Player Matchup

Ra
Ra
Albert Camus454
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,346 Elo+
Solo
Kukulkan
Kukulkan
KOIDAMMY
Kukulkan
Level 5
God Stats
3W - 1L
1,243 SR
Queue Stats
18W - 8L
1,468 Elo+
Solo
Loki
Loki
Marquin_Akira
Loki
Level 18
God Stats
6W - 5L
1,498 SR
Queue Stats
145W - 146L
1,398 Elo+
Solo
Ymir
Ymir
almironcriadonaz
Ymir
Level 26
God Stats
8W - 9L
1,540 SR
Queue Stats
46W - 74L
1,336 Elo+
Solo
Anhur
Anhur
ttvGacangames
Anhur
Level 26
God Stats
6W - 6L
1,455 SR
Queue Stats
31W - 31L
1,422 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,394 Elo+

VS

Team Averages
Level 21
1,541 SR
1,401 Elo+
Nemesis
Nemesis
 
Nemesis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LCR_CREX
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,185 Elo+
Solo
Sun Wukong
Sun Wukong
Silver Play9
Sun Wukong
Level 25
God Stats
1W - 1L
1,594 SR
Queue Stats
25W - 29L
1,487 Elo+
Solo
Cthulhu
Cthulhu
T0M0K0_0KAMI
Cthulhu
Level 26
God Stats
1W - 4L
1,612 SR
Queue Stats
3W - 5L
1,470 Elo+
Solo
Chernobog
Chernobog
Weather-01
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,807
419
6,732
13,156
10,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
KOIDAMMY
Kukulkan
17
10 / 2 / 5
11,554
550
19,601
7,215
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 3
11,072
527
7,277
12,391
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 13
11,358
541
8,146
16,713
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 6
10,715
510
15,283
14,486
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 4 / 6
11,117
529
12,011
17,184
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
LCR_CREX
Bakasura
13
2 / 9 / 2
8,648
412
2,653
14,182
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Silver Play9
Sun Wukong
16
8 / 5 / 7
10,754
512
15,291
19,839
14,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
T0M0K0_0KAMI
Cthulhu
10
2 / 6 / 4
7,406
353
5,309
15,578
14,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Weather-01
Chernobog
13
0 / 5 / 6
8,165
389
10,098
11,524
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
29
Kills
19
19
Deaths
29
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
4
6
2.5
W
1
8
4
0.38
W
Kukulkan
KOIDAMMY
Kukulkan
10
2
5
6.25
L
Bakasura
LCR_CREX
Bakasura
2
9
2
0.33
W
6
4
3
1.88
L
Sun Wukong
Silver Play9
Sun Wukong
8
5
7
2.3
L
Cthulhu
T0M0K0_0KAMI
Cthulhu
2
6
4
0.67
L
Chernobog
Weather-01
Chernobog
0
5
6
0.6
W
4
3
13
3.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,039
Damage
45,362
63,961
Taken
78,307
40,551
Mitigated
45,981
21,073
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,011
5,923
0
5,020
17,184
6,937
0
8,237
8,859
0
71,225
W
6,732
1,466
481
3,543
13,156
10,078
232
315
12,743
39,799
0
W
Kukulkan
KOIDAMMY
Kukulkan
19,601
2,363
0
1,497
7,215
3,135
1,066
386
6,829
71,126
0
L
Bakasura
LCR_CREX
Bakasura
2,653
1,940
0
1,891
14,182
7,410
430
7,656
6,182
0
24,292
W
7,277
2,228
0
3,431
12,391
4,247
1,722
610
11,781
0
70,857
L
Sun Wukong
Silver Play9
Sun Wukong
15,291
3,367
0
6,017
19,839
14,492
238
7,197
12,474
0
58,476
L
Cthulhu
T0M0K0_0KAMI
Cthulhu
5,309
710
94
0
15,578
14,080
0
6,464
8,942
16,687
0
L
Chernobog
Weather-01
Chernobog
10,098
5,190
0
2,646
11,524
3,062
0
4,099
7,371
0
39,750
W
8,146
2,577
366
4,715
16,713
17,473
139
2,708
13,982
39,459
0
W
15,283
8,977
0
7,040
14,486
5,618
2,272
1,506
12,957
0
78,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
46,090
494
Minions Killed
373
0
Camps Cleared
0
1,766,558
Distance Traveled
1,960,331
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,117
529
117
6
0
434,350
1
W
Ra
8,807
419
71
3
0
325,352
0
W
Kukulkan
11,554
550
124
6
0
366,086
1
L
Bakasura
8,648
412
64
3
0
369,456
0
W
Loki
11,072
527
125
6
0
402,551
7
L
Sun Wukong
10,754
512
91
4
0
379,874
1
L
Cthulhu
7,406
353
33
2
0
389,650
0
L
Chernobog
8,165
389
68
3
0
387,001
2
W
Ymir
11,358
541
48
2
0
322,402
1
W
Anhur
10,715
510
126
6
0
350,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role