Player Matchup

Thor
Thor
CHIP2197
Thor
Level 5
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 24L
1,394 Elo+
Party 1
Sol
Sol
Kiraish3r3
Sol
Level 29
God Stats
5W - 4L
1,715 SR
Queue Stats
176W - 156L
1,628 Elo+
Solo
Mulan
Mulan
POFANYS
Mulan
Level 22
God Stats
10W - 13L
1,360 SR
Queue Stats
61W - 80L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
zxc1sempl
Ao Kuang
Level 25
God Stats
5W - 3L
1,847 SR
Queue Stats
27W - 32L
1,509 Elo+
Party 2
Hun Batz
Hun Batz
zxcSEMPL_0
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,626 Elo+
Party 2
Team Averages
Level 18
1,538 SR
1,517 Elo+

VS

Team Averages
Level 20
1,555 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
OGDarkside
Tsukuyomi
Level 8
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Kumbhakarna
Kumbhakarna
R1PPeri
Kumbhakarna
Level 28
God Stats
2W - 2L
1,321 SR
Queue Stats
24W - 17L
1,625 Elo+
Party 3
Bellona
Bellona
Squirreℓ
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
UzMann
Kukulkan
Level 18
God Stats
3W - 1L
1,633 SR
Queue Stats
51W - 31L
1,655 Elo+
Solo
Medusa
Medusa
kneegears69
Medusa
Level 26
God Stats
6W - 1L
1,831 SR
Queue Stats
24W - 19L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 7 / 1
6,657
370
1,054
10,848
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
3 / 1 / 3
10,296
572
13,250
16,491
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
POFANYS
Mulan
13
2 / 6 / 1
8,550
475
6,593
11,628
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
zxc1sempl
Ao Kuang
14
4 / 5 / 2
9,140
508
10,435
13,608
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
zxcSEMPL_0
Hun Batz
11
0 / 10 / 2
7,224
401
5,153
15,759
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OGDarkside
Tsukuyomi
15
9 / 4 / 7
10,022
557
11,635
12,021
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
R1PPeri
Kumbhakarna
14
2 / 1 / 13
9,587
533
2,891
13,812
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Squirreℓ
Bellona
12
4 / 3 / 6
8,602
478
6,502
11,841
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
UzMann
Kukulkan
18
10 / 0 / 2
11,076
615
17,567
11,134
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
4 / 1 / 6
9,430
524
8,984
7,383
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
29
29
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
1
0.07
L
3
1
3
4.5
W
Tsukuyomi
OGDarkside
Tsukuyomi
9
4
7
3.13
L
Mulan
POFANYS
Mulan
2
6
1
0.42
W
Kumbhakarna
R1PPeri
Kumbhakarna
2
1
13
8.5
W
Bellona
Squirreℓ
Bellona
4
3
6
2.33
W
Kukulkan
UzMann
Kukulkan
10
0
2
11
W
Medusa
4
1
6
7
L
Ao Kuang
zxc1sempl
Ao Kuang
4
5
2
1
L
Hun Batz
zxcSEMPL_0
Hun Batz
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
47,579
68,334
Taken
56,191
25,951
Mitigated
34,376
14,458
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,054
309
0
1,621
10,848
2,687
0
1,268
9,580
0
20,794
L
13,250
3,754
0
8,317
16,491
5,682
898
4,357
12,134
100,451
0
W
Tsukuyomi
OGDarkside
Tsukuyomi
11,635
3,188
0
2,128
12,021
4,212
929
5,052
6,969
0
57,419
L
Mulan
POFANYS
Mulan
6,593
703
0
911
11,628
7,678
310
2,965
8,663
8,405
34,377
W
Kumbhakarna
R1PPeri
Kumbhakarna
2,891
704
206
3,767
13,812
14,315
690
8,204
5,608
11,927
0
W
Bellona
Squirreℓ
Bellona
6,502
1,454
0
599
11,841
7,994
438
4,441
7,400
49
27,362
W
Kukulkan
UzMann
Kukulkan
17,567
2,750
537
4,875
11,134
5,097
734
4,575
6,559
85,443
0
W
Medusa
8,984
3,492
0
2,636
7,383
2,758
3,430
3,412
3,971
0
70,953
L
Ao Kuang
zxc1sempl
Ao Kuang
10,435
1,862
0
1,995
13,608
4,967
0
6,700
6,908
45,724
0
L
Hun Batz
zxcSEMPL_0
Hun Batz
5,153
814
0
1,614
15,759
4,937
246
5,252
10,507
0
35,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
48,717
444
Minions Killed
435
0
Camps Cleared
0
1,675,103
Distance Traveled
1,779,034
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,657
370
55
3
0
324,571
1
L
Sol
10,296
572
156
9
0
340,165
4
W
Tsukuyomi
10,022
557
97
5
0
334,605
0
L
Mulan
8,550
475
87
5
0
335,829
0
W
Kumbhakarna
9,587
533
14
1
0
375,955
3
W
Bellona
8,602
478
46
3
0
344,840
0
W
Kukulkan
11,076
615
159
9
0
347,572
6
W
Medusa
9,430
524
119
7
0
376,062
3
L
Ao Kuang
9,140
508
86
5
0
361,456
5
L
Hun Batz
7,224
401
60
3
0
313,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role