Player Matchup

Ymir
Ymir
LUKIDONtheKING00
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hades
Hades
NichtSoEinefac
Hades
Level 29
God Stats
10W - 7L
1,604 SR
Queue Stats
83W - 89L
1,463 Elo+
Solo
Discordia
Discordia
OnlyDrack
Discordia
Level 25
God Stats
2W - 4L
1,548 SR
Queue Stats
77W - 68L
1,561 Elo+
Solo
Ares
Ares
Tormentor101
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,723 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wolfarrr
Ah Muzen Cab
Level 24
God Stats
9W - 8L
1,823 SR
Queue Stats
38W - 37L
1,500 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,549 Elo+

VS

Team Averages
Level 31
1,567 SR
1,504 Elo+
Cthulhu
Cthulhu
BodyType4
Cthulhu
Level 11
God Stats
29W - 26L
1,531 SR
Queue Stats
30W - 27L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Chestermane
Ah Puch
Level 27
God Stats
14W - 8L
1,461 SR
Queue Stats
80W - 87L
1,433 Elo+
Solo
Anhur
Anhur
DirronWatameron
Anhur
Level 88
God Stats
2W - 0L
1,778 SR
Queue Stats
55W - 44L
1,627 Elo+
Party 1
Anubis
Anubis
nemanjamajmun123
Anubis
Level 14
God Stats
33W - 42L
1,450 SR
Queue Stats
35W - 48L
1,413 Elo+
Solo
Nox
Nox
рускихуесосы
Nox
Level 15
God Stats
58W - 49L
1,616 SR
Queue Stats
67W - 65L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 3
9,950
905
6,116
22,971
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 5 / 2
10,276
934
16,410
18,480
7,030
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
OnlyDrack
Discordia
16
0 / 1 / 4
9,668
879
15,029
5,581
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 9 / 2
10,340
940
8,111
22,733
23,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
wolfarrr
Ah Muzen Cab
16
1 / 1 / 3
9,746
886
13,117
9,782
3,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

155

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BodyType4
Cthulhu
18
5 / 0 / 16
11,435
1,040
18,084
20,051
20,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Chestermane
Ah Puch
17
4 / 3 / 16
10,804
982
15,890
12,957
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 0 / 12
11,569
1,052
20,628
15,697
6,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 1 / 13
10,919
993
10,513
7,390
3,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 15
10,298
936
8,953
7,479
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
97
6
Kills
25
25
Deaths
6
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BodyType4
Cthulhu
5
0
16
13
W
Ah Puch
Chestermane
Ah Puch
4
3
16
4
W
9
0
12
15
L
0
9
3
0.17
L
4
5
2
1
L
Discordia
OnlyDrack
Discordia
0
1
4
2
L
1
9
2
0.22
W
6
1
13
12.5
L
Ah Muzen Cab
wolfarrr
Ah Muzen Cab
1
1
3
2.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,783
Damage
74,068
79,547
Taken
63,574
54,793
Mitigated
40,375
5,297
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BodyType4
Cthulhu
18,084
2,355
64
6,240
20,051
20,873
0
15,691
4,360
24,527
0
W
Ah Puch
Chestermane
Ah Puch
15,890
2,337
0
1,402
12,957
5,496
0
8,939
4,018
33,377
0
W
20,628
12,864
0
4,441
15,697
6,816
0
11,412
4,285
0
33,953
L
6,116
1,910
0
766
22,971
19,918
0
15,936
6,270
21,183
0
L
16,410
1,501
78
1,632
18,480
7,030
0
10,091
7,852
26,064
0
L
Discordia
OnlyDrack
Discordia
15,029
571
0
14
5,581
1,503
0
2,523
2,965
42,758
0
L
8,111
507
0
1,519
22,733
23,068
0
15,332
6,585
15,172
0
W
10,513
443
44
3,163
7,390
3,931
0
4,998
2,392
36,907
0
L
Ah Muzen Cab
wolfarrr
Ah Muzen Cab
13,117
1,379
0
1,288
9,782
3,274
0
6,931
2,435
0
41,952
W
8,953
1,202
392
185
7,479
3,259
0
4,626
2,853
20,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
55,025
207
Minions Killed
222
4
Camps Cleared
10
1,007,023
Distance Traveled
1,031,324
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,435
1,040
28
3
0
218,875
2
W
Ah Puch
10,804
982
59
5
1
189,302
0
W
Anhur
11,569
1,052
36
3
2
201,758
0
L
Ymir
9,950
905
48
4
0
179,440
1
L
Hades
10,276
934
24
2
2
205,388
1
L
Discordia
9,668
879
66
6
1
212,704
2
L
Ares
10,340
940
11
1
0
177,722
3
W
Anubis
10,919
993
58
5
0
200,634
0
L
Ah Muzen Cab
9,746
886
58
5
1
231,769
1
W
Nox
10,298
936
41
4
7
220,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role