Player Matchup

Anhur
Anhur
 
Anhur
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
STONECOLDMYERS
Scylla
Level 26
God Stats
23W - 23L
1,545 SR
Queue Stats
69W - 62L
1,519 Elo+
Solo
Neith
Neith
TyeBinLadin
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Party 1
Ares
Ares
YmirFingers
Ares
Level 14
God Stats
0W - 1L
1,768 SR
Queue Stats
7W - 1L
1,934 Elo+
Party 1
Thanatos
Thanatos
ZGonzaleZ
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,580 Elo+

VS

Team Averages
Level 34
1,479 SR
1,574 Elo+
Ne Zha
Ne Zha
DootieMcDingle
Ne Zha
Level 18
God Stats
2W - 2L
1,553 SR
Queue Stats
36W - 26L
1,564 Elo+
Solo
Izanami
Izanami
Fabzeddie
Izanami
Level 23
God Stats
35W - 39L
1,543 SR
Queue Stats
38W - 44L
1,516 Elo+
Solo
Artemis
Artemis
MissMoonlights
Artemis
Level 103
God Stats
3W - 2L
1,568 SR
Queue Stats
19W - 16L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
SmiteMna
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,670 Elo+
Party 2
Hel
Hel
smokebear5606
Hel
Level 17
God Stats
1W - 0L
1,231 SR
Queue Stats
20W - 17L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 3 / 5
8,616
615
12,752
12,270
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 1 / 0
4,273
305
0
777
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,003
429
1,810
7,029
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 8
8,167
583
11,526
12,450
12,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
ZGonzaleZ
Thanatos
11
4 / 8 / 1
7,077
506
2,049
10,271
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,168
512
5,023
10,783
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Fabzeddie
Izanami
14
7 / 1 / 1
9,020
644
6,027
7,435
2,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 5 / 4
7,879
563
4,578
8,004
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SmiteMna
Heimdallr
13
4 / 4 / 6
8,348
596
8,462
9,808
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 4
8,685
620
4,797
8,194
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
20
20
Deaths
17
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
3
5
3.5
W
0
3
6
1
W
Izanami
Fabzeddie
Izanami
7
1
1
7.5
W
3
5
4
1
L
0
1
0
0
W
Heimdallr
SmiteMna
Heimdallr
4
4
6
1.75
L
0
6
0
0
L
5
2
8
4.5
L
Thanatos
ZGonzaleZ
Thanatos
4
8
1
0.56
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
28,887
42,797
Taken
44,224
22,569
Mitigated
16,783
12,891
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,752
6,678
0
4,209
12,270
4,414
0
1,680
10,586
0
68,229
W
5,023
901
0
2,741
10,783
5,405
0
3,568
7,215
0
24,606
W
Izanami
Fabzeddie
Izanami
6,027
3,428
0
2,665
7,435
2,019
4,943
1,344
6,091
0
49,650
W
4,578
2,397
0
260
8,004
1,824
0
1,672
6,332
0
31,562
L
0
0
0
180
777
161
0
312
465
1,772
0
W
Heimdallr
SmiteMna
Heimdallr
8,462
3,536
0
2,302
9,808
2,863
1,140
3,113
6,695
0
44,895
L
1,810
1,193
0
1,077
7,029
1,872
256
0
7,029
0
27,012
L
11,526
765
1,722
1,406
12,450
12,745
26
691
11,759
21,434
0
L
Thanatos
ZGonzaleZ
Thanatos
2,049
205
0
4,297
10,271
3,377
0
2,114
8,157
0
20,079
W
4,797
856
2,411
2,861
8,194
4,672
648
1,829
6,365
41,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
41,100
248
Minions Killed
367
0
Camps Cleared
0
1,022,103
Distance Traveled
1,285,191
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,616
615
126
9
0
309,021
3
W
Ne Zha
7,168
512
32
2
0
267,236
5
W
Izanami
9,020
644
111
8
0
253,853
2
W
Artemis
7,879
563
68
5
0
250,446
1
L
Scylla
4,273
305
3
0
0
23,284
0
W
Heimdallr
8,348
596
82
6
0
269,831
1
L
Neith
6,003
429
55
4
0
197,274
0
L
Ares
8,167
583
16
1
0
243,287
1
L
Thanatos
7,077
506
48
3
0
249,237
2
W
Hel
8,685
620
74
5
0
243,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role