Player Matchup

Fenrir
Fenrir
AngolanoTrader
Fenrir
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 17L
1,449 Elo+
Party 1
Ares
Ares
EternalLGreeD
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,637 Elo+
Solo
Vulcan
Vulcan
ManoCorreria
Vulcan
Level 26
God Stats
4W - 0L
1,839 SR
Queue Stats
103W - 132L
1,406 Elo+
Solo
Discordia
Discordia
Shockeer
Discordia
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
emoqtine
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,479 Elo+
Party 1
Team Averages
Level 24
1,568 SR
1,491 Elo+

VS

Team Averages
Level 20
1,350 SR
1,396 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Egoignis
Horus
Level 29
God Stats
3W - 3L
1,160 SR
Queue Stats
40W - 50L
1,378 Elo+
Solo
Achilles
Achilles
Flooky982
Achilles
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,122 Elo+
Solo
Hel
Hel
Orochimaru92
Hel
Level 23
God Stats
0W - 2L
1,249 SR
Queue Stats
83W - 72L
1,525 Elo+
Solo
Medusa
Medusa
SRMAXIMU
Medusa
Level 29
God Stats
1W - 2L
1,340 SR
Queue Stats
67W - 61L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 0
6,873
625
6,317
6,993
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 5
5,346
486
2,243
6,351
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
12
2 / 1 / 0
6,656
605
3,187
4,188
1,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Shockeer
Discordia
10
2 / 2 / 2
5,896
536
4,763
3,694
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
emoqtine
Hou Yi
8
1 / 1 / 4
5,086
462
5,079
3,750
844
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 4 / 0
5,755
523
3,536
9,210
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Egoignis
Horus
8
3 / 1 / 4
6,029
548
2,303
6,643
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Flooky982
Achilles
8
1 / 1 / 6
4,979
453
2,523
6,224
3,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 0
6,004
546
2,092
6,337
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
SRMAXIMU
Medusa
8
3 / 3 / 3
5,219
474
4,326
4,842
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
11
11
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
0
0.5
W
7
4
0
1.75
L
Horus
Egoignis
Horus
3
1
4
5
W
0
3
5
0.83
L
Achilles
Flooky982
Achilles
1
1
6
4
W
Vulcan
2
1
0
2
L
2
3
0
0.67
L
Medusa
SRMAXIMU
Medusa
3
3
3
1.5
W
Discordia
Shockeer
Discordia
2
2
2
1.5
W
Hou Yi
emoqtine
Hou Yi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
14,780
24,976
Taken
33,256
8,140
Mitigated
13,512
6,681
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,536
1,908
0
3,452
9,210
3,221
0
3,224
5,953
0
28,063
W
6,317
1,799
0
2,217
6,993
2,212
0
200
6,769
0
30,585
L
Horus
Egoignis
Horus
2,303
1,244
322
2,232
6,643
3,043
144
832
5,811
0
12,466
W
2,243
193
0
1,602
6,351
2,931
0
0
6,351
7,319
0
L
Achilles
Flooky982
Achilles
2,523
1,207
0
1,514
6,224
3,887
232
1,451
4,703
0
11,359
W
Vulcan
3,187
970
0
1,942
4,188
1,306
2,033
441
3,679
38,617
0
L
2,092
62
0
2,908
6,337
2,093
0
3,597
2,402
32,223
0
L
Medusa
SRMAXIMU
Medusa
4,326
2,185
0
1,282
4,842
1,268
352
648
4,194
0
22,129
W
Discordia
Shockeer
Discordia
4,763
347
0
526
3,694
847
198
1,182
2,335
21,773
0
W
Hou Yi
emoqtine
Hou Yi
5,079
1,869
0
394
3,750
844
0
0
3,750
0
22,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
27,986
228
Minions Killed
215
0
Camps Cleared
0
957,523
Distance Traveled
994,375
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,755
523
67
6
0
211,359
0
W
Fenrir
6,873
625
59
5
0
193,144
0
L
Horus
6,029
548
8
1
0
197,075
2
W
Ares
5,346
486
10
1
0
178,514
2
L
Achilles
4,979
453
28
3
0
193,797
0
W
Vulcan
6,656
605
78
7
0
203,480
3
L
Hel
6,004
546
68
6
0
198,288
4
L
Medusa
5,219
474
44
4
0
193,856
3
W
Discordia
5,896
536
38
3
0
203,975
4
W
Hou Yi
5,086
462
43
4
0
178,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role