Player Matchup

Sol
Sol
ArmandoParedes10
Sol
Level 22
God Stats
1W - 3L
1,740 SR
Queue Stats
47W - 54L
1,455 Elo+
Solo
Loki
Loki
Lupin1420
Loki
Level 28
God Stats
6W - 5L
1,356 SR
Queue Stats
21W - 25L
1,367 Elo+
Solo
Ra
Ra
Ryugfly
Ra
Level 6
God Stats
3W - 2L
1,678 SR
Queue Stats
3W - 3L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Skulran
Xing Tian
Level 28
God Stats
0W - 3L
1,518 SR
Queue Stats
21W - 30L
1,427 Elo+
Solo
Neith
Neith
Vitinhobs06
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 84L
1,630 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,466 Elo+

VS

Team Averages
Level 13
1,545 SR
1,594 Elo+
Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CrasshyK
Ares
Level 15
God Stats
16W - 12L
1,518 SR
Queue Stats
60W - 73L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Johhny17
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,522 Elo+
Solo
Nox
Nox
NishahDhiwughi
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,633 Elo+
Solo
Loki
Loki
oPaiTaChatoxD
Loki
Level 17
God Stats
11W - 3L
1,709 SR
Queue Stats
22W - 5L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,369
455
4,789
7,125
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
9
0 / 7 / 2
5,877
420
3,549
10,348
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 6 / 0
6,905
493
1,815
4,890
1,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Skulran
Xing Tian
9
0 / 2 / 4
6,327
452
2,419
10,125
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 1
7,633
545
6,771
6,558
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 2 / 3
8,145
582
7,508
8,087
2,671
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
1 / 1 / 6
6,954
497
3,115
7,444
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Johhny17
Cu Chulainn
13
7 / 1 / 2
7,780
556
3,325
11,124
5,837
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
5 / 1 / 3
8,882
634
5,463
4,137
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
4 / 1 / 10
8,498
607
8,786
9,759
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
20
20
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
3
2.25
L
3
4
0
0.75
W
Ares
1
1
6
4
W
Cu Chulainn
Johhny17
Cu Chulainn
7
1
2
8
L
Loki
0
7
2
0.14
W
5
1
3
6.5
L
2
6
0
0.33
L
Xing Tian
Skulran
Xing Tian
0
2
4
1
L
1
1
1
1.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,343
Damage
28,197
39,046
Taken
40,551
17,115
Mitigated
20,230
7,970
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,508
5,189
0
2,445
8,087
2,671
3,829
3,530
4,557
0
55,187
L
4,789
2,297
0
2,013
7,125
2,616
130
1,790
5,335
27,116
4,234
W
Ares
3,115
366
0
700
7,444
6,730
213
2,339
5,105
13,423
0
W
Cu Chulainn
Johhny17
Cu Chulainn
3,325
1,125
0
2,279
11,124
5,837
346
1,575
9,549
0
31,047
L
Loki
3,549
1,055
0
1,720
10,348
2,695
0
1,157
9,191
0
24,722
W
5,463
333
0
813
4,137
1,785
1,253
763
3,374
56,910
0
L
1,815
400
0
158
4,890
1,408
650
1,085
3,805
23,518
0
L
Xing Tian
Skulran
Xing Tian
2,419
715
0
864
10,125
7,612
0
2,626
7,499
13,682
0
L
6,771
2,737
0
3,215
6,558
2,784
0
1,920
4,638
0
58,956
W
8,786
3,241
0
4,365
9,759
3,207
0
172
9,587
0
60,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
40,259
297
Minions Killed
415
0
Camps Cleared
0
1,297,372
Distance Traveled
1,425,917
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,145
582
118
8
0
274,627
1
L
Sol
6,369
455
56
4
0
260,722
4
W
Ares
6,954
497
26
2
0
277,586
3
W
Cu Chulainn
7,780
556
45
3
0
272,135
0
L
Loki
5,877
420
48
3
0
286,241
7
W
Nox
8,882
634
130
9
0
273,585
10
L
Ra
6,905
493
51
4
0
220,567
1
L
Xing Tian
6,327
452
21
2
0
254,949
5
L
Neith
7,633
545
121
9
0
274,893
7
W
Loki
8,498
607
96
7
0
327,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role