Player Matchup

Nemesis
Nemesis
Bynkovsky
Nemesis
Level 24
God Stats
4W - 0L
1,604 SR
Queue Stats
33W - 52L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
Grabtor
Cliodhna
Level 29
God Stats
3W - 3L
1,307 SR
Queue Stats
67W - 100L
1,381 Elo+
Party 1
Zeus
Zeus
OsiedlowyDruid
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,404 Elo+
Party 1
Sol
Sol
elesemiak47
Sol
Level 28
God Stats
2W - 1L
1,380 SR
Queue Stats
22W - 45L
1,344 Elo+
Party 1
Bellona
Bellona
xd312
Bellona
Level 28
God Stats
8W - 2L
1,755 SR
Queue Stats
156W - 142L
1,455 Elo+
Solo
Team Averages
Level 28
1,509 SR
1,397 Elo+

VS

Team Averages
Level 28
1,508 SR
1,522 Elo+
Ares
Ares
Aidzr1213
Ares
Level 7
God Stats
16W - 7L
1,728 SR
Queue Stats
19W - 11L
1,560 Elo+
Party 3
Hades
Hades
Evaoayoilol
Hades
Level 46
God Stats
42W - 29L
1,602 SR
Queue Stats
48W - 38L
1,518 Elo+
Party 3
Thor
Thor
Viktorrr5015
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Loki
Loki
Zrshadow96
Loki
Level 59
God Stats
13W - 4L
1,424 SR
Queue Stats
186W - 195L
1,474 Elo+
Party 2
Arachne
Arachne
carci-29
Arachne
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 87L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bynkovsky
Nemesis
19
9 / 3 / 12
12,273
1,116
15,890
11,398
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Grabtor
Cliodhna
19
10 / 9 / 14
12,562
1,142
26,837
15,513
5,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 11 / 20
10,876
989
14,066
15,104
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 20
13,877
1,262
32,599
18,941
5,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
xd312
Bellona
19
6 / 0 / 22
13,550
1,232
9,672
15,867
12,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

194

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 3 / 14
11,527
1,048
12,947
22,189
17,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 11
10,965
997
11,276
19,047
9,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 14 / 9
9,723
884
8,835
20,341
8,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
11 / 11 / 5
12,691
1,154
18,733
18,115
7,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
carci-29
Arachne
18
7 / 8 / 11
12,101
1,100
20,101
27,200
11,347
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
76
40
Kills
26
26
Deaths
40
88
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ares
4
3
14
3.67
W
Nemesis
Bynkovsky
Nemesis
9
3
12
5
L
3
4
11
2.13
W
Cliodhna
Grabtor
Cliodhna
10
9
14
1.89
W
3
11
20
1.18
L
1
14
9
0.39
L
11
11
5
1.23
L
Arachne
carci-29
Arachne
7
8
11
1.56
W
12
3
20
7.33
W
Bellona
xd312
Bellona
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,064
Damage
71,892
76,823
Taken
106,892
32,613
Mitigated
53,352
16,593
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,947
632
129
1,233
22,189
17,263
0
11,848
10,341
33,067
0
W
Nemesis
Bynkovsky
Nemesis
15,890
8,860
0
909
11,398
5,032
0
2,702
8,640
0
24,471
L
11,276
985
395
2,098
19,047
9,590
0
6,760
12,287
30,211
0
W
Cliodhna
Grabtor
Cliodhna
26,837
1,859
0
1,075
15,513
5,796
0
4,435
10,916
0
53,323
W
14,066
2,355
0
438
15,104
4,257
0
5,095
9,781
22,187
0
L
8,835
2,105
0
40
20,341
8,094
0
10,886
9,455
0
17,574
L
18,733
5,682
0
0
18,115
7,058
0
6,627
11,488
0
45,347
L
Arachne
carci-29
Arachne
20,101
14,884
0
6,581
27,200
11,347
0
10,544
16,656
0
22,025
W
32,599
18,349
0
8,687
18,941
5,083
0
5,410
13,409
60,125
0
W
Bellona
xd312
Bellona
9,672
2,148
2,584
2,900
15,867
12,445
0
5,805
9,854
0
28,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,138
Gold Earned
57,007
192
Minions Killed
142
3
Camps Cleared
5
939,068
Distance Traveled
1,008,817
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,527
1,048
23
2
0
215,990
0
W
Nemesis
12,273
1,116
15
1
0
189,892
0
L
Hades
10,965
997
44
4
0
212,033
0
W
Cliodhna
12,562
1,142
56
5
0
189,477
0
W
Zeus
10,876
989
21
2
3
147,412
0
L
Thor
9,723
884
13
1
1
152,115
2
L
Loki
12,691
1,154
56
5
3
211,648
0
L
Arachne
12,101
1,100
6
1
1
217,031
0
W
Sol
13,877
1,262
65
6
0
192,931
1
W
Bellona
13,550
1,232
35
3
0
219,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role