Player Matchup

Bellona
Bellona
Appollonis
Bellona
Level 9
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Jahzs
Da Ji
Level 19
God Stats
1W - 3L
1,114 SR
Queue Stats
49W - 47L
1,403 Elo+
Party 2
Raijin
Raijin
Lauchii4444
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,538 Elo+
Party 1
Neith
Neith
MysticJM4444
Neith
Level 3
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
Splinterdark
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,464 Elo+
Party 2
Team Averages
Level 15
1,472 SR
1,481 Elo+

VS

Team Averages
Level 19
1,569 SR
1,402 Elo+
Medusa
Medusa
Asdsadz
Medusa
Level 16
God Stats
0W - 3L
1,478 SR
Queue Stats
5W - 6L
1,523 Elo+
Solo
Agni
Agni
DaDartoss
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Kosmis
Hercules
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,252 Elo+
Party 3
Fenrir
Fenrir
Teggy2
Fenrir
Level 5
God Stats
2W - 2L
1,637 SR
Queue Stats
4W - 8L
1,363 Elo+
Solo
Chernobog
Chernobog
naytro1
Chernobog
Level 17
God Stats
7W - 9L
1,730 SR
Queue Stats
25W - 40L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Appollonis
Bellona
20
9 / 2 / 24
14,959
1,151
17,683
22,850
29,471
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Jahzs
Da Ji
20
9 / 7 / 18
14,035
1,080
14,637
18,426
9,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
20
15 / 3 / 21
15,136
1,164
27,850
19,859
9,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 26
12,845
988
15,224
9,809
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
20
4 / 3 / 26
13,343
1,026
17,438
14,488
7,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asdsadz
Medusa
19
5 / 8 / 5
13,362
1,028
20,119
18,484
7,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
19
5 / 8 / 10
13,840
1,065
22,201
14,337
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kosmis
Hercules
19
6 / 10 / 10
13,589
1,045
15,282
35,499
39,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Teggy2
Fenrir
16
0 / 2 / 1
9,765
751
1,162
1,729
577
Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
naytro1
Chernobog
19
2 / 12 / 10
12,887
991
19,530
28,308
12,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
54
40
Kills
18
18
Deaths
40
115
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Appollonis
Bellona
9
2
24
10.5
L
Medusa
Asdsadz
Medusa
5
8
5
0.94
L
Agni
5
8
10
1.25
W
Da Ji
Jahzs
Da Ji
9
7
18
2.57
L
Hercules
Kosmis
Hercules
6
10
10
1.1
W
Raijin
15
3
21
8.5
W
3
3
26
5.33
W
Olorun
4
3
26
5.67
L
Fenrir
Teggy2
Fenrir
0
2
1
0.25
L
Chernobog
naytro1
Chernobog
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,832
Damage
78,294
85,432
Taken
98,357
61,796
Mitigated
66,011
19,592
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Appollonis
Bellona
17,683
4,717
1,861
3,584
22,850
29,471
0
5,326
17,524
0
32,136
L
Medusa
Asdsadz
Medusa
20,119
11,119
0
0
18,484
7,837
0
7,179
11,305
0
67,644
L
Agni
22,201
2,132
89
1,111
14,337
5,060
0
6,509
7,828
57,123
0
W
Da Ji
Jahzs
Da Ji
14,637
2,740
346
2,615
18,426
9,832
0
5,645
12,781
0
31,002
L
Hercules
Kosmis
Hercules
15,282
4,628
0
6,547
35,499
39,935
0
17,977
17,522
0
23,401
W
Raijin
27,850
2,733
0
3,651
19,859
9,970
0
4,282
15,577
51,267
0
W
15,224
8,107
0
1,212
9,809
4,855
0
1,770
8,039
0
30,853
W
Olorun
17,438
8,741
1,472
4,851
14,488
7,668
0
5,178
9,310
47,220
0
L
Fenrir
Teggy2
Fenrir
1,162
249
0
28
1,729
577
0
253
1,476
0
3,051
L
Chernobog
naytro1
Chernobog
19,530
14,016
34
78
28,308
12,602
0
13,370
14,938
0
37,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,318
Gold Earned
63,443
244
Minions Killed
251
3
Camps Cleared
9
1,171,940
Distance Traveled
964,305
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,959
1,151
39
3
0
273,075
0
L
Medusa
13,362
1,028
94
7
5
256,860
1
L
Agni
13,840
1,065
90
7
0
212,753
5
W
Da Ji
14,035
1,080
42
3
2
233,149
0
L
Hercules
13,589
1,045
19
1
0
240,317
2
W
Raijin
15,136
1,164
57
4
0
215,089
0
W
Neith
12,845
988
42
3
0
209,947
0
W
Olorun
13,343
1,026
64
5
1
240,680
0
L
Fenrir
9,765
751
2
0
2
32,872
1
L
Chernobog
12,887
991
46
4
2
221,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role