Player Matchup

Merlin
Merlin
BIG_SHAD_
Merlin
Level 80
God Stats
4W - 2L
1,834 SR
Queue Stats
20W - 27L
1,413 Elo+
Solo
Geb
Geb
SleezySqueeze
Geb
Level 63
God Stats
11W - 6L
1,792 SR
Queue Stats
169W - 180L
1,492 Elo+
Solo
Izanami
Izanami
TheGr8N808
Izanami
Level 102
God Stats
21W - 16L
1,639 SR
Queue Stats
95W - 85L
1,606 Elo+
Party 2
Susano
Susano
deadshotu06
Susano
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,777 Elo+
Party 2
Chang'e
Chang'e
zeon03
Chang'e
Level 146
God Stats
0W - 2L
1,475 SR
Queue Stats
63W - 56L
1,584 Elo+
Solo
Team Averages
Level 89
1,648 SR
1,574 Elo+

VS

Team Averages
Level 128
1,624 SR
1,536 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Borgarcia22
Nike
Level 137
God Stats
8W - 1L
1,715 SR
Queue Stats
107W - 89L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Her Monarchy
Ao Kuang
Level 147
God Stats
35W - 31L
1,561 SR
Queue Stats
345W - 322L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
PabloTheJew
Cernunnos
Level 82
God Stats
7W - 3L
1,732 SR
Queue Stats
571W - 600L
1,523 Elo+
Solo
Ares
Ares
Visc Chains
Ares
Level 146
God Stats
6W - 2L
1,611 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIG_SHAD_
Merlin
16
4 / 3 / 4
9,931
828
10,817
8,487
3,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 9
8,861
738
10,151
16,625
16,340
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TheGr8N808
Izanami
14
3 / 4 / 1
8,258
688
12,546
12,230
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
14
2 / 6 / 7
8,551
713
10,948
14,107
5,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
zeon03
Chang'e
17
0 / 2 / 6
8,550
713
9,363
11,382
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
3 / 3 / 10
9,636
803
5,604
12,528
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 9
10,233
853
15,263
13,653
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Her Monarchy
Ao Kuang
16
7 / 0 / 5
10,148
846
8,508
12,954
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
PabloTheJew
Cernunnos
18
5 / 4 / 11
11,146
929
17,300
11,080
5,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 16
9,314
776
6,216
16,759
19,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
10
Kills
22
22
Deaths
11
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
3
10
2.67
L
Merlin
BIG_SHAD_
Merlin
4
3
4
2
W
6
2
9
5.25
W
Ao Kuang
Her Monarchy
Ao Kuang
7
0
5
9.5
W
Cernunnos
PabloTheJew
Cernunnos
5
4
11
2.63
L
1
7
9
0.79
L
Izanami
TheGr8N808
Izanami
3
4
1
0.88
W
1
2
16
4.5
L
Susano
2
6
7
0.92
L
Chang'e
zeon03
Chang'e
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,825
Damage
52,891
62,831
Taken
66,974
34,223
Mitigated
51,123
12,463
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,604
2,327
1,475
776
12,528
6,345
545
4,298
8,154
0
30,850
L
Merlin
BIG_SHAD_
Merlin
10,817
209
229
1,409
8,487
3,436
260
1,092
7,306
34,612
0
W
15,263
783
301
4,353
13,653
11,162
2
5,641
7,848
7,839
35,034
W
Ao Kuang
Her Monarchy
Ao Kuang
8,508
2,157
0
5,271
12,954
8,824
679
5,549
7,288
20,165
1,759
W
Cernunnos
PabloTheJew
Cernunnos
17,300
6,651
925
1,369
11,080
5,353
244
5,770
5,256
0
55,759
L
10,151
1,383
0
824
16,625
16,340
0
4,860
11,163
25,337
0
L
Izanami
TheGr8N808
Izanami
12,546
7,545
0
1,665
12,230
4,744
0
3,109
8,804
0
30,292
W
6,216
131
0
1,716
16,759
19,439
0
8,930
7,615
10,317
0
L
Susano
10,948
1,492
0
270
14,107
5,336
0
4,269
9,574
0
15,282
L
Chang'e
zeon03
Chang'e
9,363
870
3,522
4,544
11,382
4,367
371
2,963
8,276
42,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,151
Gold Earned
50,477
270
Minions Killed
272
6
Camps Cleared
10
1,173,671
Distance Traveled
1,220,015
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,636
803
59
5
4
260,701
1
L
Merlin
9,931
828
62
5
1
235,777
2
W
Nike
10,233
853
64
5
0
261,747
1
W
Ao Kuang
10,148
846
37
3
2
252,613
3
W
Cernunnos
11,146
929
102
9
3
210,714
2
L
Geb
8,861
738
39
3
1
225,118
3
L
Izanami
8,258
688
49
4
0
217,705
1
W
Ares
9,314
776
10
1
1
234,240
1
L
Susano
8,551
713
17
1
0
236,166
0
L
Chang'e
8,550
713
103
9
4
258,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role