Player Matchup

Cthulhu
Cthulhu
AlexLumax
Cthulhu
Level 126
God Stats
2W - 1L
1,556 SR
Queue Stats
326W - 331L
1,455 Elo+
Party 3
Izanami
Izanami
Chopper01_
Izanami
Level 108
God Stats
24W - 20L
1,530 SR
Queue Stats
149W - 141L
1,525 Elo+
Party 3
Vamana
Vamana
SandroBVB09
Vamana
Level 28
God Stats
14W - 12L
1,521 SR
Queue Stats
57W - 54L
1,456 Elo+
Party 3
Janus
Janus
Smarty-1981
Janus
Level 155
God Stats
2W - 4L
1,467 SR
Queue Stats
385W - 387L
1,527 Elo+
Party 3
Terra
Terra
adig-98
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,452 Elo+
Party 3
Team Averages
Level 107
1,515 SR
1,483 Elo+

VS

Team Averages
Level 68
1,564 SR
1,499 Elo+
Chiron
Chiron
ASERI_YT
Chiron
Level 128
God Stats
1W - 3L
1,503 SR
Queue Stats
18W - 20L
1,507 Elo+
Party 2
Fenrir
Fenrir
Diaboof
Fenrir
Level 40
God Stats
3W - 5L
1,327 SR
Queue Stats
71W - 87L
1,427 Elo+
Party 1
Scylla
Scylla
FireUpAWendy
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,434 Elo+
Party 1
Khepri
Khepri
SENIORx_24
Khepri
Level 126
God Stats
4W - 3L
1,605 SR
Queue Stats
19W - 14L
1,562 Elo+
Party 2
Chaac
Chaac
SrtoPachito
Chaac
Level 16
God Stats
6W - 3L
1,883 SR
Queue Stats
12W - 11L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexLumax
Cthulhu
15
1 / 2 / 2
9,482
558
3,276
10,526
10,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Chopper01_
Izanami
16
3 / 1 / 1
9,835
579
11,356
11,531
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
13
2 / 0 / 7
8,706
512
6,230
11,117
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 0 / 2
11,269
663
12,747
8,060
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
adig-98
Terra
11
0 / 1 / 6
7,821
460
2,650
9,311
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ASERI_YT
Chiron
11
1 / 3 / 1
6,849
403
6,635
10,027
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Diaboof
Fenrir
10
1 / 3 / 0
6,844
403
4,905
9,550
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
0 / 7 / 0
6,887
405
3,162
9,620
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SENIORx_24
Khepri
11
1 / 3 / 1
7,354
433
3,790
14,502
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 1
7,989
470
7,598
9,017
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
ASERI_YT
Chiron
1
3
1
0.5
W
Cthulhu
AlexLumax
Cthulhu
1
2
2
1
W
Izanami
Chopper01_
Izanami
3
1
1
3.5
L
Fenrir
Diaboof
Fenrir
1
3
0
0.33
L
Scylla
0
7
0
0
L
Khepri
SENIORx_24
Khepri
1
3
1
0.5
W
Vamana
2
0
7
5.5
W
10
0
2
11
L
1
1
1
1.5
W
Terra
adig-98
Terra
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
26,090
50,545
Taken
52,716
33,221
Mitigated
27,852
17,732
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ASERI_YT
Chiron
6,635
2,853
433
3,610
10,027
2,458
0
1,615
8,360
0
44,149
W
Cthulhu
AlexLumax
Cthulhu
3,276
271
384
2,515
10,526
10,005
0
156
9,659
51,392
0
W
Izanami
Chopper01_
Izanami
11,356
9,248
0
4,973
11,531
3,710
3,178
2,185
9,346
0
102,138
L
Fenrir
Diaboof
Fenrir
4,905
1,656
0
1,537
9,550
3,318
0
1,763
7,787
0
36,040
L
Scylla
3,162
304
0
702
9,620
3,237
315
7,143
2,477
36,425
0
L
Khepri
SENIORx_24
Khepri
3,790
207
620
4,307
14,502
11,367
0
4,229
10,273
22,332
0
W
Vamana
6,230
3,107
0
5,758
11,117
7,541
0
940
9,947
0
43,749
W
12,747
1,209
0
888
8,060
3,152
140
1,600
6,460
88,567
0
L
7,598
626
0
4,163
9,017
7,472
592
3,923
5,094
0
51,141
W
Terra
adig-98
Terra
2,650
458
717
2,497
9,311
8,813
0
2,244
7,022
12,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
35,923
547
Minions Killed
340
0
Camps Cleared
0
1,646,636
Distance Traveled
1,544,253
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,849
403
81
5
0
323,590
2
W
Cthulhu
9,482
558
125
7
0
286,838
3
W
Izanami
9,835
579
157
9
0
301,943
3
L
Fenrir
6,844
403
63
4
0
296,952
2
L
Scylla
6,887
405
64
4
0
270,352
2
L
Khepri
7,354
433
37
2
0
313,714
4
W
Vamana
8,706
512
80
5
0
367,114
0
W
Janus
11,269
663
164
10
0
337,932
2
L
Chaac
7,989
470
95
6
0
339,645
0
W
Terra
7,821
460
21
1
0
352,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role