Player Matchup

Geb
Geb
Blue_Schmeat
Geb
Level 90
God Stats
23W - 13L
1,682 SR
Queue Stats
569W - 500L
1,593 Elo+
Party 2
Neith
Neith
Swift_ShadowHawk
Neith
Level 88
God Stats
8W - 9L
1,343 SR
Queue Stats
344W - 333L
1,498 Elo+
Party 2
Mulan
Mulan
TuMamaEnfadada
Mulan
Level 149
God Stats
8W - 9L
1,289 SR
Queue Stats
207W - 208L
1,541 Elo+
Solo
Kukulkan
Kukulkan
ZICK ASOD
Kukulkan
Level 159
God Stats
6W - 8L
1,497 SR
Queue Stats
355W - 349L
1,479 Elo+
Solo
Bastet
Bastet
ratanas
Bastet
Level 143
God Stats
6W - 7L
1,296 SR
Queue Stats
595W - 612L
1,490 Elo+
Solo
Team Averages
Level 126
1,421 SR
1,520 Elo+

VS

Team Averages
Level 111
1,580 SR
1,512 Elo+
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GreasySchmeckle
Vamana
Level 69
God Stats
11W - 17L
1,784 SR
Queue Stats
350W - 350L
1,531 Elo+
Solo
Ah Puch
Ah Puch
MonsterGames826
Ah Puch
Level 119
God Stats
10W - 5L
1,659 SR
Queue Stats
407W - 427L
1,455 Elo+
Party 1
Apollo
Apollo
StilanD124
Apollo
Level 101
God Stats
3W - 3L
1,639 SR
Queue Stats
130W - 125L
1,509 Elo+
Solo
Sobek
Sobek
chilllife1996
Sobek
Level 157
God Stats
1W - 5L
1,321 SR
Queue Stats
535W - 548L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,589
446
6,142
11,602
8,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 2
9,281
546
11,125
7,262
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 3
9,588
564
13,047
10,939
10,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
ZICK ASOD
Kukulkan
14
0 / 4 / 2
8,479
499
5,349
9,212
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ratanas
Bastet
17
7 / 2 / 3
10,216
601
11,803
15,304
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 2 / 3
7,681
452
3,492
13,195
9,945
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 2
8,747
515
7,083
14,326
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 4
8,468
498
10,600
9,530
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
StilanD124
Apollo
15
2 / 7 / 1
8,791
517
5,939
13,233
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 5
7,697
453
3,660
16,950
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
9
9
Deaths
17
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
3
1.25
W
2
1
5
4.5
L
3
2
2
2
L
2
3
4
1.33
L
Apollo
StilanD124
Apollo
2
7
1
0.36
W
5
2
2
3
W
3
0
3
4.5
W
Kukulkan
ZICK ASOD
Kukulkan
0
4
2
0.25
L
1
3
5
1.17
W
Bastet
ratanas
Bastet
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,466
Damage
30,774
54,319
Taken
67,234
31,582
Mitigated
40,456
19,301
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,492
376
0
3,334
13,195
9,945
0
1,769
11,426
31,538
0
W
6,142
1,170
901
2,169
11,602
8,772
312
2,138
9,340
24,387
0
L
7,083
4,495
0
6,706
14,326
6,959
0
2,071
12,255
0
54,183
L
10,600
22
0
3,363
9,530
3,695
528
2,402
6,981
60,846
0
L
Apollo
StilanD124
Apollo
5,939
3,546
0
2,749
13,233
4,348
0
1,145
12,078
0
64,601
W
11,125
5,480
0
2,546
7,262
3,068
1,008
1,998
5,158
0
77,426
W
13,047
1,858
0
6,170
10,939
10,205
313
2,646
8,249
3,858
56,728
W
Kukulkan
ZICK ASOD
Kukulkan
5,349
492
0
912
9,212
3,535
360
4,692
4,246
54,558
0
L
3,660
570
0
4,682
16,950
15,509
128
5,432
11,359
20,054
0
W
Bastet
ratanas
Bastet
11,803
4,474
0
6,603
15,304
6,002
0
5,538
9,574
0
70,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,153
Gold Earned
41,384
506
Minions Killed
462
0
Camps Cleared
0
1,677,265
Distance Traveled
1,671,295
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,681
452
63
4
0
316,469
6
W
Geb
7,589
446
23
1
0
342,937
4
L
Vamana
8,747
515
112
7
0
382,544
3
L
Ah Puch
8,468
498
120
7
0
314,932
5
L
Apollo
8,791
517
136
8
0
315,886
1
W
Neith
9,281
546
119
7
0
301,018
4
W
Mulan
9,588
564
118
7
0
346,497
6
W
Kukulkan
8,479
499
122
7
0
303,523
8
L
Sobek
7,697
453
31
2
0
341,464
9
W
Bastet
10,216
601
124
7
0
383,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role