Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Enilecram
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Thoth
Thoth
Fenixevilangel
Thoth
Level 109
God Stats
10W - 7L
1,442 SR
Queue Stats
225W - 246L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
masterr888
Sun Wukong
Level 122
God Stats
3W - 3L
1,787 SR
Queue Stats
83W - 67L
1,589 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,534 Elo+

VS

Team Averages
Level 127
1,503 SR
1,406 Elo+
Janus
Janus
Bearcubs128
Janus
Level 115
God Stats
4W - 3L
1,239 SR
Queue Stats
131W - 178L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
Fiquiji
Amaterasu
Level 123
God Stats
3W - 2L
1,533 SR
Queue Stats
156W - 224L
1,347 Elo+
Party 1
Merlin
Merlin
Mr_WigglesPie
Merlin
Level 159
God Stats
28W - 37L
1,509 SR
Queue Stats
445W - 421L
1,369 Elo+
Solo
Artemis
Artemis
VGC Churro
Artemis
Level 138
God Stats
4W - 12L
1,486 SR
Queue Stats
615W - 598L
1,584 Elo+
Solo
Sylvanus
Sylvanus
VangTheImpaler
Sylvanus
Level 100
God Stats
3W - 0L
1,748 SR
Queue Stats
33W - 53L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 1
6,742
843
8,050
8,432
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
 
Thor
12
2 / 1 / 0
6,384
798
4,277
5,735
2,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Enilecram
Jing Wei
11
0 / 1 / 0
5,308
664
1,611
6,413
2,152
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 2
6,174
772
7,097
6,864
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
masterr888
Sun Wukong
9
0 / 0 / 0
5,262
658
616
1,124
514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,518
940
5,819
2,847
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Fiquiji
Amaterasu
12
2 / 1 / 4
7,260
908
3,422
8,593
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 1
6,044
756
6,409
4,880
1,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
VGC Churro
Artemis
13
1 / 1 / 3
6,754
844
4,942
5,569
1,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
12
1 / 1 / 3
6,980
873
1,950
6,840
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
6
6
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Thor
 
Thor
2
1
0
2
W
2
0
3
3.5
L
Jing Wei
Enilecram
Jing Wei
0
1
0
0
L
0
3
2
0.33
W
Amaterasu
Fiquiji
Amaterasu
2
1
4
4
W
0
0
1
0.5
W
Artemis
VGC Churro
Artemis
1
1
3
2.5
W
Sylvanus
1
1
3
2.5
L
Sun Wukong
masterr888
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
22,542
28,568
Taken
28,729
15,114
Mitigated
13,206
7,910
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,050
989
0
2,887
8,432
7,901
0
3,365
5,067
14,469
0
L
Thor
 
Thor
4,277
295
0
183
5,735
2,131
0
2,379
3,356
0
18,243
W
5,819
364
0
915
2,847
1,006
185
1,333
1,431
32,004
0
L
Jing Wei
Enilecram
Jing Wei
1,611
1,125
331
2,001
6,413
2,152
180
4,100
2,313
0
13,814
L
7,097
370
103
1,866
6,864
2,416
0
4,264
2,600
26,075
0
W
Amaterasu
Fiquiji
Amaterasu
3,422
1,445
1,082
1,642
8,593
4,407
88
3,753
4,786
0
7,070
W
6,409
177
42
1,738
4,880
1,636
114
2,464
2,200
24,872
0
W
Artemis
VGC Churro
Artemis
4,942
1,929
0
500
5,569
1,981
1,739
2,775
2,632
0
29,933
W
Sylvanus
1,950
316
1,870
2,671
6,840
4,176
246
4,678
1,872
3,794
0
L
Sun Wukong
masterr888
Sun Wukong
616
0
0
539
1,124
514
61
475
649
0
9,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
34,556
178
Minions Killed
193
4
Camps Cleared
9
737,050
Distance Traveled
857,099
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,742
843
18
2
1
182,999
3
L
Thor
6,384
798
47
6
1
171,590
3
W
Janus
7,518
940
83
10
3
175,493
2
L
Jing Wei
5,308
664
33
4
0
161,771
3
L
Thoth
6,174
772
64
8
1
151,118
1
W
Amaterasu
7,260
908
6
1
0
203,883
1
W
Merlin
6,044
756
37
5
3
170,117
0
W
Artemis
6,754
844
59
7
3
154,841
3
W
Sylvanus
6,980
873
8
1
0
152,765
0
L
Sun Wukong
5,262
658
16
2
1
69,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role