Player Matchup

Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MalawagMeester57
Serqet
Level 155
God Stats
1W - 0L
1,472 SR
Queue Stats
99W - 153L
1,339 Elo+
Party 1
Chaac
Chaac
WonderKont2160
Chaac
Level 144
God Stats
4W - 2L
1,634 SR
Queue Stats
68W - 121L
1,365 Elo+
Party 1
Team Averages
Level 141
1,535 SR
1,401 Elo+

VS

Team Averages
Level 98
1,576 SR
1,505 Elo+
Baron Samedi
Baron Samedi
CallForSalt
Baron Samedi
Level 78
God Stats
6W - 4L
1,661 SR
Queue Stats
44W - 48L
1,522 Elo+
Party 2
Hercules
Hercules
KapiteinKaap
Hercules
Level 128
God Stats
5W - 6L
1,493 SR
Queue Stats
55W - 62L
1,486 Elo+
Party 2
Artemis
Artemis
SpeeDZz_inFiniTy
Artemis
Level 89
God Stats
2W - 2L
1,573 SR
Queue Stats
16W - 18L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 3 / 6
14,081
741
15,796
10,957
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 10 / 8
13,242
697
9,943
17,789
7,443
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 11
13,161
693
22,233
29,443
38,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallForSalt
Baron Samedi
17
7 / 4 / 11
12,691
668
18,192
16,366
9,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KapiteinKaap
Hercules
15
7 / 3 / 10
12,583
662
16,290
23,294
23,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 9 / 12
12,636
665
8,348
18,080
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
16
Kills
18
18
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
3
6
3
L
Baron Samedi
CallForSalt
Baron Samedi
7
4
11
3.13
L
Hercules
KapiteinKaap
Hercules
7
3
10
4
W
6
10
8
1
L
4
9
12
1.11
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
42,830
58,189
Taken
57,740
50,852
Mitigated
39,658
12,253
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,796
333
1,531
3,093
10,957
4,730
840
3,385
7,354
55,543
0
L
Baron Samedi
CallForSalt
Baron Samedi
18,192
1,473
2,592
6,473
16,366
9,818
260
7,479
7,945
64,011
0
L
Hercules
KapiteinKaap
Hercules
16,290
5,235
0
4,659
23,294
23,693
270
8,203
12,923
0
33,274
W
9,943
1,817
0
1,022
17,789
7,443
964
7,198
10,244
0
32,885
L
8,348
3,469
0
2,489
18,080
6,147
798
5,166
11,646
0
35,257
W
22,233
2,252
0
6,607
29,443
38,679
681
7,796
20,890
11,179
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
37,910
231
Minions Killed
191
9
Camps Cleared
9
1,036,029
Distance Traveled
941,072
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,081
741
93
5
2
352,453
1
L
Baron Samedi
12,691
668
95
5
4
309,374
6
L
Hercules
12,583
662
32
2
2
350,862
5
W
Serqet
13,242
697
54
3
6
335,983
4
L
Artemis
12,636
665
64
3
3
280,836
6
W
Chaac
13,161
693
84
4
1
347,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role