Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ba7neyDaDino
Chronos
Level 127
God Stats
0W - 2L
1,390 SR
Queue Stats
137W - 140L
1,481 Elo+
Solo
Sobek
Sobek
JordenESP
Sobek
Level 89
God Stats
4W - 5L
1,787 SR
Queue Stats
238W - 249L
1,538 Elo+
Solo
Anubis
Anubis
Klingo
Anubis
Level 138
God Stats
3W - 3L
1,507 SR
Queue Stats
42W - 43L
1,525 Elo+
Solo
Chiron
Chiron
mimak
Chiron
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,509 Elo+

VS

Team Averages
Level 126
1,502 SR
1,536 Elo+
Chang'e
Chang'e
ByBeaver
Chang'e
Level 129
God Stats
3W - 2L
1,580 SR
Queue Stats
38W - 27L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
LeBars
Gilgamesh
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,508 Elo+
Party 1
Charybdis
Charybdis
ZergoMachina
Charybdis
Level 118
God Stats
1W - 1L
1,547 SR
Queue Stats
100W - 100L
1,502 Elo+
Solo
Cthulhu
Cthulhu
hotshot_hammond
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,517 Elo+
Solo
Aphrodite
Aphrodite
romo4ka
Aphrodite
Level 131
God Stats
1W - 0L
1,382 SR
Queue Stats
23W - 24L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 3 / 3
10,546
959
6,240
10,496
6,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Ba7neyDaDino
Chronos
11
0 / 2 / 1
6,634
603
1,975
3,453
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
JordenESP
Sobek
15
2 / 5 / 9
9,553
868
7,906
18,435
24,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Klingo
Anubis
14
1 / 8 / 6
8,572
779
12,393
11,740
5,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
mimak
Chiron
14
2 / 5 / 5
8,391
763
14,098
10,185
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ByBeaver
Chang'e
14
2 / 3 / 9
8,549
777
6,906
11,477
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
LeBars
Gilgamesh
16
8 / 3 / 8
10,430
948
17,253
16,516
6,851
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ZergoMachina
Charybdis
15
5 / 1 / 7
9,634
876
7,046
6,964
2,877
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 16
9,809
892
6,322
12,231
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
romo4ka
Aphrodite
16
6 / 4 / 15
10,224
929
10,690
13,610
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
12
Kills
23
23
Deaths
12
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
3
3
2.83
L
Chronos
Ba7neyDaDino
Chronos
0
2
1
0.25
W
Chang'e
ByBeaver
Chang'e
2
3
9
2.17
L
Sobek
JordenESP
Sobek
2
5
9
1.3
L
Anubis
Klingo
Anubis
1
8
6
0.5
W
Gilgamesh
LeBars
Gilgamesh
8
3
8
4
W
Charybdis
ZergoMachina
Charybdis
5
1
7
8.5
W
2
1
16
10
L
Chiron
mimak
Chiron
2
5
5
0.9
W
Aphrodite
romo4ka
Aphrodite
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
48,217
54,309
Taken
60,798
43,045
Mitigated
35,770
8,595
Healing
25,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,240
1,098
0
797
10,496
6,168
0
4,031
6,465
0
14,731
L
Chronos
Ba7neyDaDino
Chronos
1,975
529
0
680
3,453
1,138
0
1,412
2,041
15,563
0
W
Chang'e
ByBeaver
Chang'e
6,906
503
3,244
2,726
11,477
4,013
706
5,222
6,168
25,383
0
L
Sobek
JordenESP
Sobek
7,906
405
0
2,681
18,435
24,754
0
9,048
9,387
21,198
0
L
Anubis
Klingo
Anubis
12,393
0
0
1,952
11,740
5,822
0
5,669
6,071
36,358
0
W
Gilgamesh
LeBars
Gilgamesh
17,253
5,080
0
1,498
16,516
6,851
451
6,453
9,652
139
30,212
W
Charybdis
ZergoMachina
Charybdis
7,046
4,435
0
1,290
6,964
2,877
3,543
1,976
4,946
0
34,978
W
6,322
204
65
1,717
12,231
14,262
293
3,496
8,399
23,969
0
L
Chiron
mimak
Chiron
14,098
3,466
443
2,042
10,185
5,163
0
4,066
6,034
0
30,625
W
Aphrodite
romo4ka
Aphrodite
10,690
2,538
7,600
7,423
13,610
7,767
667
5,393
8,039
30,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
48,646
198
Minions Killed
241
5
Camps Cleared
11
861,091
Distance Traveled
1,126,633
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,546
959
18
2
1
194,472
3
L
Chronos
6,634
603
36
3
4
83,605
0
W
Chang'e
8,549
777
45
4
2
188,963
0
L
Sobek
9,553
868
33
3
0
229,078
1
L
Anubis
8,572
779
58
5
0
176,765
0
W
Gilgamesh
10,430
948
34
3
4
251,568
0
W
Charybdis
9,634
876
68
6
1
217,691
3
W
Cthulhu
9,809
892
45
4
1
249,985
2
L
Chiron
8,391
763
53
5
0
177,171
4
W
Aphrodite
10,224
929
49
4
3
218,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role