Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Bezik
Sol
Level 55
God Stats
1W - 0L
1,220 SR
Queue Stats
9W - 9L
1,555 Elo+
Party 2
Cupid
Cupid
Mołdrzykosa
Cupid
Level 112
God Stats
1W - 0L
1,896 SR
Queue Stats
10W - 12L
1,520 Elo+
Party 2
Team Averages
Level 110
1,523 SR
1,515 Elo+

VS

Team Averages
Level 137
1,507 SR
1,566 Elo+
Xbalanque
Xbalanque
CoMeOnMoNsTeRs
Xbalanque
Level 121
God Stats
5W - 2L
1,595 SR
Queue Stats
315W - 315L
1,550 Elo+
Solo
Olorun
Olorun
Thakka
Olorun
Level 126
God Stats
10W - 7L
1,530 SR
Queue Stats
588W - 619L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
Tishagnin
Sun Wukong
Level 131
God Stats
2W - 2L
1,277 SR
Queue Stats
81W - 76L
1,580 Elo+
Solo
Izanami
Izanami
stevepan
Izanami
Level 156
God Stats
3W - 4L
1,452 SR
Queue Stats
273W - 311L
1,599 Elo+
Solo
Fenrir
Fenrir
xamlololo
Fenrir
Level 153
God Stats
2W - 3L
1,680 SR
Queue Stats
234W - 209L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 2 / 16
9,015
1,002
11,255
12,317
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
 
Mulan
16
6 / 2 / 13
9,006
1,001
6,499
12,893
14,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
 
Chronos
13
2 / 2 / 11
8,041
893
6,667
6,611
2,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Bezik
Sol
14
2 / 2 / 13
8,379
931
11,550
5,931
2,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
8 / 1 / 12
9,735
1,082
10,821
8,723
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CoMeOnMoNsTeRs
Xbalanque
15
0 / 3 / 8
7,771
863
11,070
8,926
3,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Thakka
Olorun
13
1 / 4 / 3
7,505
834
7,760
6,352
2,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tishagnin
Sun Wukong
13
1 / 5 / 7
7,950
883
6,312
13,776
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
stevepan
Izanami
13
2 / 5 / 5
8,086
898
5,832
8,503
3,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xamlololo
Fenrir
13
5 / 6 / 2
8,094
899
6,144
12,948
10,742
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
23
Kills
9
9
Deaths
23
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
16
6.5
W
Mulan
 
Mulan
6
2
13
6.25
W
Chronos
 
Chronos
2
2
11
3.75
W
Sol
Bezik
Sol
2
2
13
4.25
L
Xbalanque
CoMeOnMoNsTeRs
Xbalanque
0
3
8
1.33
W
8
1
12
14
L
Olorun
Thakka
Olorun
1
4
3
0.63
L
Sun Wukong
Tishagnin
Sun Wukong
1
5
7
0.9
L
Izanami
stevepan
Izanami
2
5
5
0.9
L
Fenrir
xamlololo
Fenrir
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,792
Damage
37,118
46,475
Taken
50,505
36,375
Mitigated
33,825
15,706
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,255
2,031
1,708
2,022
12,317
12,174
628
2,567
9,534
0
13,646
W
Mulan
 
Mulan
6,499
315
1,746
2,350
12,893
14,799
243
2,428
9,985
0
15,333
W
Chronos
 
Chronos
6,667
1,710
736
1,407
6,611
2,643
1,428
1,176
5,345
18,960
0
W
Sol
Bezik
Sol
11,550
2,650
0
1,442
5,931
2,452
2,633
292
5,506
26,985
670
L
Xbalanque
CoMeOnMoNsTeRs
Xbalanque
11,070
2,631
524
3,084
8,926
3,775
1,050
2,974
5,815
0
23,015
W
10,821
5,480
929
3,366
8,723
4,307
493
1,297
7,341
0
26,718
L
Olorun
Thakka
Olorun
7,760
3,293
2,684
1,375
6,352
2,954
570
1,499
4,724
14,890
0
L
Sun Wukong
Tishagnin
Sun Wukong
6,312
740
708
2,516
13,776
12,842
66
5,173
8,336
0
11,673
L
Izanami
stevepan
Izanami
5,832
2,942
815
1,160
8,503
3,512
0
3,015
5,390
0
13,497
L
Fenrir
xamlololo
Fenrir
6,144
718
0
1,170
12,948
10,742
0
5,457
7,180
0
13,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
39,406
113
Minions Killed
86
0
Camps Cleared
0
951,068
Distance Traveled
849,469
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,015
1,002
8
1
0
206,061
0
W
Mulan
9,006
1,001
20
2
0
201,514
4
W
Chronos
8,041
893
24
3
0
191,979
1
W
Sol
8,379
931
27
3
0
165,636
0
L
Xbalanque
7,771
863
24
3
0
189,288
1
W
Cupid
9,735
1,082
34
4
0
185,878
0
L
Olorun
7,505
834
22
2
0
174,430
4
L
Sun Wukong
7,950
883
11
1
0
175,221
1
L
Izanami
8,086
898
21
2
0
155,833
1
L
Fenrir
8,094
899
8
1
0
154,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role