Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Ilshae
Sol
Level 140
God Stats
12W - 10L
1,730 SR
Queue Stats
307W - 310L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Sloop2020
Sun Wukong
Level 121
God Stats
3W - 1L
1,501 SR
Queue Stats
796W - 761L
1,627 Elo+
Party 2
Merlin
Merlin
TubbyFollower43
Merlin
Level 108
God Stats
18W - 12L
1,577 SR
Queue Stats
409W - 368L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
umutAslan
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,562 SR
1,538 Elo+

VS

Team Averages
Level 113
1,505 SR
1,541 Elo+
Cupid
Cupid
 
Cupid
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DazeTrials
Aphrodite
Level 107
God Stats
0W - 1L
1,765 SR
Queue Stats
133W - 106L
1,642 Elo+
Solo
Fenrir
Fenrir
ShaippE
Fenrir
Level 149
God Stats
41W - 26L
1,588 SR
Queue Stats
403W - 407L
1,489 Elo+
Party 1
Persephone
Persephone
Tamaariel
Persephone
Level 157
God Stats
78W - 66L
1,568 SR
Queue Stats
899W - 902L
1,524 Elo+
Party 1
Ullr
Ullr
davidshemtov12
Ullr
Level 102
God Stats
0W - 3L
1,105 SR
Queue Stats
664W - 676L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 6
8,027
573
8,502
8,842
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
Ilshae
Sol
14
4 / 1 / 1
8,483
606
7,203
7,756
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Sloop2020
Sun Wukong
11
3 / 1 / 4
7,207
515
4,982
10,665
5,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 2
8,136
581
6,591
7,158
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
umutAslan
Danzaburou
14
3 / 0 / 1
8,070
576
5,539
6,614
2,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 4 / 0
6,658
476
4,432
10,135
3,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
DazeTrials
Aphrodite
10
0 / 2 / 3
5,849
418
2,817
8,538
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
ShaippE
Fenrir
12
4 / 3 / 1
7,261
519
5,224
11,024
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Tamaariel
Persephone
11
0 / 4 / 1
7,034
502
3,289
7,316
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 1
7,576
541
2,674
7,694
2,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
6
6
L
Cupid
 
Cupid
0
4
0
0
L
Aphrodite
DazeTrials
Aphrodite
0
2
3
0.75
W
Sol
Ilshae
Sol
4
1
1
4.5
L
Fenrir
ShaippE
Fenrir
4
3
1
1.5
W
Sun Wukong
Sloop2020
Sun Wukong
3
1
4
5
L
Persephone
Tamaariel
Persephone
0
4
1
0.13
W
2
3
2
1
L
2
2
1
1.25
W
Danzaburou
umutAslan
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
18,436
41,035
Taken
44,707
16,993
Mitigated
16,023
16,758
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,502
2,431
0
4,032
8,842
3,443
0
1,548
7,294
0
51,035
L
Cupid
 
Cupid
4,432
1,878
271
3,465
10,135
3,071
0
0
10,135
0
45,921
L
Aphrodite
DazeTrials
Aphrodite
2,817
491
2,180
3,376
8,538
4,986
0
1,915
6,440
20,805
0
W
Sol
Ilshae
Sol
7,203
2,040
0
4,443
7,756
2,313
174
1,908
5,848
61,879
0
L
Fenrir
ShaippE
Fenrir
5,224
1,386
0
3,263
11,024
3,719
0
3,379
7,472
0
37,847
W
Sun Wukong
Sloop2020
Sun Wukong
4,982
510
991
2,262
10,665
5,147
19
2,215
8,450
0
24,292
L
Persephone
Tamaariel
Persephone
3,289
102
0
1,734
7,316
1,820
0
3,776
3,536
46,949
0
W
6,591
210
0
2,735
7,158
3,909
383
373
6,785
57,552
0
L
2,674
578
0
1,753
7,694
2,427
0
3,656
3,329
0
41,310
W
Danzaburou
umutAslan
Danzaburou
5,539
2,935
0
2,295
6,614
2,181
340
62
6,552
0
55,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
34,378
468
Minions Killed
420
0
Camps Cleared
0
1,355,792
Distance Traveled
1,273,593
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,027
573
95
7
0
316,561
5
L
Cupid
6,658
476
104
7
0
228,988
3
L
Aphrodite
5,849
418
43
3
0
252,191
3
W
Sol
8,483
606
112
8
0
269,475
3
L
Fenrir
7,261
519
73
5
0
298,246
2
W
Sun Wukong
7,207
515
45
3
0
285,667
2
L
Persephone
7,034
502
100
7
0
255,480
7
W
Merlin
8,136
581
119
9
0
237,072
4
L
Ullr
7,576
541
100
7
0
238,688
5
W
Danzaburou
8,070
576
97
7
0
247,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role