Player Matchup

Hun Batz
Hun Batz
AlterGMadox
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,515 Elo+
Solo
Sol
Sol
Brosey95
Sol
Level 7
God Stats
2W - 0L
1,705 SR
Queue Stats
14W - 4L
1,675 Elo+
Solo
Medusa
Medusa
OldmanStapls
Medusa
Level 20
God Stats
2W - 6L
1,330 SR
Queue Stats
49W - 48L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Seventybuffa
Cabrakan
Level 25
God Stats
3W - 4L
1,212 SR
Queue Stats
60W - 50L
1,567 Elo+
Solo
Hercules
Hercules
acunamatatin
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,383 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,537 Elo+

VS

Team Averages
Level 17
1,442 SR
1,522 Elo+
Ares
Ares
Harwigsson7720
Ares
Level 6
God Stats
3W - 3L
1,717 SR
Queue Stats
6W - 6L
1,633 Elo+
Party 1
Thor
Thor
Kallekalash
Thor
Level 6
God Stats
0W - 2L
1,342 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 1
Poseidon
Poseidon
Nytefiire
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 65L
1,498 Elo+
Solo
Hercules
Hercules
RAG3xxBIG-Z
Hercules
Level 29
God Stats
1W - 3L
1,507 SR
Queue Stats
42W - 43L
1,445 Elo+
Solo
Artemis
Artemis
bouliscool
Artemis
Level 17
God Stats
0W - 5L
1,145 SR
Queue Stats
106W - 151L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlterGMadox
Hun Batz
10
0 / 3 / 4
6,483
499
2,804
7,416
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 1 / 2
8,918
686
12,069
6,947
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
13
7 / 3 / 0
8,307
639
6,136
7,535
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Seventybuffa
Cabrakan
10
0 / 1 / 10
6,858
528
3,860
7,570
6,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
acunamatatin
Hercules
9
2 / 4 / 4
6,462
497
3,018
6,934
3,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,055
466
2,461
12,594
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 2
7,185
553
3,466
10,714
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Nytefiire
Poseidon
11
3 / 6 / 0
6,659
512
5,611
9,339
2,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
RAG3xxBIG-Z
Hercules
11
1 / 1 / 2
6,700
515
1,699
5,555
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
bouliscool
Artemis
9
1 / 3 / 2
5,802
446
1,875
6,116
1,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
10
12
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AlterGMadox
Hun Batz
0
3
4
0.67
W
10
1
2
11
L
2
5
1
0.5
L
3
5
2
0.8
L
Poseidon
Nytefiire
Poseidon
3
6
0
0.5
W
Medusa
7
3
0
2.33
L
Hercules
RAG3xxBIG-Z
Hercules
1
1
2
2
W
Cabrakan
Seventybuffa
Cabrakan
0
1
10
5
W
Hercules
acunamatatin
Hercules
2
4
4
1
L
Artemis
bouliscool
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
15,112
36,402
Taken
44,318
17,505
Mitigated
21,288
10,498
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AlterGMadox
Hun Batz
2,804
1,327
0
2,413
7,416
2,115
0
3,421
3,995
0
28,292
W
12,069
4,228
0
4,002
6,947
2,260
305
1,421
5,526
61,813
0
L
2,461
367
0
2,399
12,594
8,946
0
5,759
6,835
15,374
0
L
3,466
1,381
0
2,348
10,714
3,519
0
3,994
6,720
0
36,952
L
Poseidon
Nytefiire
Poseidon
5,611
1,144
0
2,366
9,339
2,808
238
4,171
5,168
36,148
0
W
Medusa
6,136
2,292
650
2,138
7,535
2,842
1,791
1,281
6,254
0
49,471
L
Hercules
RAG3xxBIG-Z
Hercules
1,699
607
0
2,422
5,555
4,246
1,098
209
5,346
0
26,174
W
Cabrakan
Seventybuffa
Cabrakan
3,860
818
281
375
7,570
6,779
890
1,402
6,168
21,780
0
W
Hercules
acunamatatin
Hercules
3,018
1,812
0
639
6,934
3,509
153
609
6,325
0
15,569
L
Artemis
bouliscool
Artemis
1,875
557
37
1,648
6,116
1,769
472
1,796
4,320
0
19,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
32,401
318
Minions Killed
265
0
Camps Cleared
0
1,255,994
Distance Traveled
1,162,454
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,483
499
54
4
0
244,412
2
W
Sol
8,918
686
107
8
0
259,439
0
L
Ares
6,055
466
19
1
0
254,906
2
L
Thor
7,185
553
78
6
0
239,758
0
L
Poseidon
6,659
512
69
5
0
237,622
2
W
Medusa
8,307
639
94
7
0
253,651
1
L
Hercules
6,700
515
52
4
0
247,723
1
W
Cabrakan
6,858
528
32
2
0
238,819
7
W
Hercules
6,462
497
31
2
0
259,673
0
L
Artemis
5,802
446
47
4
0
182,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role