,832
Mitigated
21,486
17,751
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,797
172
91
3,646
10,535
4,826
110
5,511
5,024
34,051
0
L
10,990
6,615
0
2,467
14,965
6,308
0
5,530
8,527
0
29,664
W
Ao Kuang
LEBANESE_961
Ao Kuang
7,537
2,880
0
2,979
14,075
8,763
1,010
4,863
9,212
17,902
0
W
24,180
3,825
235
10,800
16,999
11,243
253
7,456
9,543
0
68,950
L
The Morrigan
Sackori
The Morrigan
8,115
1,649
0
2,406
15,790
6,754
28
4,167
11,044
22,393
0
L
Jormungandr
tojowangster1997
Jormungandr
8,946
2,016
0
1,538
14,157
8,424
0
3,861
9,148
27,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
28,289
182
Minions Killed
115
10
Camps Cleared
3
905,879
Distance Traveled
784,777
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,692
629
53
3
1
289,950
0
L
Ullr
9,552
562
38
2
1
254,407
2
W
Ao Kuang
11,711
689
17
1
1
285,371
0
W
Chaac
13,117
772
112
7
8
330,558
1
L
The Morrigan
9,434
555
33
2
2
262,242
0
L
Jormungandr
9,303
547
44
3
0
268,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role