Player Matchup

Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Novichok148
Izanami
Level 62
God Stats
15W - 21L
1,420 SR
Queue Stats
90W - 139L
1,302 Elo+
Solo
Nemesis
Nemesis
churro101
Nemesis
Level 128
God Stats
20W - 11L
1,490 SR
Queue Stats
281W - 312L
1,415 Elo+
Solo
Yemoja
Yemoja
south_oil5
Yemoja
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 123L
1,489 Elo+
Solo
Hachiman
Hachiman
Келтузад
Hachiman
Level 56
God Stats
16W - 18L
1,495 SR
Queue Stats
76W - 104L
1,322 Elo+
Solo
Team Averages
Level 73
1,481 SR
1,405 Elo+

VS

Team Averages
Level 50
1,347 SR
1,282 Elo+
Athena
Athena
Budduriko123
Athena
Level 24
God Stats
2W - 8L
1,309 SR
Queue Stats
78W - 137L
1,193 Elo+
Party 1
Janus
Janus
Crëps
Janus
Level 46
God Stats
13W - 21L
1,351 SR
Queue Stats
203W - 239L
1,303 Elo+
Solo
Hades
Hades
Kabat2122
Hades
Level 69
God Stats
10W - 13L
1,299 SR
Queue Stats
76W - 86L
1,338 Elo+
Party 1
Neith
Neith
elmebajosmacska
Neith
Level 25
God Stats
6W - 10L
1,513 SR
Queue Stats
52W - 102L
1,242 Elo+
Party 1
Cliodhna
Cliodhna
kolbasz2122
Cliodhna
Level 84
God Stats
2W - 7L
1,264 SR
Queue Stats
140W - 162L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 6 / 1
9,164
509
6,720
15,097
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Novichok148
Izanami
13
0 / 7 / 2
8,014
445
3,877
12,292
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
churro101
Nemesis
15
3 / 5 / 0
9,092
505
11,882
16,454
11,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
south_oil5
Yemoja
12
2 / 3 / 1
7,592
422
3,863
11,250
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 8 / 1
8,722
485
6,346
13,127
3,479
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
6 / 3 / 6
9,192
511
5,151
18,892
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Crëps
Janus
17
7 / 2 / 7
10,602
589
12,616
13,913
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Kabat2122
Hades
15
3 / 1 / 5
9,056
503
9,244
12,777
7,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 5
9,103
506
6,206
7,275
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
kolbasz2122
Cliodhna
17
10 / 4 / 7
10,491
583
15,276
11,839
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
11
Kills
29
29
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
1
0.58
W
Athena
6
3
6
3
W
Janus
Crëps
Janus
7
2
7
5.25
W
Hades
Kabat2122
Hades
3
1
5
5.5
L
Izanami
Novichok148
Izanami
0
7
2
0.14
L
Nemesis
churro101
Nemesis
3
5
0
0.6
W
3
1
5
5.5
W
Cliodhna
kolbasz2122
Cliodhna
10
4
7
3.38
L
Yemoja
south_oil5
Yemoja
2
3
1
0.83
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,688
Damage
48,493
68,220
Taken
64,696
33,687
Mitigated
33,236
13,462
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,720
385
0
3,056
15,097
4,627
235
5,767
9,170
0
46,925
W
Athena
5,151
1,010
0
6,114
18,892
13,066
505
1,327
17,565
20,742
0
W
Janus
Crëps
Janus
12,616
1,883
84
5,391
13,913
4,757
301
1,483
12,430
70,691
0
W
Hades
Kabat2122
Hades
9,244
1,520
454
8,162
12,777
7,345
151
158
12,619
42,306
0
L
Izanami
Novichok148
Izanami
3,877
2,495
0
1,890
12,292
3,577
876
4,097
8,103
0
63,038
L
Nemesis
churro101
Nemesis
11,882
4,339
0
5,019
16,454
11,749
140
7,575
8,752
920
57,144
W
6,206
2,646
72
3,223
7,275
3,171
3,294
642
6,633
0
55,705
W
Cliodhna
kolbasz2122
Cliodhna
15,276
1,951
0
2,958
11,839
4,897
220
665
11,174
0
64,311
L
Yemoja
south_oil5
Yemoja
3,863
1,209
720
803
11,250
10,255
0
3,777
7,267
18,264
0
L
6,346
4,226
0
1,974
13,127
3,479
41
5,199
7,730
0
45,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
48,444
423
Minions Killed
458
0
Camps Cleared
0
1,523,917
Distance Traveled
1,844,878
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,164
509
90
5
0
305,948
0
W
Athena
9,192
511
28
2
0
392,163
0
W
Janus
10,602
589
149
8
0
371,172
0
W
Hades
9,056
503
72
4
0
348,436
2
L
Izanami
8,014
445
106
6
0
276,441
2
L
Nemesis
9,092
505
115
6
0
314,309
6
W
Neith
9,103
506
104
6
0
321,794
0
W
Cliodhna
10,491
583
105
6
0
411,313
0
L
Yemoja
7,592
422
23
1
0
333,565
0
L
Hachiman
8,722
485
89
5
0
293,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role