Player Matchup

Ao Kuang
Ao Kuang
IPManlfs
Ao Kuang
Level 26
God Stats
2W - 2L
1,668 SR
Queue Stats
38W - 41L
1,506 Elo+
Solo
Charybdis
Charybdis
Retro--Ronin
Charybdis
Level 20
God Stats
2W - 4L
1,515 SR
Queue Stats
23W - 33L
1,375 Elo+
Solo
Mulan
Mulan
Vitor_Foice
Mulan
Level 42
God Stats
6W - 7L
1,492 SR
Queue Stats
59W - 71L
1,400 Elo+
Party 1
He Bo
He Bo
immensesquid51
He Bo
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
marcinhotr3sbola
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,388 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,423 Elo+

VS

Team Averages
Level 23
1,404 SR
1,416 Elo+
Horus
Horus
ConstantVeil206
Horus
Level 33
God Stats
16W - 14L
1,484 SR
Queue Stats
95W - 98L
1,428 Elo+
Party 2
Sol
Sol
Nagozi
Sol
Level 18
God Stats
2W - 1L
1,205 SR
Queue Stats
12W - 13L
1,400 Elo+
Party 2
Mulan
Mulan
Shαyerα
Mulan
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
135W - 45L
1,565 Elo+
Solo
Chernobog
Chernobog
capuz_destro2
Chernobog
Level 25
God Stats
8W - 5L
1,481 SR
Queue Stats
54W - 61L
1,345 Elo+
Solo
Thor
Thor
vinicius26
Thor
Level 17
God Stats
4W - 5L
1,351 SR
Queue Stats
12W - 15L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IPManlfs
Ao Kuang
16
4 / 7 / 1
10,061
530
10,717
20,267
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Charybdis
Retro--Ronin
Charybdis
13
0 / 7 / 5
8,051
424
7,970
11,287
3,068
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 0
8,409
443
9,327
20,127
17,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 11 / 1
7,136
376
3,075
12,931
4,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
13
4 / 2 / 3
9,320
491
8,085
17,975
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
8,155
429
1,939
9,812
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Nagozi
Sol
19
19 / 3 / 3
12,728
670
29,933
17,532
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Shαyerα
Mulan
20
12 / 0 / 3
12,150
639
19,784
20,451
15,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
capuz_destro2
Chernobog
14
3 / 5 / 7
9,148
481
7,156
12,501
5,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 1 / 5
9,166
482
2,608
10,470
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
35
36
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Ao Kuang
IPManlfs
Ao Kuang
4
7
1
0.64
W
Sol
Nagozi
Sol
19
3
3
6.83
L
Charybdis
Retro--Ronin
Charybdis
0
7
5
0.36
W
Mulan
Shαyerα
Mulan
12
0
3
13.5
L
1
9
0
0.11
W
Chernobog
capuz_destro2
Chernobog
3
5
7
1.3
L
0
11
1
0.05
L
Xing Tian
4
2
3
2.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
61,420
82,587
Taken
70,766
50,353
Mitigated
42,001
13,886
Healing
38,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,939
805
261
3,042
9,812
9,759
172
2,264
7,502
0
17,082
L
Ao Kuang
IPManlfs
Ao Kuang
10,717
2,037
0
6,047
20,267
8,939
380
6,356
13,593
57,845
8,007
W
Sol
Nagozi
Sol
29,933
14,058
0
11,986
17,532
7,655
5,586
9,121
8,411
91,444
8,816
L
Charybdis
Retro--Ronin
Charybdis
7,970
4,194
0
1,320
11,287
3,068
415
3,884
7,403
0
46,826
W
Mulan
Shαyerα
Mulan
19,784
2,588
100
14,685
20,451
15,618
894
3,776
15,696
5,430
93,727
L
9,327
978
0
3,591
20,127
17,441
598
1,573
17,672
9,780
45,459
W
Chernobog
capuz_destro2
Chernobog
7,156
4,841
0
4,210
12,501
5,074
330
3,978
8,398
0
50,263
L
3,075
600
0
781
12,931
4,189
341
8,637
4,294
23,290
0
L
Xing Tian
8,085
966
0
2,147
17,975
16,716
299
7,543
10,164
30,162
0
W
2,608
731
0
4,466
10,470
3,895
0
3,573
6,897
0
66,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
51,347
346
Minions Killed
573
0
Camps Cleared
0
1,599,394
Distance Traveled
1,762,741
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,155
429
21
1
0
305,871
2
L
Ao Kuang
10,061
530
92
5
0
342,698
3
W
Sol
12,728
670
156
8
0
324,605
0
L
Charybdis
8,051
424
80
4
0
283,104
4
W
Mulan
12,150
639
182
10
0
410,417
3
L
Mulan
8,409
443
104
5
0
290,182
5
W
Chernobog
9,148
481
98
5
0
332,563
0
L
He Bo
7,136
376
32
2
0
290,464
5
L
Xing Tian
9,320
491
38
2
0
392,946
2
W
Thor
9,166
482
116
6
0
389,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role