Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Simsala9
Ah Puch
Level 40
God Stats
1W - 0L
1,301 SR
Queue Stats
92W - 128L
1,360 Elo+
Party 1
Bastet
Bastet
avshan99
Bastet
Level 122
God Stats
1W - 0L
1,285 SR
Queue Stats
47W - 32L
1,485 Elo+
Solo
Kukulkan
Kukulkan
eneko98
Kukulkan
Level 112
God Stats
3W - 1L
1,294 SR
Queue Stats
29W - 36L
1,357 Elo+
Solo
Geb
Geb
xT0RR3T0x2
Geb
Level 29
God Stats
1W - 0L
1,687 SR
Queue Stats
68W - 81L
1,390 Elo+
Party 1
Team Averages
Level 92
1,413 SR
1,418 Elo+

VS

Team Averages
Level 109
1,549 SR
1,363 Elo+
Nu Wa
Nu Wa
Andynatorzzz
Nu Wa
Level 89
God Stats
7W - 3L
1,625 SR
Queue Stats
284W - 317L
1,328 Elo+
Solo
Olorun
Olorun
Bennnnnnoooo_
Olorun
Level 104
God Stats
1W - 3L
1,518 SR
Queue Stats
212W - 216L
1,400 Elo+
Solo
Scylla
Scylla
X91_PieZaS
Scylla
Level 88
God Stats
2W - 4L
1,472 SR
Queue Stats
155W - 184L
1,374 Elo+
Solo
Vamana
Vamana
XenoNerva
Vamana
Level 142
God Stats
2W - 1L
1,812 SR
Queue Stats
170W - 158L
1,405 Elo+
Solo
Ne Zha
Ne Zha
xX_Pesky_Xx46
Ne Zha
Level 121
God Stats
4W - 6L
1,316 SR
Queue Stats
250W - 293L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 4 / 5
7,614
761
3,024
7,338
2,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Simsala9
Ah Puch
16
6 / 4 / 7
9,311
931
8,897
9,360
3,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
avshan99
Bastet
15
6 / 2 / 6
8,962
896
11,097
8,266
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
eneko98
Kukulkan
16
2 / 1 / 4
8,681
868
10,055
6,002
2,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 8
8,273
827
4,139
10,188
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 11
9,286
929
15,183
6,805
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 8
8,166
817
5,066
7,953
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
X91_PieZaS
Scylla
15
4 / 3 / 5
8,747
875
5,758
7,738
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
XenoNerva
Vamana
14
5 / 5 / 8
8,609
861
7,019
12,106
7,797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 5
7,451
745
3,965
8,065
2,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
17
Kills
15
15
Deaths
18
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
4
5
0.88
L
2
1
11
7.5
L
2
4
8
1.5
W
Ah Puch
Simsala9
Ah Puch
6
4
7
2.38
L
Scylla
X91_PieZaS
Scylla
4
3
5
2.17
L
Vamana
XenoNerva
Vamana
5
5
8
1.8
W
Bastet
avshan99
Bastet
6
2
6
4.5
W
Kukulkan
eneko98
Kukulkan
2
1
4
4
W
2
4
8
1.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
36,991
41,154
Taken
42,667
20,977
Mitigated
17,313
13,697
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,024
976
2,393
1,772
7,338
2,269
341
3,587
3,751
0
11,928
L
15,183
6,581
610
2,357
6,805
2,284
144
3,034
3,594
33,771
0
L
5,066
1,318
2,660
1,894
7,953
2,376
1,054
4,836
2,981
14,285
0
W
Ah Puch
Simsala9
Ah Puch
8,897
731
789
1,651
9,360
3,431
626
7,122
2,238
39,440
0
L
Scylla
X91_PieZaS
Scylla
5,758
155
1,377
1,651
7,738
2,447
90
4,337
3,401
17,056
0
L
Vamana
XenoNerva
Vamana
7,019
3,994
1,386
3,356
12,106
7,797
35
6,416
5,525
0
11,847
W
Bastet
avshan99
Bastet
11,097
2,745
206
2,679
8,266
3,682
0
5,608
2,658
0
20,629
W
Kukulkan
eneko98
Kukulkan
10,055
851
224
581
6,002
2,231
0
4,565
1,437
45,918
0
W
4,139
272
1,274
2,128
10,188
9,364
66
5,125
5,063
11,476
0
L
3,965
1,013
672
1,335
8,065
2,409
0
4,468
3,372
0
6,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
42,259
190
Minions Killed
143
0
Camps Cleared
0
994,434
Distance Traveled
887,454
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,614
761
24
2
0
177,567
0
L
Nu Wa
9,286
929
60
6
0
206,036
3
L
Olorun
8,166
817
28
3
0
160,460
4
W
Ah Puch
9,311
931
61
6
0
156,714
0
L
Scylla
8,747
875
43
4
0
174,854
3
L
Vamana
8,609
861
8
1
0
186,402
0
W
Bastet
8,962
896
30
3
0
220,121
1
W
Kukulkan
8,681
868
72
7
0
222,328
2
W
Geb
8,273
827
3
0
0
217,704
0
L
Ne Zha
7,451
745
4
0
0
159,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role