Player Matchup

Ah Puch
Ah Puch
AnimalPeek
Ah Puch
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 28L
1,561 Elo+
Solo
Jormungandr
Jormungandr
Waasaab8-72
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Tiamat
Tiamat
Zoldyac0
Tiamat
Level 42
God Stats
0W - 1L
1,468 SR
Queue Stats
6W - 22L
1,157 Elo+
Party 1
Anhur
Anhur
almas3odjr
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,135 Elo+
Party 1
Medusa
Medusa
oVipeRz
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,500 Elo+
Party 1
Team Averages
Level 17
1,494 SR
1,370 Elo+

VS

Team Averages
Level 25
1,581 SR
1,513 Elo+
Kukulkan
Kukulkan
Chazdini
Kukulkan
Level 7
God Stats
10W - 4L
1,641 SR
Queue Stats
12W - 5L
1,599 Elo+
Solo
Bastet
Bastet
Sidneyhustle
Bastet
Level 68
God Stats
17W - 7L
1,663 SR
Queue Stats
65W - 57L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
Vrashnak
Heimdallr
Level 21
God Stats
21W - 16L
1,555 SR
Queue Stats
49W - 44L
1,458 Elo+
Solo
Neith
Neith
kebatto
Neith
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Horus
Horus
madmath298
Horus
Level 25
God Stats
23W - 18L
1,547 SR
Queue Stats
140W - 155L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnimalPeek
Ah Puch
20
10 / 8 / 3
15,861
1,220
34,048
22,630
7,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Waasaab8-72
Jormungandr
19
0 / 14 / 7
11,721
902
8,028
33,802
45,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Zoldyac0
Tiamat
19
0 / 7 / 4
11,206
862
10,289
16,749
8,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
18
1 / 16 / 4
11,043
849
5,464
23,660
7,743
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
oVipeRz
Medusa
18
2 / 8 / 2
11,494
884
9,636
19,801
6,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chazdini
Kukulkan
20
18 / 3 / 16
14,505
1,116
33,590
13,196
3,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
20
13 / 3 / 25
14,011
1,078
27,224
15,491
5,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
Vrashnak
Heimdallr
20
8 / 4 / 32
14,147
1,088
30,820
15,028
4,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
kebatto
Neith
20
5 / 3 / 19
12,214
940
8,607
9,972
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
20
9 / 0 / 29
14,054
1,081
10,269
18,557
22,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
174
13
Kills
53
53
Deaths
13
20
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AnimalPeek
Ah Puch
10
8
3
1.44
W
Kukulkan
Chazdini
Kukulkan
18
3
16
8.67
W
Bastet
13
3
25
8.5
W
Heimdallr
Vrashnak
Heimdallr
8
4
32
6
L
Jormungandr
Waasaab8-72
Jormungandr
0
14
7
0.25
L
Tiamat
Zoldyac0
Tiamat
0
7
4
0.29
L
Anhur
1
16
4
0.19
W
Neith
kebatto
Neith
5
3
19
4.83
W
Horus
9
0
29
23.5
L
Medusa
oVipeRz
Medusa
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,465
Damage
110,510
116,642
Taken
72,244
75,640
Mitigated
39,061
3,326
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AnimalPeek
Ah Puch
34,048
1,987
0
1,058
22,630
7,693
0
4,823
17,807
72,935
0
W
Kukulkan
Chazdini
Kukulkan
33,590
3,478
0
262
13,196
3,512
0
10,438
2,758
51,139
0
W
Bastet
27,224
6,863
0
2,758
15,491
5,192
0
9,978
5,513
0
34,666
W
Heimdallr
Vrashnak
Heimdallr
30,820
23,744
0
1,855
15,028
4,368
0
12,045
2,983
0
64,479
L
Jormungandr
Waasaab8-72
Jormungandr
8,028
2,016
0
110
33,802
45,064
0
13,947
19,855
30,826
0
L
Tiamat
Zoldyac0
Tiamat
10,289
1,416
0
1,670
16,749
8,148
0
3,259
13,490
26,204
0
L
Anhur
5,464
2,279
0
50
23,660
7,743
0
5,700
17,960
0
16,208
W
Neith
kebatto
Neith
8,607
3,824
0
532
9,972
3,571
0
8,692
1,280
0
20,380
W
Horus
10,269
4,612
3,406
6,355
18,557
22,418
0
11,212
7,345
0
19,314
L
Medusa
oVipeRz
Medusa
9,636
6,536
0
438
19,801
6,992
0
5,861
13,937
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,325
Gold Earned
68,931
238
Minions Killed
214
4
Camps Cleared
7
1,095,874
Distance Traveled
1,185,866
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,861
1,220
102
8
2
241,917
0
W
Kukulkan
14,505
1,116
54
4
0
242,896
0
W
Bastet
14,011
1,078
18
1
1
262,926
0
W
Heimdallr
14,147
1,088
82
6
4
192,857
1
L
Jormungandr
11,721
902
44
3
0
202,199
0
L
Tiamat
11,206
862
30
2
1
221,803
4
L
Anhur
11,043
849
17
1
0
186,565
0
W
Neith
12,214
940
46
4
1
203,808
0
W
Horus
14,054
1,081
14
1
1
283,379
0
L
Medusa
11,494
884
45
3
1
243,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role