Player Matchup

Chaac
Chaac
Alann24
Chaac
Level 29
God Stats
1W - 1L
1,865 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Janus
Janus
TrinalAsh610076
Janus
Level 16
God Stats
2W - 2L
1,541 SR
Queue Stats
12W - 9L
1,548 Elo+
Solo
Poseidon
Poseidon
felipechaves19
Poseidon
Level 20
God Stats
5W - 3L
1,311 SR
Queue Stats
95W - 90L
1,423 Elo+
Party 1
Ares
Ares
jotape_3103
Ares
Level 7
God Stats
7W - 2L
1,688 SR
Queue Stats
65W - 70L
1,302 Elo+
Party 1
Da Ji
Da Ji
xCyno
Da Ji
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 59L
1,595 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,453 Elo+

VS

Team Averages
Level 16
1,492 SR
1,515 Elo+
Bastet
Bastet
Kaz2801
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,534 Elo+
Solo
Chiron
Chiron
KitsuneKurugami
Chiron
Level 31
God Stats
1W - 2L
1,419 SR
Queue Stats
6W - 11L
1,410 Elo+
Solo
Sol
Sol
MarllusNow3968
Sol
Level 27
God Stats
4W - 5L
1,320 SR
Queue Stats
137W - 123L
1,458 Elo+
Solo
Poseidon
Poseidon
Ryugfly
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Solo
Athena
Athena
yNe770s_
Athena
Level 7
God Stats
2W - 8L
1,721 SR
Queue Stats
30W - 44L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alann24
Chaac
11
6 / 2 / 2
7,120
475
5,729
9,728
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 0 / 6
9,457
630
11,216
7,734
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
11
5 / 3 / 5
7,327
488
11,201
7,768
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 6
6,741
449
3,081
9,166
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
xCyno
Da Ji
15
11 / 2 / 8
9,524
635
11,880
10,747
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kaz2801
Bastet
11
5 / 5 / 1
7,241
483
5,172
9,907
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 6 / 7
6,198
413
5,186
11,515
3,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 3
7,081
472
6,463
10,561
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Ryugfly
Poseidon
9
1 / 13 / 1
6,392
426
3,530
10,456
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
yNe770s_
Athena
11
5 / 2 / 5
7,959
531
5,581
12,326
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
31
Kills
11
11
Deaths
31
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alann24
Chaac
6
2
2
3.5
L
Bastet
Kaz2801
Bastet
5
5
1
1.1
L
0
6
7
0.58
L
0
5
3
0.3
L
Poseidon
Ryugfly
Poseidon
1
13
1
0.12
W
9
0
6
12
W
Poseidon
5
3
5
2.5
W
0
4
6
0.75
W
Da Ji
xCyno
Da Ji
11
2
8
7.5
L
Athena
yNe770s_
Athena
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
25,932
45,143
Taken
54,765
21,010
Mitigated
20,865
10,448
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alann24
Chaac
5,729
1,282
0
3,059
9,728
4,994
777
4,064
5,310
0
22,029
L
Bastet
Kaz2801
Bastet
5,172
1,474
0
2,983
9,907
2,881
0
2,770
7,047
0
27,377
L
5,186
1,101
1,243
2,642
11,515
3,658
0
6,555
4,851
0
22,163
L
6,463
1,813
122
3,433
10,561
3,194
2,328
4,409
5,719
41,437
0
L
Poseidon
Ryugfly
Poseidon
3,530
690
0
0
10,456
2,684
0
3,293
6,794
22,563
0
W
11,216
619
79
2,010
7,734
2,337
11
2,783
4,627
64,313
0
W
Poseidon
11,201
1,589
0
250
7,768
2,553
323
2,498
5,268
42,113
0
W
3,081
777
0
733
9,166
7,250
138
3,136
5,886
17,468
0
W
Da Ji
xCyno
Da Ji
11,880
3,617
0
4,317
10,747
3,876
0
2,266
8,315
0
57,574
L
Athena
yNe770s_
Athena
5,581
1,820
0
1,829
12,326
8,448
0
7,752
4,402
17,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
34,871
338
Minions Killed
246
0
Camps Cleared
0
1,535,581
Distance Traveled
1,332,840
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,120
475
38
3
0
317,471
0
L
Bastet
7,241
483
52
3
0
279,349
5
L
Chiron
6,198
413
37
2
0
267,783
0
L
Sol
7,081
472
86
6
0
244,166
5
L
Poseidon
6,392
426
48
3
0
248,630
0
W
Janus
9,457
630
123
8
0
348,508
5
W
Poseidon
7,327
488
57
4
0
305,417
4
W
Ares
6,741
449
27
2
0
281,650
4
W
Da Ji
9,524
635
93
6
0
282,535
4
L
Athena
7,959
531
23
2
0
292,912
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role