Player Matchup

Hun Batz
Hun Batz
Blaestro
Hun Batz
Level 27
God Stats
4W - 4L
1,565 SR
Queue Stats
35W - 31L
1,483 Elo+
Party 2
The Morrigan
The Morrigan
CSunShare
The Morrigan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,603 Elo+
Solo
Ares
Ares
Murdical
Ares
Level 6
God Stats
8W - 14L
1,371 SR
Queue Stats
90W - 117L
1,358 Elo+
Solo
Charybdis
Charybdis
jerrydidrik
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,572 Elo+
Party 2
Ymir
Ymir
mures21
Ymir
Level 26
God Stats
6W - 9L
1,515 SR
Queue Stats
23W - 23L
1,493 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,502 Elo+

VS

Team Averages
Level 29
1,596 SR
1,514 Elo+
Ao Kuang
Ao Kuang
Adrxxn05
Ao Kuang
Level 29
God Stats
3W - 0L
1,741 SR
Queue Stats
31W - 38L
1,517 Elo+
Solo
Scylla
Scylla
BuzzIsBoss
Scylla
Level 29
God Stats
13W - 12L
1,633 SR
Queue Stats
147W - 163L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Dehaker
Cernunnos
Level 25
God Stats
3W - 4L
1,635 SR
Queue Stats
35W - 19L
1,618 Elo+
Solo
Ra
Ra
Enyrka
Ra
Level 31
God Stats
18W - 28L
1,385 SR
Queue Stats
67W - 59L
1,479 Elo+
Party 1
Yemoja
Yemoja
Hellessa
Yemoja
Level 29
God Stats
62W - 47L
1,586 SR
Queue Stats
65W - 57L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blaestro
Hun Batz
9
1 / 5 / 1
5,814
485
5,050
9,398
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
CSunShare
The Morrigan
9
0 / 6 / 1
5,217
435
2,714
6,696
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
0 / 6 / 1
5,119
427
1,534
12,053
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
jerrydidrik
Charybdis
8
2 / 7 / 0
5,394
450
5,162
7,996
2,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
mures21
Ymir
8
1 / 2 / 1
5,609
467
4,532
9,844
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adrxxn05
Ao Kuang
14
10 / 0 / 3
8,261
688
6,791
7,913
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
BuzzIsBoss
Scylla
13
7 / 1 / 1
7,738
645
4,936
4,248
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Dehaker
Cernunnos
12
4 / 2 / 5
7,108
592
7,817
8,231
2,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
10
5 / 0 / 0
6,154
513
7,215
5,494
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Hellessa
Yemoja
10
0 / 1 / 8
6,370
531
5,702
4,970
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
26
26
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adrxxn05
Ao Kuang
10
0
3
11.5
L
Hun Batz
Blaestro
Hun Batz
1
5
1
0.3
W
Scylla
BuzzIsBoss
Scylla
7
1
1
7.5
L
The Morrigan
CSunShare
The Morrigan
0
6
1
0.08
W
Cernunnos
Dehaker
Cernunnos
4
2
5
3.25
W
Ra
5
0
0
5
W
Yemoja
Hellessa
Yemoja
0
1
8
4
L
Ares
0
6
1
0.08
L
Charybdis
jerrydidrik
Charybdis
2
7
0
0.29
L
Ymir
mures21
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
32,461
45,987
Taken
30,856
18,950
Mitigated
12,085
6,922
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adrxxn05
Ao Kuang
6,791
2,183
0
6,304
7,913
2,479
0
153
7,760
44,765
0
L
Hun Batz
Blaestro
Hun Batz
5,050
1,098
0
2,418
9,398
2,760
0
3,689
5,639
0
35,559
W
Scylla
BuzzIsBoss
Scylla
4,936
522
0
1,485
4,248
1,333
671
1,698
2,550
41,036
0
L
The Morrigan
CSunShare
The Morrigan
2,714
862
29
147
6,696
2,375
152
3,465
3,026
20,701
1,610
W
Cernunnos
Dehaker
Cernunnos
7,817
3,782
0
3,811
8,231
2,736
1,508
967
7,264
0
39,675
W
Ra
7,215
769
831
1,935
5,494
1,721
307
2,781
2,713
33,026
0
W
Yemoja
Hellessa
Yemoja
5,702
1,176
767
714
4,970
3,816
0
2,889
2,081
18,919
0
L
Ares
1,534
376
0
1,636
12,053
7,190
59
6,385
5,394
13,767
0
L
Charybdis
jerrydidrik
Charybdis
5,162
2,294
0
446
7,996
2,036
261
2,774
5,216
0
21,033
L
Ymir
mures21
Ymir
4,532
759
121
2,125
9,844
4,589
0
7,474
2,068
14,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
35,631
182
Minions Killed
325
0
Camps Cleared
0
1,009,127
Distance Traveled
1,086,053
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,261
688
90
8
0
262,597
4
L
Hun Batz
5,814
485
69
6
0
227,823
0
W
Scylla
7,738
645
78
7
0
229,348
1
L
The Morrigan
5,217
435
39
3
0
184,174
1
W
Cernunnos
7,108
592
70
6
0
198,266
2
W
Ra
6,154
513
57
5
0
214,634
0
W
Yemoja
6,370
531
30
3
0
181,208
1
L
Ares
5,119
427
21
2
0
208,016
3
L
Charybdis
5,394
450
41
3
0
194,487
0
L
Ymir
5,609
467
12
1
0
194,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role