Player Matchup

Ra
Ra
Catronker
Ra
Level 29
God Stats
11W - 12L
1,583 SR
Queue Stats
154W - 169L
1,422 Elo+
Solo
Charybdis
Charybdis
Krypton_Paranoid
Charybdis
Level 25
God Stats
7W - 4L
1,150 SR
Queue Stats
17W - 14L
1,341 Elo+
Solo
Thanatos
Thanatos
MhdPro77
Thanatos
Level 28
God Stats
8W - 12L
1,428 SR
Queue Stats
95W - 71L
1,494 Elo+
Solo
Bellona
Bellona
SovxD
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,150 Elo+
Party 2
Ymir
Ymir
realSpaX
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,341 Elo+
Party 2
Team Averages
Level 25
1,432 SR
1,350 Elo+

VS

Team Averages
Level 27
1,492 SR
1,462 Elo+
Anhur
Anhur
Harro999
Anhur
Level 42
God Stats
1W - 3L
1,460 SR
Queue Stats
34W - 43L
1,470 Elo+
Party 1
Rama
Rama
MerryMarigold88
Rama
Level 29
God Stats
74W - 52L
1,555 SR
Queue Stats
90W - 71L
1,386 Elo+
Solo
Hel
Hel
N1v3Kk
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,392 Elo+
Solo
Jormungandr
Jormungandr
Solitary MVP
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,646 Elo+
Party 1
Hades
Hades
Venduinel
Hades
Level 27
God Stats
9W - 6L
1,447 SR
Queue Stats
36W - 32L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 26
14,182
1,091
32,623
11,005
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
20
1 / 4 / 24
12,844
988
10,902
13,841
4,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
MhdPro77
Thanatos
20
28 / 2 / 11
17,816
1,370
51,673
15,232
6,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
SovxD
Bellona
20
5 / 5 / 13
13,070
1,005
11,760
21,199
17,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
20
6 / 6 / 18
13,565
1,043
13,213
21,210
13,793
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

108

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Harro999
Anhur
19
9 / 9 / 8
14,716
1,132
30,026
26,197
7,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 8 / 6
12,287
945
7,003
19,359
7,341
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
N1v3Kk
Hel
19
3 / 12 / 11
12,415
955
10,655
22,586
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Solitary MVP
Jormungandr
19
1 / 9 / 11
11,984
922
13,858
29,231
39,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Venduinel
Hades
19
3 / 5 / 11
12,514
963
11,302
27,760
10,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
43
Kills
18
18
Deaths
43
92
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
1
26
16
L
Anhur
Harro999
Anhur
9
9
8
1.44
W
Charybdis
1
4
24
3.25
L
2
8
6
0.63
W
Thanatos
MhdPro77
Thanatos
28
2
11
16.75
L
Hel
N1v3Kk
Hel
3
12
11
0.71
L
Jormungandr
Solitary MVP
Jormungandr
1
9
11
0.72
W
Bellona
SovxD
Bellona
5
5
13
2.3
L
Hades
Venduinel
Hades
3
5
11
1.7
W
Ymir
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,171
Damage
72,844
82,487
Taken
125,133
45,480
Mitigated
73,870
23,838
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,623
807
2,839
3,366
11,005
4,033
0
4,441
6,564
67,315
0
L
Anhur
Harro999
Anhur
30,026
22,230
0
4,727
26,197
7,872
0
8,389
17,492
0
75,934
W
Charybdis
10,902
2,209
0
830
13,841
4,125
0
7,859
5,982
0
23,692
L
7,003
5,418
0
0
19,359
7,341
0
5,154
14,093
0
29,183
W
Thanatos
MhdPro77
Thanatos
51,673
17,369
0
15,170
15,232
6,114
0
6,765
8,203
0
62,004
L
Hel
N1v3Kk
Hel
10,655
3,714
3,898
1,484
22,586
9,053
0
4,969
17,462
28,625
0
L
Jormungandr
Solitary MVP
Jormungandr
13,858
3,589
0
80
29,231
39,440
0
17,496
11,100
36,534
0
W
Bellona
SovxD
Bellona
11,760
3,228
0
308
21,199
17,415
0
7,971
13,228
0
29,690
L
Hades
Venduinel
Hades
11,302
1,245
240
2,413
27,760
10,164
0
8,282
19,150
19,192
0
W
Ymir
13,213
3,056
126
1,199
21,210
13,793
0
8,779
12,431
22,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,477
Gold Earned
63,916
203
Minions Killed
224
7
Camps Cleared
8
1,338,126
Distance Traveled
1,168,609
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,182
1,091
90
7
2
280,488
0
L
Anhur
14,716
1,132
81
6
6
233,137
0
W
Charybdis
12,844
988
25
2
3
263,354
1
L
Rama
12,287
945
45
3
1
231,486
3
W
Thanatos
17,816
1,370
18
1
2
297,700
1
L
Hel
12,415
955
41
3
0
217,935
1
L
Jormungandr
11,984
922
38
3
0
229,765
1
W
Bellona
13,070
1,005
53
4
0
275,116
1
L
Hades
12,514
963
19
1
1
256,286
0
W
Ymir
13,565
1,043
17
1
0
221,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role