Player Matchup

Thoth
Thoth
AtlasMain
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,561 Elo+
Solo
Rama
Rama
DeaMonster
Rama
Level 24
God Stats
4W - 2L
1,857 SR
Queue Stats
12W - 10L
1,581 Elo+
Solo
Bastet
Bastet
Gutterer
Bastet
Level 26
God Stats
57W - 40L
1,831 SR
Queue Stats
144W - 141L
1,561 Elo+
Solo
Achilles
Achilles
LordHuhu
Achilles
Level 27
God Stats
1W - 0L
1,475 SR
Queue Stats
58W - 35L
1,610 Elo+
Solo
Artio
Artio
ivanaptor90
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,549 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,572 Elo+

VS

Team Averages
Level 11
1,525 SR
1,572 Elo+
Olorun
Olorun
DareySea
Olorun
Level 8
God Stats
2W - 2L
1,679 SR
Queue Stats
6W - 8L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FirstLoretty
Morgan Le Fay
Level 16
God Stats
5W - 15L
1,310 SR
Queue Stats
52W - 47L
1,599 Elo+
Solo
Charybdis
Charybdis
Magmarg
Charybdis
Level 6
God Stats
2W - 2L
1,592 SR
Queue Stats
4W - 7L
1,455 Elo+
Party 1
Set
Set
TheLeviethan
Set
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 22L
1,713 Elo+
Solo
Jormungandr
Jormungandr
WeLoveYouVive
Jormungandr
Level 24
God Stats
0W - 2L
1,328 SR
Queue Stats
38W - 20L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AtlasMain
Thoth
17
6 / 4 / 12
11,157
507
10,751
11,560
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 5 / 8
11,521
524
13,935
15,227
5,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Gutterer
Bastet
17
16 / 4 / 9
12,252
557
16,417
18,893
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
LordHuhu
Achilles
19
8 / 3 / 8
12,317
560
14,044
16,143
17,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

15
4 / 2 / 19
10,802
491
6,376
18,040
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DareySea
Olorun
14
2 / 11 / 3
9,242
420
9,272
18,231
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
FirstLoretty
Morgan Le Fay
20
8 / 3 / 2
12,743
579
15,497
10,698
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Magmarg
Charybdis
12
4 / 14 / 3
8,876
403
6,895
17,145
3,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 14 / 1
7,625
347
2,779
15,587
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WeLoveYouVive
Jormungandr
20
4 / 4 / 3
12,537
570
16,624
20,176
16,172
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
46
Kills
18
18
Deaths
46
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
AtlasMain
Thoth
6
4
12
3
L
Olorun
DareySea
Olorun
2
11
3
0.32
W
12
5
8
3.2
L
Morgan Le Fay
FirstLoretty
Morgan Le Fay
8
3
2
3
W
Bastet
Gutterer
Bastet
16
4
9
5.13
W
Achilles
LordHuhu
Achilles
8
3
8
4
L
Charybdis
Magmarg
Charybdis
4
14
3
0.39
L
0
14
1
0.04
L
Jormungandr
WeLoveYouVive
Jormungandr
4
4
3
1.38
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,523
Damage
51,067
79,863
Taken
81,837
51,877
Mitigated
34,847
27,276
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AtlasMain
Thoth
10,751
108
224
4,059
11,560
3,779
2,041
5,708
5,534
72,176
0
L
Olorun
DareySea
Olorun
9,272
4,857
196
3,823
18,231
6,632
0
2,312
15,676
33,400
7,945
W
13,935
12,437
0
5,294
15,227
5,123
3,550
6,345
8,756
0
66,881
L
Morgan Le Fay
FirstLoretty
Morgan Le Fay
15,497
698
0
1,006
10,698
3,651
0
4,242
6,410
98,934
0
W
Bastet
Gutterer
Bastet
16,417
3,640
0
8,342
18,893
8,209
0
8,442
10,325
0
64,308
W
Achilles
LordHuhu
Achilles
14,044
3,418
0
3,782
16,143
17,934
295
9,280
6,637
0
74,770
L
Charybdis
Magmarg
Charybdis
6,895
3,940
0
2,182
17,145
3,902
0
3,796
13,258
0
35,130
L
2,779
1,549
0
1,563
15,587
4,490
0
2,082
13,370
0
33,712
L
Jormungandr
WeLoveYouVive
Jormungandr
16,624
4,050
0
6,946
20,176
16,172
0
4,695
14,740
96,904
0
W
6,376
667
746
4,829
18,040
16,832
396
9,701
8,008
30,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
51,023
472
Minions Killed
521
0
Camps Cleared
0
2,016,309
Distance Traveled
1,964,099
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,157
507
125
6
0
344,410
12
L
Olorun
9,242
420
63
3
0
382,029
3
W
Rama
11,521
524
101
5
0
356,855
2
L
Morgan Le Fay
12,743
579
170
8
0
435,670
2
W
Bastet
12,252
557
83
4
0
477,011
1
W
Achilles
12,317
560
128
6
0
416,962
6
L
Charybdis
8,876
403
41
2
0
361,563
0
L
Set
7,625
347
54
2
0
368,006
3
L
Jormungandr
12,537
570
193
9
0
416,831
4
W
Artio
10,802
491
35
2
0
421,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role