Player Matchup

Neith
Neith
Ligasavski
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
MarkRozenberg
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
Zimmeeh
Sobek
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,431 Elo+
Party 4
Bellona
Bellona
ahuahamba
Bellona
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 7L
1,096 Elo+
Party 4
Agni
Agni
ozhgv
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,405 Elo+

VS

Team Averages
Level 18
1,287 SR
1,162 Elo+
Anhur
Anhur
OziKaptan
Anhur
Level 26
God Stats
1W - 0L
1,699 SR
Queue Stats
24W - 27L
1,422 Elo+
Party 1
Zeus
Zeus
Toparan
Zeus
Level 16
God Stats
1W - 2L
1,238 SR
Queue Stats
29W - 21L
1,482 Elo+
Party 1
Ares
Ares
ZIGA_BRAT
Ares
Level 18
God Stats
7W - 11L
1,219 SR
Queue Stats
7W - 17L
933 Elo+
Party 3
Xbalanque
Xbalanque
warfeca
Xbalanque
Level 17
God Stats
4W - 8L
1,185 SR
Queue Stats
4W - 14L
841 Elo+
Party 3
Hel
Hel
yokoshiro
Hel
Level 13
God Stats
2W - 2L
1,096 SR
Queue Stats
6W - 9L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 6 / 3
5,557
370
1,486
7,277
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 8 / 2
7,602
507
4,497
9,733
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Zimmeeh
Sobek
11
5 / 2 / 1
7,354
490
6,328
10,134
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ahuahamba
Bellona
12
5 / 5 / 0
7,003
467
4,179
10,224
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
ozhgv
Agni
11
1 / 7 / 2
6,630
442
5,135
8,336
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OziKaptan
Anhur
13
7 / 4 / 6
8,164
544
6,226
10,220
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Toparan
Zeus
14
8 / 1 / 2
8,977
598
11,946
6,821
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
7
0 / 3 / 1
5,678
379
1,406
9,455
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
warfeca
Xbalanque
8
0 / 4 / 1
5,893
393
2,361
6,788
1,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 3 / 7
9,173
612
11,138
9,416
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
15
Kills
28
28
Deaths
15
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
3
0.25
L
4
8
2
0.63
W
Anhur
OziKaptan
Anhur
7
4
6
2.5
W
Zeus
Toparan
Zeus
8
1
2
9
W
Ares
0
3
1
0.17
L
Sobek
Zimmeeh
Sobek
5
2
1
2.75
L
Bellona
ahuahamba
Bellona
5
5
0
1
L
Agni
ozhgv
Agni
1
7
2
0.29
W
Xbalanque
warfeca
Xbalanque
0
4
1
0.13
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
33,077
45,704
Taken
42,700
19,220
Mitigated
16,558
7,482
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,486
1,090
0
559
7,277
1,809
29
3,658
3,482
0
14,396
L
4,497
2,182
0
546
9,733
2,797
387
5,220
4,295
0
18,029
W
Anhur
OziKaptan
Anhur
6,226
3,688
0
2,960
10,220
3,559
592
2,634
7,480
0
40,284
W
Zeus
Toparan
Zeus
11,946
2,083
0
1,870
6,821
2,670
104
2,865
3,946
52,028
0
W
Ares
1,406
265
0
868
9,455
4,930
0
2,620
6,813
12,637
0
L
Sobek
Zimmeeh
Sobek
6,328
836
0
2,890
10,134
6,510
0
5,432
4,624
19,872
0
L
Bellona
ahuahamba
Bellona
4,179
1,049
0
2,523
10,224
6,305
0
5,871
4,313
4,194
17,345
L
Agni
ozhgv
Agni
5,135
866
0
964
8,336
1,799
450
3,698
4,500
32,621
0
W
Xbalanque
warfeca
Xbalanque
2,361
1,573
0
2,121
6,788
1,818
429
962
5,826
0
24,558
W
11,138
1,656
1,065
4,023
9,416
3,581
702
3,235
5,853
37,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
37,885
209
Minions Killed
301
0
Camps Cleared
0
1,268,080
Distance Traveled
1,154,808
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,557
370
31
2
0
235,415
0
L
Thor
7,602
507
40
3
0
240,985
0
W
Anhur
8,164
544
72
5
0
247,791
3
W
Zeus
8,977
598
100
7
0
193,093
0
W
Ares
5,678
379
15
1
0
235,611
2
L
Sobek
7,354
490
41
3
0
286,245
0
L
Bellona
7,003
467
39
3
0
268,772
1
L
Agni
6,630
442
58
4
0
236,663
0
W
Xbalanque
5,893
393
54
4
0
212,085
0
W
Hel
9,173
612
60
4
0
266,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role