Player Matchup

Sun Wukong
Sun Wukong
EnterComplaint
Sun Wukong
Level 128
God Stats
3W - 0L
1,556 SR
Queue Stats
73W - 52L
1,624 Elo+
Party 2
Merlin
Merlin
GreninjaMaster
Merlin
Level 97
God Stats
36W - 22L
1,629 SR
Queue Stats
311W - 249L
1,622 Elo+
Party 2
Ymir
Ymir
KoroHakku
Ymir
Level 108
God Stats
7W - 11L
1,464 SR
Queue Stats
306W - 281L
1,638 Elo+
Party 2
Team Averages
Level 111
1,550 SR
1,628 Elo+

VS

Team Averages
Level 10
1,606 SR
1,398 Elo+
Ra
Ra
G3Ultimatum
Ra
Level 18
God Stats
1W - 1L
1,819 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 1
Aphrodite
Aphrodite
Marshiiall
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,384 Elo+
Party 1
Hun Batz
Hun Batz
TheKitten33
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnterComplaint
Sun Wukong
15
10 / 1 / 4
10,871
836
14,382
17,708
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 11
9,340
718
14,619
9,225
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
12
2 / 3 / 11
9,388
722
8,146
17,511
17,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,995
692
13,603
13,258
5,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Marshiiall
Aphrodite
12
2 / 2 / 6
8,768
674
7,679
12,518
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
TheKitten33
Hun Batz
10
1 / 10 / 1
7,469
575
6,044
14,479
5,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
8
8
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EnterComplaint
Sun Wukong
10
1
4
12
L
5
3
3
2.17
W
3
4
11
2.13
W
Ymir
2
3
11
2.5
L
Aphrodite
Marshiiall
Aphrodite
2
2
6
2.5
L
Hun Batz
TheKitten33
Hun Batz
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,147
Damage
27,326
44,444
Taken
40,255
33,774
Mitigated
15,759
12,093
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EnterComplaint
Sun Wukong
14,382
2,256
0
6,040
17,708
13,241
0
8,448
9,260
0
43,915
L
13,603
1,489
1,423
1,962
13,258
5,132
0
6,823
6,039
42,160
0
W
14,619
574
0
2,781
9,225
3,401
1,749
5,277
3,948
39,570
0
W
Ymir
8,146
1,238
586
2,686
17,511
17,132
403
7,893
9,618
18,798
0
L
Aphrodite
Marshiiall
Aphrodite
7,679
796
4,788
5,094
12,518
5,552
0
6,630
5,457
21,976
0
L
Hun Batz
TheKitten33
Hun Batz
6,044
1,262
0
162
14,479
5,075
0
9,632
4,472
0
11,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
25,232
151
Minions Killed
121
8
Camps Cleared
4
724,425
Distance Traveled
644,527
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,871
836
69
5
5
260,678
3
L
Ra
8,995
692
78
6
2
224,386
4
W
Merlin
9,340
718
66
5
2
226,458
2
W
Ymir
9,388
722
16
1
1
237,289
2
L
Aphrodite
8,768
674
30
2
1
219,174
0
L
Hun Batz
7,469
575
13
1
1
200,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role