Player Matchup

Cthulhu
Cthulhu
FitchBros
Cthulhu
Level 105
God Stats
3W - 0L
1,575 SR
Queue Stats
212W - 190L
1,567 Elo+
Party 2
Agni
Agni
TheoBarosanu
Agni
Level 89
God Stats
1W - 0L
1,490 SR
Queue Stats
132W - 147L
1,476 Elo+
Solo
Hachiman
Hachiman
TrollWrighty
Hachiman
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
129W - 89L
1,622 Elo+
Party 2
Team Averages
Level 74
1,607 SR
1,555 Elo+

VS

Team Averages
Level 60
1,677 SR
1,207 Elo+
Olorun
Olorun
Timiy
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,025 Elo+
Party 1
Bellona
Bellona
hauimen
Bellona
Level 29
God Stats
0W - 1L
1,774 SR
Queue Stats
5W - 14L
1,081 Elo+
Party 1
Vulcan
Vulcan
vahuro
Vulcan
Level 144
God Stats
1W - 2L
1,756 SR
Queue Stats
21W - 21L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FitchBros
Cthulhu
13
2 / 2 / 4
9,587
737
11,619
15,342
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 4
7,866
605
5,459
9,071
3,154
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TrollWrighty
Hachiman
13
4 / 1 / 2
9,314
716
6,205
8,402
2,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Timiy
Olorun
11
1 / 0 / 3
7,466
574
2,380
2,993
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
hauimen
Bellona
11
4 / 3 / 6
8,649
665
13,881
13,870
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
vahuro
Vulcan
13
5 / 3 / 4
9,121
702
10,007
8,984
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
10
10
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FitchBros
Cthulhu
2
2
4
2
W
0
7
4
0.29
L
Olorun
Timiy
Olorun
1
0
3
2.5
W
Hachiman
TrollWrighty
Hachiman
4
1
2
5
L
Bellona
hauimen
Bellona
4
3
6
2.33
L
Vulcan
vahuro
Vulcan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
26,268
32,815
Taken
25,847
20,098
Mitigated
15,658
3,458
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FitchBros
Cthulhu
11,619
434
178
1,057
15,342
14,218
91
5,568
9,164
40,712
0
W
5,459
234
629
636
9,071
3,154
335
2,751
6,007
19,411
0
L
Olorun
Timiy
Olorun
2,380
1,556
725
931
2,993
1,108
84
2,458
535
6,277
0
W
Hachiman
TrollWrighty
Hachiman
6,205
4,019
0
958
8,402
2,726
2,447
4,358
3,753
0
26,508
L
Bellona
hauimen
Bellona
13,881
3,523
377
2,205
13,870
10,913
0
8,757
5,113
0
25,573
L
Vulcan
vahuro
Vulcan
10,007
4,528
117
1,766
8,984
3,637
0
5,887
3,097
43,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
25,236
156
Minions Killed
118
6
Camps Cleared
6
728,486
Distance Traveled
680,758
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,587
737
65
5
4
269,619
6
W
Agni
7,866
605
41
3
0
206,755
3
L
Olorun
7,466
574
9
1
0
182,146
1
W
Hachiman
9,314
716
50
4
2
252,112
5
L
Bellona
8,649
665
31
2
1
264,740
4
L
Vulcan
9,121
702
78
6
5
233,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role