Player Matchup

Ah Puch
Ah Puch
Bearcubs128
Ah Puch
Level 115
God Stats
9W - 5L
1,710 SR
Queue Stats
113W - 110L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
Fiquiji
Amaterasu
Level 123
God Stats
1W - 0L
1,422 SR
Queue Stats
88W - 82L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
VangTheImpaler
Sylvanus
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 15L
1,618 Elo+
Party 1
Team Averages
Level 113
1,544 SR
1,542 Elo+

VS

Team Averages
Level 68
1,542 SR
1,350 Elo+
Scylla
Scylla
LilGlooStik
Scylla
Level 102
God Stats
1W - 4L
1,425 SR
Queue Stats
44W - 60L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
MooShu9
Gilgamesh
Level 81
God Stats
13W - 12L
1,518 SR
Queue Stats
68W - 84L
1,391 Elo+
Party 2
Hachiman
Hachiman
temp-912804
Hachiman
Level 20
God Stats
1W - 1L
1,685 SR
Queue Stats
9W - 12L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bearcubs128
Ah Puch
15
8 / 0 / 12
10,946
730
16,191
5,413
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Fiquiji
Amaterasu
16
17 / 3 / 8
13,332
889
16,508
18,682
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
14
1 / 2 / 22
10,986
732
5,551
16,814
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 6 / 2
9,483
632
14,532
10,623
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
MooShu9
Gilgamesh
11
2 / 10 / 2
8,787
586
11,578
17,000
11,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
temp-912804
Hachiman
10
1 / 10 / 3
8,219
548
5,928
15,963
5,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
26
Kills
5
5
Deaths
26
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bearcubs128
Ah Puch
8
0
12
14
W
Amaterasu
Fiquiji
Amaterasu
17
3
8
7
L
Scylla
2
6
2
0.5
L
Gilgamesh
MooShu9
Gilgamesh
2
10
2
0.3
W
Sylvanus
1
2
22
6
L
Hachiman
temp-912804
Hachiman
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,250
Damage
32,038
40,909
Taken
43,586
34,075
Mitigated
19,817
16,577
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bearcubs128
Ah Puch
16,191
147
0
2,632
5,413
2,442
482
1,511
3,810
62,545
0
W
Amaterasu
Fiquiji
Amaterasu
16,508
11,609
0
5,517
18,682
13,256
1,247
7,294
10,388
0
33,183
L
Scylla
14,532
1,300
0
2,459
10,623
3,338
0
4,506
6,117
44,269
0
L
Gilgamesh
MooShu9
Gilgamesh
11,578
4,608
0
1,408
17,000
11,444
224
7,245
9,755
0
26,515
W
Sylvanus
5,551
1,962
2,448
5,980
16,814
18,377
404
5,285
10,746
12,177
0
L
Hachiman
temp-912804
Hachiman
5,928
5,165
0
1,043
15,963
5,035
165
10,553
5,410
0
11,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
26,489
175
Minions Killed
143
8
Camps Cleared
5
825,501
Distance Traveled
645,794
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,946
730
117
8
5
289,837
3
W
Amaterasu
13,332
889
36
2
3
288,943
0
L
Scylla
9,483
632
85
6
4
247,830
5
L
Gilgamesh
8,787
586
47
3
1
215,184
2
W
Sylvanus
10,986
732
22
1
0
246,721
0
L
Hachiman
8,219
548
11
1
0
182,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role