Player Matchup

The Morrigan
The Morrigan
DeadlyJosh2010
The Morrigan
Level 79
God Stats
11W - 27L
1,385 SR
Queue Stats
343W - 383L
1,393 Elo+
Solo
Izanami
Izanami
Nerf_This_Alice
Izanami
Level 81
God Stats
8W - 20L
1,334 SR
Queue Stats
74W - 77L
1,442 Elo+
Solo
Nike
Nike
RolandBullet12
Nike
Level 123
God Stats
30W - 21L
1,552 SR
Queue Stats
442W - 462L
1,425 Elo+
Solo
Vamana
Vamana
Shadow_Frost1234
Vamana
Level 86
God Stats
14W - 8L
1,490 SR
Queue Stats
375W - 355L
1,462 Elo+
Solo
Serqet
Serqet
WollandoKink
Serqet
Level 107
God Stats
2W - 1L
1,671 SR
Queue Stats
184W - 175L
1,444 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,433 Elo+

VS

Team Averages
Level 66
1,669 SR
1,513 Elo+
Jormungandr
Jormungandr
AcrylicToast872
Jormungandr
Level 58
God Stats
14W - 8L
1,804 SR
Queue Stats
74W - 61L
1,486 Elo+
Party 2
Janus
Janus
KlionCalkuta
Janus
Level 113
God Stats
4W - 5L
1,490 SR
Queue Stats
417W - 417L
1,434 Elo+
Solo
Bacchus
Bacchus
S_imonpietr_o
Bacchus
Level 86
God Stats
9W - 2L
1,635 SR
Queue Stats
177W - 138L
1,505 Elo+
Party 1
Achilles
Achilles
TrIcKy DeMoN
Achilles
Level 60
God Stats
8W - 0L
1,697 SR
Queue Stats
74W - 61L
1,486 Elo+
Party 2
Anhur
Anhur
biada_bilingue
Anhur
Level 15
God Stats
3W - 2L
1,719 SR
Queue Stats
51W - 27L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeadlyJosh2010
The Morrigan
14
1 / 6 / 3
9,146
481
9,802
12,695
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 6 / 1
8,863
466
6,107
12,117
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 1
8,380
441
3,140
8,674
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 5 / 3
9,955
524
9,072
27,624
13,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serqet
15
3 / 6 / 1
9,525
501
9,001
16,390
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AcrylicToast872
Jormungandr
16
3 / 2 / 6
10,029
528
17,936
13,993
9,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 3 / 3
9,567
504
8,731
11,328
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
15
4 / 0 / 11
9,739
513
5,958
10,887
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
TrIcKy DeMoN
Achilles
16
6 / 2 / 6
9,831
517
12,165
12,853
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
9 / 1 / 3
10,827
570
10,890
13,765
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
27
27
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AcrylicToast872
Jormungandr
3
2
6
3
L
The Morrigan
DeadlyJosh2010
The Morrigan
1
6
3
0.42
W
5
3
3
2.17
L
1
6
1
0.25
L
1
4
1
0.38
W
Bacchus
4
0
11
9.5
L
1
5
3
0.5
W
Achilles
TrIcKy DeMoN
Achilles
6
2
6
4.5
L
Serqet
3
6
1
0.58
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
55,680
77,500
Taken
62,826
32,380
Mitigated
34,595
22,842
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AcrylicToast872
Jormungandr
17,936
7,219
0
4,809
13,993
9,921
710
1,257
12,638
73,278
0
L
The Morrigan
DeadlyJosh2010
The Morrigan
9,802
3,730
1
1,988
12,695
4,919
570
5,852
6,597
60,266
5,868
W
8,731
714
174
1,716
11,328
3,781
812
3,694
7,403
59,357
0
L
6,107
3,640
0
1,647
12,117
2,802
0
1,649
10,468
0
70,199
L
3,140
228
0
790
8,674
5,753
0
1,576
7,046
0
25,810
W
Bacchus
5,958
790
0
1,863
10,887
11,910
137
904
9,815
25,616
0
L
9,072
4,188
725
13,104
27,624
13,739
283
19,796
7,700
0
64,024
W
Achilles
TrIcKy DeMoN
Achilles
12,165
4,404
0
4,034
12,853
4,905
0
1,870
10,683
0
60,694
L
Serqet
9,001
3,198
0
4,587
16,390
5,167
0
3,190
13,064
0
60,553
W
10,890
4,183
0
6,960
13,765
4,078
516
0
13,288
0
78,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
49,993
502
Minions Killed
520
0
Camps Cleared
0
1,601,731
Distance Traveled
1,877,332
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,029
528
125
7
0
321,828
1
L
The Morrigan
9,146
481
121
6
0
327,165
2
W
Janus
9,567
504
113
6
0
366,904
4
L
Izanami
8,863
466
113
6
0
315,803
2
L
Nike
8,380
441
48
3
0
211,668
1
W
Bacchus
9,739
513
44
2
0
412,404
4
L
Vamana
9,955
524
127
7
0
364,070
3
W
Achilles
9,831
517
99
5
0
433,713
8
L
Serqet
9,525
501
93
5
0
383,025
0
W
Anhur
10,827
570
139
7
0
342,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role