Player Matchup

Horus
Horus
Jorex9
Horus
Level 26
God Stats
1W - 1L
1,486 SR
Queue Stats
16W - 18L
1,339 Elo+
Solo
The Morrigan
The Morrigan
Kukika01
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 1
Guan Yu
Guan Yu
Moldovan69
Guan Yu
Level 26
God Stats
6W - 8L
1,564 SR
Queue Stats
60W - 52L
1,452 Elo+
Solo
Danzaburou
Danzaburou
NyMartin
Danzaburou
Level 17
God Stats
8W - 6L
1,473 SR
Queue Stats
23W - 33L
1,285 Elo+
Party 1
Arachne
Arachne
Skylent300
Arachne
Level 13
God Stats
8W - 9L
1,459 SR
Queue Stats
14W - 16L
1,380 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,344 Elo+

VS

Team Averages
Level 22
1,435 SR
1,379 Elo+
Izanami
Izanami
BlueberryIcePie
Izanami
Level 7
God Stats
0W - 2L
1,145 SR
Queue Stats
8W - 20L
1,323 Elo+
Solo
Olorun
Olorun
GoldenHawk1
Olorun
Level 27
God Stats
1W - 1L
1,728 SR
Queue Stats
74W - 77L
1,363 Elo+
Solo
Nemesis
Nemesis
YanRevers
Nemesis
Level 22
God Stats
1W - 2L
1,522 SR
Queue Stats
52W - 52L
1,445 Elo+
Solo
Heimdallr
Heimdallr
czarsonx
Heimdallr
Level 29
God Stats
5W - 10L
1,280 SR
Queue Stats
27W - 36L
1,386 Elo+
Solo
Yemoja
Yemoja
globusnn
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jorex9
Horus
19
7 / 2 / 27
15,931
531
10,541
39,459
60,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
Kukika01
The Morrigan
15
2 / 18 / 12
11,442
381
13,024
17,351
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Moldovan69
Guan Yu
20
9 / 1 / 16
14,912
497
20,392
23,224
33,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
NyMartin
Danzaburou
20
10 / 3 / 19
15,079
503
28,105
21,308
10,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Skylent300
Arachne
20
20 / 4 / 12
17,489
583
36,990
32,996
22,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 8
11,176
373
13,891
20,869
7,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
18
8 / 7 / 5
12,339
411
25,401
25,516
12,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
YanRevers
Nemesis
18
3 / 8 / 14
12,122
404
17,788
29,498
13,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
czarsonx
Heimdallr
20
12 / 11 / 10
14,774
492
32,868
27,773
13,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
globusnn
Yemoja
16
4 / 8 / 12
12,419
414
9,065
23,710
36,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
77
48
Kills
28
28
Deaths
48
86
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
14
8
0.36
L
Olorun
8
7
5
1.5
W
Horus
Jorex9
Horus
7
2
27
10.25
W
The Morrigan
Kukika01
The Morrigan
2
18
12
0.44
W
Guan Yu
Moldovan69
Guan Yu
9
1
16
17
W
Danzaburou
NyMartin
Danzaburou
10
3
19
6.5
W
Arachne
Skylent300
Arachne
20
4
12
6.5
L
Nemesis
YanRevers
Nemesis
3
8
14
1.25
L
Heimdallr
czarsonx
Heimdallr
12
11
10
1.55
L
Yemoja
globusnn
Yemoja
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,052
Damage
99,013
134,338
Taken
127,366
134,682
Mitigated
83,573
64,901
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,891
10,462
0
1,845
20,869
7,115
669
757
20,112
0
75,449
L
Olorun
25,401
11,801
2,957
9,755
25,516
12,956
1,938
2,668
22,848
110,344
0
W
Horus
Jorex9
Horus
10,541
4,849
11,221
18,976
39,459
60,907
1,075
8,961
30,498
0
25,796
W
The Morrigan
Kukika01
The Morrigan
13,024
3,190
223
1,036
17,351
8,022
485
5,483
11,571
28,802
11,126
W
Guan Yu
Moldovan69
Guan Yu
20,392
1,685
1,664
7,713
23,224
33,156
359
5,787
17,437
19,152
84,214
W
Danzaburou
NyMartin
Danzaburou
28,105
13,779
0
8,238
21,308
10,452
3,041
7,043
14,265
0
100,885
W
Arachne
Skylent300
Arachne
36,990
22,620
0
15,830
32,996
22,145
10,925
7,192
25,804
0
168,182
L
Nemesis
YanRevers
Nemesis
17,788
7,723
0
3,393
29,498
13,814
156
2,888
26,610
0
73,505
L
Heimdallr
czarsonx
Heimdallr
32,868
15,377
0
4,318
27,773
13,180
717
3,041
24,732
0
117,970
L
Yemoja
globusnn
Yemoja
9,065
2,187
6,621
2,297
23,710
36,508
36
2,130
21,580
30,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,853
Gold Earned
62,830
558
Minions Killed
587
0
Camps Cleared
0
2,958,760
Distance Traveled
2,366,333
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,176
373
130
4
0
438,533
0
L
Olorun
12,339
411
179
6
0
491,071
3
W
Horus
15,931
531
26
1
0
680,344
0
W
The Morrigan
11,442
381
66
2
0
350,663
1
W
Guan Yu
14,912
497
115
4
0
686,988
2
W
Danzaburou
15,079
503
134
4
0
586,622
0
W
Arachne
17,489
583
217
7
0
654,143
2
L
Nemesis
12,122
404
89
3
0
546,808
0
L
Heimdallr
14,774
492
165
6
0
438,732
3
L
Yemoja
12,419
414
24
1
0
451,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role