Player Matchup

Anhur
Anhur
BleedGaming
Anhur
Level 69
God Stats
4W - 3L
1,421 SR
Queue Stats
89W - 86L
1,400 Elo+
Solo
Awilix
Awilix
DiddyZonguldak
Awilix
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 334L
1,322 Elo+
Solo
Artio
Artio
IxVenomz-x
Artio
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 279L
1,393 Elo+
Solo
Amaterasu
Amaterasu
PistolPrincess-1
Amaterasu
Level 69
God Stats
7W - 5L
1,587 SR
Queue Stats
9W - 8L
1,422 Elo+
Solo
Sol
Sol
Psychlopz
Sol
Level 62
God Stats
2W - 2L
1,497 SR
Queue Stats
3W - 5L
1,382 Elo+
Solo
Team Averages
Level 63
1,501 SR
1,384 Elo+

VS

Team Averages
Level 63
1,353 SR
1,363 Elo+
Danzaburou
Danzaburou
BirdmanBS0907
Danzaburou
Level 89
God Stats
6W - 1L
1,539 SR
Queue Stats
171W - 190L
1,349 Elo+
Solo
Sol
Sol
IPhronesisI
Sol
Level 88
God Stats
1W - 0L
1,248 SR
Queue Stats
189W - 231L
1,346 Elo+
Party 1
Cabrakan
Cabrakan
PMeSrA
Cabrakan
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 164L
1,366 Elo+
Party 1
Pele
Pele
l Dilan PK l
Pele
Level 49
God Stats
1W - 4L
1,162 SR
Queue Stats
107W - 128L
1,394 Elo+
Party 1
Anubis
Anubis
oW GsEsRa
Anubis
Level 42
God Stats
12W - 10L
1,314 SR
Queue Stats
98W - 120L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 0
6,122
437
6,132
11,001
2,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 8 / 1
6,273
448
5,881
14,016
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
8
0 / 4 / 2
5,682
406
2,189
15,129
5,702
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
8
0 / 10 / 2
5,326
380
5,735
15,477
6,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 1
6,758
483
8,324
12,269
4,140
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirdmanBS0907
Danzaburou
12
2 / 2 / 9
7,722
552
9,388
6,380
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 1 / 1
9,153
654
13,681
7,736
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
PMeSrA
Cabrakan
12
5 / 2 / 6
8,112
579
8,521
11,998
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 3 / 4
8,974
641
9,001
10,812
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
oW GsEsRa
Anubis
14
7 / 0 / 9
9,108
651
14,859
11,289
5,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
32
33
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BirdmanBS0907
Danzaburou
2
2
9
3.25
L
3
6
0
0.5
L
1
8
1
0.19
W
9
1
1
9.5
L
Artio
0
4
2
0.25
W
Cabrakan
PMeSrA
Cabrakan
5
2
6
4
L
Amaterasu
0
10
2
0.1
L
2
5
1
0.5
W
9
3
4
3.67
W
Anubis
oW GsEsRa
Anubis
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
55,450
67,892
Taken
48,215
22,980
Mitigated
25,758
15,564
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BirdmanBS0907
Danzaburou
9,388
3,628
0
1,979
6,380
2,225
1,080
1,195
5,185
0
38,234
L
6,132
3,077
0
1,594
11,001
2,667
496
5,245
5,756
0
24,705
L
5,881
2,892
0
2,236
14,016
3,552
0
6,702
7,314
0
33,070
W
13,681
6,208
0
4,489
7,736
2,291
3,345
1,754
5,982
56,062
0
L
Artio
2,189
538
1,433
4,614
15,129
5,702
253
6,701
8,428
11,473
0
W
Cabrakan
PMeSrA
Cabrakan
8,521
1,703
0
1,593
11,998
11,904
407
3,004
8,994
26,925
0
L
Amaterasu
5,735
2,437
115
2,980
15,477
6,919
0
10,530
4,947
0
12,702
L
8,324
2,561
0
2,592
12,269
4,140
0
7,883
4,386
26,949
1,338
W
9,001
2,737
0
4,624
10,812
3,516
349
376
10,436
0
58,077
W
Anubis
oW GsEsRa
Anubis
14,859
2,228
711
7,532
11,289
5,822
1,123
3,491
7,798
51,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
43,069
201
Minions Killed
384
0
Camps Cleared
0
1,193,223
Distance Traveled
1,280,894
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,722
552
55
4
0
253,744
5
L
Anhur
6,122
437
58
4
0
221,238
0
L
Awilix
6,273
448
63
5
0
252,924
1
W
Sol
9,153
654
105
8
0
231,477
0
L
Artio
5,682
406
25
2
0
266,938
1
W
Cabrakan
8,112
579
37
3
0
263,389
0
L
Amaterasu
5,326
380
14
1
0
229,052
1
L
Sol
6,758
483
41
3
0
223,071
0
W
Pele
8,974
641
97
7
0
307,494
0
W
Anubis
9,108
651
90
6
0
224,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role