Player Matchup

Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GodRoulette
Loki
Level 25
God Stats
4W - 1L
1,664 SR
Queue Stats
35W - 42L
1,406 Elo+
Solo
Amaterasu
Amaterasu
LessWir
Amaterasu
Level 29
God Stats
11W - 1L
1,890 SR
Queue Stats
100W - 87L
1,427 Elo+
Solo
Neith
Neith
TkingQLF
Neith
Level 8
God Stats
13W - 8L
1,650 SR
Queue Stats
23W - 22L
1,159 Elo+
Solo
Anubis
Anubis
gröggy
Anubis
Level 22
God Stats
3W - 1L
1,228 SR
Queue Stats
34W - 35L
1,362 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,371 Elo+

VS

Team Averages
Level 18
1,526 SR
1,352 Elo+
Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BlueberryIcePie
Persephone
Level 6
God Stats
6W - 11L
1,860 SR
Queue Stats
8W - 20L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
Dakai69
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,321 Elo+
Solo
Chernobog
Chernobog
Zilong87
Chernobog
Level 17
God Stats
2W - 4L
1,340 SR
Queue Stats
3W - 8L
1,139 Elo+
Solo
Nemesis
Nemesis
dushanovac
Nemesis
Level 28
God Stats
1W - 3L
1,433 SR
Queue Stats
60W - 66L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 3 / 7
10,626
462
9,530
7,701
1,602
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 6 / 4
10,290
447
4,905
13,811
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
LessWir
Amaterasu
20
8 / 1 / 10
13,248
576
17,855
16,907
16,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TkingQLF
Neith
6
1 / 0 / 0
7,013
305
1,995
1,439
442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
gröggy
Anubis
19
11 / 4 / 5
12,259
533
16,827
16,857
7,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 5 / 6
8,657
376
6,404
16,573
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
BlueberryIcePie
Persephone
15
0 / 8 / 3
9,857
429
5,771
10,977
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Dakai69
Gilgamesh
8
0 / 3 / 1
7,512
327
3,212
8,894
2,665
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Zilong87
Chernobog
13
4 / 5 / 5
9,083
395
6,267
12,431
3,857
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
dushanovac
Nemesis
17
7 / 6 / 2
10,899
474
15,355
22,019
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
27
Kills
13
14
Deaths
27
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
7
2.5
L
Ares
 
Ares
2
5
6
1
L
Persephone
BlueberryIcePie
Persephone
0
8
3
0.19
L
Gilgamesh
Dakai69
Gilgamesh
0
3
1
0.17
W
3
6
4
0.83
W
Amaterasu
LessWir
Amaterasu
8
1
10
13
W
Neith
TkingQLF
Neith
1
0
0
1
L
Chernobog
Zilong87
Chernobog
4
5
5
1.3
L
Nemesis
dushanovac
Nemesis
7
6
2
1.33
W
Anubis
gröggy
Anubis
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,112
Damage
37,009
56,715
Taken
70,894
29,890
Mitigated
29,368
26,676
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,530
2,994
0
1,712
7,701
1,602
1,323
1,918
5,723
37,770
0
L
Ares
 
Ares
6,404
484
0
3,090
16,573
13,622
0
8,175
8,398
16,374
0
L
Persephone
BlueberryIcePie
Persephone
5,771
527
63
1,112
10,977
2,379
0
6,569
4,400
51,943
0
L
Gilgamesh
Dakai69
Gilgamesh
3,212
689
0
2,446
8,894
2,665
308
0
8,894
0
20,127
W
4,905
434
0
4,995
13,811
4,147
0
3,235
10,500
0
56,728
W
Amaterasu
LessWir
Amaterasu
17,855
6,987
0
10,717
16,907
16,402
2,318
3,293
13,479
15,322
79,888
W
Neith
TkingQLF
Neith
1,995
668
0
697
1,439
442
52
667
772
0
10,830
L
Chernobog
Zilong87
Chernobog
6,267
3,581
0
802
12,431
3,857
750
5,218
7,213
0
43,293
L
Nemesis
dushanovac
Nemesis
15,355
5,466
0
7,446
22,019
6,845
0
9,759
12,260
0
77,925
W
Anubis
gröggy
Anubis
16,827
1,297
0
8,555
16,857
7,297
3,288
4,305
12,318
72,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
46,008
445
Minions Killed
383
0
Camps Cleared
0
1,890,919
Distance Traveled
1,703,776
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,626
462
67
3
0
418,027
7
L
Ares
8,657
376
25
1
0
310,457
5
L
Persephone
9,857
429
118
5
0
392,945
0
L
Gilgamesh
7,512
327
52
2
0
199,560
2
W
Loki
10,290
447
98
4
0
451,411
13
W
Amaterasu
13,248
576
149
6
0
495,626
0
W
Neith
7,013
305
16
1
0
123,905
2
L
Chernobog
9,083
395
75
3
0
393,465
5
L
Nemesis
10,899
474
113
5
0
407,349
1
W
Anubis
12,259
533
115
5
0
401,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role