Player Matchup

Khepri
Khepri
IMastery
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
Regginator_True
Sun Wukong
Level 7
God Stats
6W - 4L
1,465 SR
Queue Stats
7W - 6L
1,419 Elo+
Party 2
Izanami
Izanami
Unlucky_Charm47
Izanami
Level 22
God Stats
8W - 5L
1,488 SR
Queue Stats
21W - 19L
1,434 Elo+
Party 2
Hades
Hades
hereisfalcon
Hades
Level 109
God Stats
5W - 6L
1,474 SR
Queue Stats
306W - 274L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
ihazamai
Heimdallr
Level 19
God Stats
2W - 0L
1,724 SR
Queue Stats
53W - 37L
1,527 Elo+
Party 1
Team Averages
Level 35
1,530 SR
1,505 Elo+

VS

Team Averages
Level 24
1,509 SR
1,469 Elo+
Bacchus
Bacchus
Champen01
Bacchus
Level 33
God Stats
1W - 1L
1,745 SR
Queue Stats
154W - 183L
1,417 Elo+
Party 3
Jing Wei
Jing Wei
Fremka
Jing Wei
Level 26
God Stats
1W - 2L
1,661 SR
Queue Stats
2W - 5L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skumlesen
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,213 SR
Queue Stats
134W - 171L
1,432 Elo+
Party 3
Nemesis
Nemesis
lennoxeldklot
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,697 Elo+
Solo
Neith
Neith
pandafar
Neith
Level 26
God Stats
36W - 44L
1,426 SR
Queue Stats
81W - 108L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IMastery
Khepri
20
2 / 1 / 27
14,089
1,084
11,719
11,022
17,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Regginator_True
Sun Wukong
20
7 / 4 / 15
13,003
1,000
18,666
20,840
28,068
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 2 / 20
13,894
1,069
24,126
16,386
7,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
17 / 0 / 14
15,624
1,202
41,019
19,586
15,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ihazamai
Heimdallr
20
6 / 3 / 22
13,948
1,073
24,257
12,116
6,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Champen01
Bacchus
18
2 / 5 / 5
12,658
974
11,570
32,259
45,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Fremka
Jing Wei
18
1 / 7 / 5
11,948
919
11,679
24,942
9,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Skumlesen
Ah Muzen Cab
19
4 / 10 / 5
13,318
1,024
32,316
27,468
10,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
18
2 / 8 / 3
11,682
899
4,075
21,856
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
pandafar
Neith
18
1 / 8 / 5
11,831
910
14,921
20,635
7,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
33
38
Kills
10
10
Deaths
38
98
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Champen01
Bacchus
2
5
5
0.9
L
Jing Wei
Fremka
Jing Wei
1
7
5
0.5
W
Khepri
IMastery
Khepri
2
1
27
15.5
W
Sun Wukong
Regginator_True
Sun Wukong
7
4
15
3.63
L
Ah Muzen Cab
Skumlesen
Ah Muzen Cab
4
10
5
0.65
W
6
2
20
8
W
17
0
14
24
W
Heimdallr
ihazamai
Heimdallr
6
3
22
5.67
L
Nemesis
2
8
3
0.44
L
Neith
pandafar
Neith
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,787
Damage
74,561
79,950
Taken
127,160
74,723
Mitigated
82,840
24,555
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Champen01
Bacchus
11,570
2,158
0
1,504
32,259
45,165
0
11,044
20,805
20,587
0
L
Jing Wei
Fremka
Jing Wei
11,679
9,332
0
3,720
24,942
9,439
0
12,271
12,285
0
30,469
W
Khepri
IMastery
Khepri
11,719
640
0
1,448
11,022
17,386
0
2,044
8,978
20,398
0
W
Sun Wukong
Regginator_True
Sun Wukong
18,666
2,797
0
2,606
20,840
28,068
0
1,506
19,334
846
25,149
L
Ah Muzen Cab
Skumlesen
Ah Muzen Cab
32,316
15,660
0
4,292
27,468
10,356
0
15,270
12,103
0
63,588
W
24,126
17,778
0
2,738
16,386
7,144
0
3,227
13,159
0
48,174
W
41,019
4,403
3,015
14,733
19,586
15,333
0
2,296
17,290
55,730
0
W
Heimdallr
ihazamai
Heimdallr
24,257
10,686
0
15
12,116
6,792
0
2,497
9,619
0
52,475
L
Nemesis
4,075
2,256
0
339
21,856
10,206
0
7,450
13,933
0
12,716
L
Neith
pandafar
Neith
14,921
11,740
0
2,831
20,635
7,674
0
7,549
12,790
0
36,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,558
Gold Earned
61,437
230
Minions Killed
194
6
Camps Cleared
7
1,327,224
Distance Traveled
1,293,969
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,658
974
12
1
0
298,620
0
L
Jing Wei
11,948
919
44
3
5
321,923
0
W
Khepri
14,089
1,084
15
1
0
266,496
0
W
Sun Wukong
13,003
1,000
17
1
2
282,377
0
L
Ah Muzen Cab
13,318
1,024
71
5
1
224,111
0
W
Izanami
13,894
1,069
75
6
2
255,578
1
W
Hades
15,624
1,202
57
4
0
279,276
0
W
Heimdallr
13,948
1,073
66
5
2
243,497
2
L
Nemesis
11,682
899
21
2
1
266,262
1
L
Neith
11,831
910
46
4
0
183,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role