Player Matchup

Neith
Neith
FourthSmiteAcc
Neith
Level 13
God Stats
0W - 3L
1,516 SR
Queue Stats
20W - 23L
1,511 Elo+
Solo
Jormungandr
Jormungandr
MRT_VISION
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
MRT_piedepaolo
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Mr_Blavo
Geb
Level 7
God Stats
3W - 5L
1,563 SR
Queue Stats
3W - 6L
1,683 Elo+
Solo
Olorun
Olorun
tasteful_tax365
Olorun
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 5
1,516 SR
1,539 Elo+

VS

Team Averages
Level 19
1,376 SR
1,462 Elo+
Mulan
Mulan
Ayo-FBI-OpenUp
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 103L
1,275 Elo+
Solo
Chiron
Chiron
Ih8beenrz8004
Chiron
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 58L
1,607 Elo+
Solo
Cliodhna
Cliodhna
Ninrod1288
Cliodhna
Level 17
God Stats
10W - 6L
1,194 SR
Queue Stats
51W - 58L
1,299 Elo+
Solo
Bacchus
Bacchus
SemiMantis
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,626 Elo+
Solo
Zeus
Zeus
jukman1985
Zeus
Level 4
God Stats
1W - 0L
1,183 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,516
347
402
842
206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
MRT_VISION
Jormungandr
4
0 / 7 / 2
4,532
349
2,339
10,136
3,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
3 / 8 / 1
4,872
375
2,115
5,446
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
1 / 5 / 1
5,000
385
781
8,956
2,113
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

7
1 / 14 / 0
5,476
421
3,086
11,031
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
7,334
564
3,085
7,859
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 0 / 7
9,602
739
12,416
7,490
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Ninrod1288
Cliodhna
9
8 / 1 / 11
7,602
585
5,546
8,701
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
SemiMantis
Bacchus
10
5 / 1 / 10
7,920
609
4,708
9,146
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 5 / 4
6,134
472
2,561
4,465
1,139
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
32
34
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
0
0
1
0.5
W
11
0
7
14.5
L
Jormungandr
MRT_VISION
Jormungandr
0
7
2
0.14
L
3
8
1
0.44
L
1
5
1
0.3
W
Cliodhna
Ninrod1288
Cliodhna
8
1
11
13.5
W
Bacchus
SemiMantis
Bacchus
5
1
10
10
W
3
5
4
1
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,723
Damage
28,316
36,411
Taken
37,661
9,979
Mitigated
22,169
870
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,085
1,108
0
1,045
7,859
4,719
1,895
485
7,374
0
24,854
L
402
312
0
411
842
206
0
140
702
0
3,407
W
12,416
4,353
578
3,715
7,490
2,702
8,312
1,882
5,608
0
67,111
L
Jormungandr
MRT_VISION
Jormungandr
2,339
1,366
0
0
10,136
3,596
0
2,306
7,369
7,063
0
L
2,115
1,650
0
46
5,446
716
22
904
4,382
5,776
0
L
781
482
0
0
8,956
2,113
0
1,850
7,066
6,413
0
W
Cliodhna
Ninrod1288
Cliodhna
5,546
1,619
0
3,564
8,701
3,532
702
1,718
6,983
0
18,693
W
Bacchus
SemiMantis
Bacchus
4,708
1,918
0
1,194
9,146
10,077
597
2,015
7,131
18,729
0
W
2,561
1,455
0
108
4,465
1,139
1,403
1,501
2,964
7,911
0
L
3,086
1,820
0
413
11,031
3,348
0
2,357
8,367
10,763
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,396
Gold Earned
38,592
59
Minions Killed
253
0
Camps Cleared
0
687,143
Distance Traveled
1,115,085
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,334
564
57
4
0
201,539
0
L
Neith
4,516
347
4
0
0
39,725
0
W
Chiron
9,602
739
130
10
0
201,638
1
L
Jormungandr
4,532
349
12
1
0
156,122
0
L
Zeus
4,872
375
6
0
0
144,575
0
L
Geb
5,000
385
14
1
0
146,448
2
W
Cliodhna
7,602
585
18
1
0
250,984
0
W
Bacchus
7,920
609
31
2
0
241,259
1
W
Zeus
6,134
472
17
1
0
219,665
1
L
Olorun
5,476
421
23
2
0
200,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role