Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Cavimorta
Cerberus
Level 8
God Stats
2W - 2L
1,307 SR
Queue Stats
8W - 15L
1,132 Elo+
Party 2
Baron Samedi
Baron Samedi
L2-LWCAS-R2
Baron Samedi
Level 18
God Stats
1W - 2L
1,568 SR
Queue Stats
18W - 28L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
TGF Hunter13
Ao Kuang
Level 28
God Stats
5W - 6L
1,333 SR
Queue Stats
79W - 97L
1,388 Elo+
Solo
Jormungandr
Jormungandr
irmaossm
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 29
1,442 SR
1,375 Elo+

VS

Team Averages
Level 22
1,523 SR
1,333 Elo+
Gilgamesh
Gilgamesh
AgroeTac157
Gilgamesh
Level 15
God Stats
0W - 2L
1,692 SR
Queue Stats
11W - 11L
1,060 Elo+
Solo
Cernunnos
Cernunnos
Ghosty18
Cernunnos
Level 21
God Stats
14W - 13L
1,621 SR
Queue Stats
57W - 54L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Opaitachaas
Kukulkan
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 22L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
T0M0K0_0KAMI
Cthulhu
Level 26
God Stats
1W - 4L
1,383 SR
Queue Stats
3W - 5L
1,323 Elo+
Solo
Ne Zha
Ne Zha
Zefryn01
Ne Zha
Level 37
God Stats
15W - 20L
1,416 SR
Queue Stats
191W - 218L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 5 / 7
10,613
531
10,204
11,799
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Cavimorta
Cerberus
15
7 / 1 / 8
10,276
514
10,038
13,453
13,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
L2-LWCAS-R2
Baron Samedi
14
1 / 5 / 2
9,097
455
7,272
14,489
5,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TGF Hunter13
Ao Kuang
16
8 / 5 / 3
10,395
520
12,232
19,093
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
irmaossm
Jormungandr
15
0 / 4 / 2
9,243
462
4,569
10,234
8,235
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgroeTac157
Gilgamesh
16
6 / 6 / 5
9,994
500
10,486
16,765
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Ghosty18
Cernunnos
12
1 / 5 / 4
8,149
407
5,567
10,469
3,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Opaitachaas
Kukulkan
17
5 / 4 / 2
10,673
534
11,818
10,388
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
T0M0K0_0KAMI
Cthulhu
12
1 / 4 / 5
7,652
383
6,031
14,561
13,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Zefryn01
Ne Zha
18
7 / 2 / 0
11,038
552
12,632
16,144
8,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
21
Kills
20
20
Deaths
21
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
5
7
1.7
L
Gilgamesh
AgroeTac157
Gilgamesh
6
6
5
1.42
W
Cerberus
Cavimorta
Cerberus
7
1
8
11
L
Cernunnos
Ghosty18
Cernunnos
1
5
4
0.6
W
Baron Samedi
L2-LWCAS-R2
Baron Samedi
1
5
2
0.4
L
Kukulkan
Opaitachaas
Kukulkan
5
4
2
1.5
L
Cthulhu
T0M0K0_0KAMI
Cthulhu
1
4
5
0.88
W
Ao Kuang
TGF Hunter13
Ao Kuang
8
5
3
1.9
L
Ne Zha
Zefryn01
Ne Zha
7
2
0
3.5
W
Jormungandr
irmaossm
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
46,534
69,068
Taken
68,327
40,334
Mitigated
36,086
18,727
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,204
4,733
0
2,636
11,799
5,582
527
2,921
8,844
0
69,105
L
Gilgamesh
AgroeTac157
Gilgamesh
10,486
3,982
0
5,393
16,765
6,425
0
8,225
8,540
0
65,318
W
Cerberus
Cavimorta
Cerberus
10,038
1,648
300
2,028
13,453
13,976
215
3,091
10,340
24,673
0
L
Cernunnos
Ghosty18
Cernunnos
5,567
2,505
0
3,079
10,469
3,095
595
4,399
6,070
0
40,926
W
Baron Samedi
L2-LWCAS-R2
Baron Samedi
7,272
1,273
0
4,558
14,489
5,824
1,399
6,002
8,221
54,136
0
L
Kukulkan
Opaitachaas
Kukulkan
11,818
2,188
0
575
10,388
4,284
34
7,558
2,830
71,929
0
L
Cthulhu
T0M0K0_0KAMI
Cthulhu
6,031
752
263
849
14,561
13,427
75
5,982
8,579
26,278
0
W
Ao Kuang
TGF Hunter13
Ao Kuang
12,232
3,142
0
8,498
19,093
6,717
0
5,015
13,924
54,924
0
L
Ne Zha
Zefryn01
Ne Zha
12,632
3,877
0
6,146
16,144
8,855
328
8,207
7,937
0
78,794
W
Jormungandr
irmaossm
Jormungandr
4,569
1,266
0
707
10,234
8,235
1,496
410
9,784
49,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
47,506
451
Minions Killed
500
0
Camps Cleared
0
1,707,272
Distance Traveled
1,782,189
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,613
531
120
6
0
365,220
4
L
Gilgamesh
9,994
500
92
5
0
355,586
0
W
Cerberus
10,276
514
40
2
0
333,918
4
L
Cernunnos
8,149
407
72
4
0
308,205
0
W
Baron Samedi
9,097
455
108
5
0
307,455
3
L
Kukulkan
10,673
534
152
8
0
338,160
4
L
Cthulhu
7,652
383
38
2
0
401,109
0
W
Ao Kuang
10,395
520
87
4
0
351,275
1
L
Ne Zha
11,038
552
146
7
0
379,129
5
W
Jormungandr
9,243
462
96
5
0
349,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role