Player Matchup

Odin
Odin
AustinWJ
Odin
Level 12
God Stats
3W - 3L
1,378 SR
Queue Stats
19W - 29L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrrF_-
Tsukuyomi
Level 7
God Stats
2W - 1L
1,399 SR
Queue Stats
3W - 2L
1,207 Elo+
Solo
Mercury
Mercury
Sikarius_Roman
Mercury
Level 29
God Stats
32W - 23L
1,493 SR
Queue Stats
183W - 191L
1,412 Elo+
Solo
Anhur
Anhur
TopShotaa00
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
pkbrodustin23
Ao Kuang
Level 67
God Stats
1W - 0L
1,293 SR
Queue Stats
93W - 109L
1,408 Elo+
Party 1
Team Averages
Level 28
1,413 SR
1,352 Elo+

VS

Team Averages
Level 18
1,412 SR
1,330 Elo+
Ymir
Ymir
DaHorde22
Ymir
Level 17
God Stats
5W - 4L
1,499 SR
Queue Stats
22W - 28L
1,288 Elo+
Solo
Anhur
Anhur
EqualsE
Anhur
Level 12
God Stats
2W - 5L
1,351 SR
Queue Stats
12W - 17L
1,343 Elo+
Solo
Nu Wa
Nu Wa
RustyReaper0
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,300 Elo+
Solo
Set
Set
SHADOW_SHOT_ZERO
Set
Level 22
God Stats
2W - 2L
1,365 SR
Queue Stats
17W - 25L
1,283 Elo+
Solo
Cliodhna
Cliodhna
Smi3lz
Cliodhna
Level 26
God Stats
2W - 7L
1,344 SR
Queue Stats
9W - 16L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 1 / 7
12,492
543
3,314
10,438
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
MrrF_-
Tsukuyomi
18
2 / 5 / 12
11,728
510
5,554
13,112
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 1 / 6
13,936
606
7,254
14,710
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 6 / 9
12,978
564
14,898
17,096
5,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
pkbrodustin23
Ao Kuang
20
17 / 1 / 5
14,131
614
24,955
19,047
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
8 / 11 / 2
10,646
463
10,513
22,766
12,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
EqualsE
Anhur
13
1 / 12 / 5
9,043
393
9,872
18,639
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 11 / 1
9,362
407
11,199
18,651
6,358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 0 / 0
6,021
262
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
Smi3lz
Cliodhna
19
3 / 2 / 1
12,024
523
5,527
12,308
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
36
Kills
13
14
Deaths
36
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
1
1
7
4.5
L
Ymir
8
11
2
0.82
L
Anhur
EqualsE
Anhur
1
12
5
0.29
W
Tsukuyomi
MrrF_-
Tsukuyomi
2
5
12
1.6
L
1
11
1
0.14
L
0
0
0
0
W
7
1
6
10
L
Cliodhna
Smi3lz
Cliodhna
3
2
1
1.75
W
9
6
9
2.25
W
Ao Kuang
pkbrodustin23
Ao Kuang
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,975
Damage
37,111
74,403
Taken
72,364
31,175
Mitigated
26,582
25,852
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,314
733
0
788
10,438
8,848
1,379
2,424
8,014
10,384
63,536
L
Ymir
10,513
2,367
0
1,229
22,766
12,175
314
7,132
15,538
47,963
0
L
Anhur
EqualsE
Anhur
9,872
5,202
0
1,037
18,639
3,717
1,982
4,084
14,402
0
50,201
W
Tsukuyomi
MrrF_-
Tsukuyomi
5,554
968
0
1,622
13,112
4,485
916
3,581
9,531
0
58,367
L
11,199
3,898
0
976
18,651
6,358
163
11,155
7,347
46,979
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,254
4,906
0
7,529
14,710
5,356
0
3,000
11,710
0
141,837
L
Cliodhna
Smi3lz
Cliodhna
5,527
481
180
3,768
12,308
4,332
986
3,154
9,103
0
72,141
W
14,898
6,972
0
4,787
17,096
5,280
3,685
5,191
11,905
0
79,895
W
Ao Kuang
pkbrodustin23
Ao Kuang
24,955
8,595
0
11,126
19,047
7,206
2,477
7,890
11,157
82,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,265
Gold Earned
47,096
644
Minions Killed
358
0
Camps Cleared
0
2,244,385
Distance Traveled
1,507,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,492
543
147
6
0
441,535
0
L
Ymir
10,646
463
62
3
0
334,637
0
L
Anhur
9,043
393
85
4
0
336,159
0
W
Tsukuyomi
11,728
510
90
4
0
394,214
0
L
Nu Wa
9,362
407
59
3
0
351,039
0
L
Set
6,021
262
0
0
0
0
0
W
Mercury
13,936
606
173
8
0
568,684
0
L
Cliodhna
12,024
523
152
7
0
486,111
0
W
Anhur
12,978
564
117
5
0
379,124
0
W
Ao Kuang
14,131
614
117
5
0
460,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role