Player Matchup

Ymir
Ymir
DR TOUCHDOWN2
Ymir
Level 17
God Stats
3W - 4L
1,552 SR
Queue Stats
6W - 12L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
Leggz
Gilgamesh
Level 17
God Stats
4W - 5L
1,658 SR
Queue Stats
15W - 22L
1,376 Elo+
Party 1
Izanami
Izanami
TyyxCo
Izanami
Level 26
God Stats
2W - 6L
1,448 SR
Queue Stats
9W - 15L
1,356 Elo+
Party 1
Nox
Nox
musicius
Nox
Level 15
God Stats
0W - 1L
1,232 SR
Queue Stats
10W - 18L
1,325 Elo+
Solo
Loki
Loki
sprtanos9
Loki
Level 29
God Stats
14W - 16L
1,397 SR
Queue Stats
128W - 162L
1,342 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,341 Elo+

VS

Team Averages
Level 14
1,479 SR
1,378 Elo+
Neith
Neith
DustyMunkey
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,190 Elo+
Solo
Ullr
Ullr
NtkBlur
Ullr
Level 19
God Stats
7W - 8L
1,216 SR
Queue Stats
53W - 52L
1,600 Elo+
Solo
Cliodhna
Cliodhna
SpicyJosh
Cliodhna
Level 18
God Stats
9W - 5L
1,672 SR
Queue Stats
33W - 32L
1,389 Elo+
Solo
Ymir
Ymir
TokyoDripp
Ymir
Level 7
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 3L
1,376 Elo+
Solo
Erlang Shen
Erlang Shen
tukangsher
Erlang Shen
Level 22
God Stats
3W - 2L
1,715 SR
Queue Stats
29W - 49L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
7,700
428
5,824
19,706
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Leggz
Gilgamesh
14
5 / 5 / 3
8,929
496
12,052
13,428
12,178
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
TyyxCo
Izanami
14
4 / 9 / 2
8,742
486
7,068
12,500
3,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 6 / 3
8,891
494
4,515
11,312
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
1
0 / 0 / 0
4,959
276
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
10,218
568
11,558
8,781
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
NtkBlur
Ullr
17
10 / 4 / 7
11,442
636
16,481
15,125
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
SpicyJosh
Cliodhna
16
6 / 2 / 2
10,527
585
9,352
11,663
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 14
10,299
572
5,081
11,806
12,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
tukangsher
Erlang Shen
16
1 / 2 / 6
9,759
542
3,105
10,053
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
14
Kills
28
28
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
6
4
6
2.25
L
Gilgamesh
Leggz
Gilgamesh
5
5
3
1.3
W
Ullr
NtkBlur
Ullr
10
4
7
3.38
W
Cliodhna
SpicyJosh
Cliodhna
6
2
2
3.5
W
5
2
14
6
L
Izanami
TyyxCo
Izanami
4
9
2
0.56
L
4
6
3
0.92
L
Loki
0
0
0
0
W
Erlang Shen
tukangsher
Erlang Shen
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
45,577
56,946
Taken
57,428
34,330
Mitigated
34,664
4,688
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,824
1,474
0
1,705
19,706
15,418
136
1,815
17,891
19,685
0
W
11,558
5,238
0
1,466
8,781
4,014
1,705
3,088
5,545
0
50,274
L
Gilgamesh
Leggz
Gilgamesh
12,052
4,074
0
174
13,428
12,178
482
1,079
12,349
0
33,678
W
Ullr
NtkBlur
Ullr
16,481
10,384
0
6,174
15,125
5,657
2,510
2,191
12,904
0
82,938
W
Cliodhna
SpicyJosh
Cliodhna
9,352
1,239
0
3,892
11,663
4,413
698
1,489
10,106
0
83,079
W
5,081
1,276
0
1,584
11,806
12,181
0
2,798
8,894
24,467
0
L
Izanami
TyyxCo
Izanami
7,068
5,575
0
2,045
12,500
3,202
169
1,401
11,099
0
51,877
L
4,515
753
0
764
11,312
3,532
570
1,049
10,263
37,830
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
tukangsher
Erlang Shen
3,105
1,201
0
3,661
10,053
8,399
1,033
715
9,338
3,422
47,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
52,245
237
Minions Killed
442
0
Camps Cleared
0
1,214,060
Distance Traveled
1,607,527
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,700
428
33
2
0
301,285
1
W
Neith
10,218
568
87
5
0
291,042
0
L
Gilgamesh
8,929
496
46
3
0
338,014
2
W
Ullr
11,442
636
99
6
0
307,918
1
W
Cliodhna
10,527
585
131
7
0
367,648
1
W
Ymir
10,299
572
32
2
0
306,377
2
L
Izanami
8,742
486
85
5
0
303,657
2
L
Nox
8,891
494
73
4
0
271,104
2
L
Loki
4,959
276
0
0
0
0
0
W
Erlang Shen
9,759
542
93
5
0
334,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role