Player Matchup

Ymir
Ymir
Andreiluis19
Ymir
Level 16
God Stats
16W - 13L
1,534 SR
Queue Stats
67W - 89L
1,409 Elo+
Solo
Jing Wei
Jing Wei
Blank4prez
Jing Wei
Level 18
God Stats
3W - 2L
1,535 SR
Queue Stats
21W - 15L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
HyperOne2225
Baron Samedi
Level 16
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 6L
1,769 Elo+
Solo
Izanami
Izanami
UnbridledMidget
Izanami
Level 29
God Stats
13W - 15L
1,738 SR
Queue Stats
127W - 127L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
X_x_Arthas_x_X
Sun Wukong
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 85L
1,463 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,556 Elo+

VS

Team Averages
Level 18
1,567 SR
1,482 Elo+
Medusa
Medusa
DarkBlood1-2-3
Medusa
Level 20
God Stats
48W - 41L
1,476 SR
Queue Stats
111W - 115L
1,479 Elo+
Solo
Bakasura
Bakasura
DotDaWzrd
Bakasura
Level 30
God Stats
7W - 6L
1,516 SR
Queue Stats
230W - 245L
1,535 Elo+
Solo
Freya
Freya
Pulsart6658
Freya
Level 16
God Stats
19W - 10L
1,591 SR
Queue Stats
65W - 71L
1,437 Elo+
Solo
Ymir
Ymir
SpectralDog190
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,386 Elo+
Solo
Bellona
Bellona
grude_anojado
Bellona
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
54W - 48L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,621
508
3,533
10,203
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Blank4prez
Jing Wei
12
0 / 4 / 3
6,879
459
2,783
10,904
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
HyperOne2225
Baron Samedi
12
0 / 2 / 2
7,139
476
6,812
8,122
6,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 0
7,202
480
4,486
10,502
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
X_x_Arthas_x_X
Sun Wukong
12
3 / 6 / 0
7,198
480
4,305
10,708
4,943
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,248
617
9,935
8,039
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
DotDaWzrd
Bakasura
16
4 / 1 / 2
9,326
622
9,200
10,540
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
10 / 2 / 0
9,895
660
13,109
9,643
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

3
0 / 2 / 0
5,005
334
63
2,008
833
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
13
0 / 3 / 6
7,946
530
3,439
9,408
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
20
20
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Jing Wei
Blank4prez
Jing Wei
0
4
3
0.38
W
6
0
2
7
W
Bakasura
DotDaWzrd
Bakasura
4
1
2
5
L
Baron Samedi
HyperOne2225
Baron Samedi
0
2
2
0.5
W
10
2
0
5
W
0
2
0
0
L
2
6
0
0.33
L
Sun Wukong
X_x_Arthas_x_X
Sun Wukong
3
6
0
0.5
W
Bellona
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
35,746
50,439
Taken
39,638
26,457
Mitigated
18,285
8,151
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,533
444
0
1,637
10,203
8,250
0
709
8,885
17,637
0
L
Jing Wei
Blank4prez
Jing Wei
2,783
1,860
12
1,869
10,904
3,899
918
5,934
4,970
0
37,863
W
9,935
5,471
0
3,753
8,039
2,328
1,207
2,203
5,836
0
57,895
W
Bakasura
DotDaWzrd
Bakasura
9,200
6,365
0
6,106
10,540
4,278
0
3,719
6,821
0
62,812
L
Baron Samedi
HyperOne2225
Baron Samedi
6,812
1,548
317
2,586
8,122
6,633
764
316
7,456
47,735
0
W
13,109
4,350
155
5,727
9,643
3,225
663
0
9,643
55,813
0
W
63
0
0
0
2,008
833
0
521
1,487
1,505
0
L
4,486
3,419
0
1,474
10,502
2,732
0
203
9,322
0
47,844
L
Sun Wukong
X_x_Arthas_x_X
Sun Wukong
4,305
1,053
0
256
10,708
4,943
0
6,730
3,978
0
29,034
W
Bellona
3,439
481
0
1,622
9,408
7,621
0
3,968
5,440
4,815
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
41,420
362
Minions Killed
439
0
Camps Cleared
0
1,325,766
Distance Traveled
1,232,085
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,621
508
25
2
0
293,929
1
L
Jing Wei
6,879
459
82
5
0
269,249
0
W
Medusa
9,248
617
101
7
0
272,786
1
W
Bakasura
9,326
622
146
10
0
349,346
2
L
Baron Samedi
7,139
476
91
6
0
255,560
5
W
Freya
9,895
660
90
6
0
289,602
1
W
Ymir
5,005
334
2
0
0
74,949
0
L
Izanami
7,202
480
107
7
0
230,267
2
L
Sun Wukong
7,198
480
57
4
0
276,761
3
W
Bellona
7,946
530
100
7
0
245,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role