Player Matchup

Geb
Geb
 
Geb
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EndOfTheLine1933
Amaterasu
Level 42
God Stats
0W - 1L
1,259 SR
Queue Stats
38W - 47L
1,332 Elo+
Solo
Sol
Sol
Keiweed8568
Sol
Level 104
God Stats
6W - 10L
1,503 SR
Queue Stats
796W - 885L
1,465 Elo+
Solo
Charybdis
Charybdis
MarRach
Charybdis
Level 155
God Stats
31W - 14L
1,746 SR
Queue Stats
646W - 440L
1,661 Elo+
Party 2
Artemis
Artemis
TrevorWashington
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,482 Elo+
Party 2
Team Averages
Level 71
1,502 SR
1,488 Elo+

VS

Team Averages
Level 98
1,525 SR
1,472 Elo+
Artemis
Artemis
Aqoura
Artemis
Level 66
God Stats
20W - 23L
1,564 SR
Queue Stats
204W - 210L
1,466 Elo+
Party 1
Thanatos
Thanatos
Eyemori
Thanatos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
462W - 493L
1,410 Elo+
Solo
Hades
Hades
Master Zeuss
Hades
Level 152
God Stats
282W - 284L
1,438 SR
Queue Stats
501W - 543L
1,399 Elo+
Solo
Athena
Athena
Pro HyBriD
Athena
Level 145
God Stats
4W - 1L
1,648 SR
Queue Stats
200W - 212L
1,563 Elo+
Party 1
Bellona
Bellona
XtacyKokaaain
Bellona
Level 47
God Stats
24W - 28L
1,475 SR
Queue Stats
331W - 377L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 4 / 9
10,543
1,054
5,100
17,244
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
17
1 / 5 / 12
10,161
1,016
7,090
16,528
16,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 4 / 8
9,883
988
7,490
8,576
2,412
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
MarRach
Charybdis
17
11 / 0 / 4
12,741
1,274
29,652
12,628
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 9 / 9
10,338
1,034
9,116
18,597
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

171

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aqoura
Artemis
17
4 / 3 / 14
10,637
1,064
21,782
10,459
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Eyemori
Thanatos
17
6 / 9 / 11
10,684
1,068
10,128
15,573
4,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 2 / 8
10,948
1,095
13,678
10,648
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Pro HyBriD
Athena
17
2 / 1 / 17
10,401
1,040
6,574
11,779
10,951
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
17
4 / 0 / 13
10,330
1,033
16,386
15,631
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
85
15
Kills
22
22
Deaths
15
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
9
1.13
W
Artemis
Aqoura
Artemis
4
3
14
3.67
L
Amaterasu
1
5
12
1.4
W
Thanatos
Eyemori
Thanatos
6
9
11
1.28
L
1
4
8
1.25
L
Charybdis
MarRach
Charybdis
11
0
4
13
W
6
2
8
5
W
Athena
Pro HyBriD
Athena
2
1
17
10.5
L
2
9
9
0.72
W
Bellona
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,448
Damage
68,548
73,573
Taken
64,090
36,048
Mitigated
36,698
9,903
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,100
437
0
1,262
17,244
7,879
0
5,751
11,400
14,780
0
W
Artemis
Aqoura
Artemis
21,782
12,680
0
1,052
10,459
3,206
0
3,110
7,214
0
49,578
L
Amaterasu
7,090
1,518
0
1,672
16,528
16,061
0
4,275
11,793
4,185
14,332
W
Thanatos
Eyemori
Thanatos
10,128
2,038
0
5,432
15,573
4,677
0
3,148
12,155
0
21,226
L
7,490
1,383
0
1,201
8,576
2,412
0
2,712
5,774
27,270
0
L
Charybdis
MarRach
Charybdis
29,652
15,571
0
3,958
12,628
4,272
0
3,215
9,132
0
61,016
W
13,678
170
550
2,565
10,648
6,060
0
1,913
8,564
30,131
0
W
Athena
Pro HyBriD
Athena
6,574
1,519
0
231
11,779
10,951
0
2,428
9,308
18,532
0
L
9,116
3,905
0
1,810
18,597
5,424
0
4,299
13,966
0
29,865
W
Bellona
16,386
3,417
9
5,310
15,631
11,804
0
3,501
11,910
0
32,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,666
Gold Earned
53,000
198
Minions Killed
189
8
Camps Cleared
7
985,945
Distance Traveled
1,010,554
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,543
1,054
17
2
0
217,509
0
W
Artemis
10,637
1,064
50
5
2
173,734
1
L
Amaterasu
10,161
1,016
30
3
2
216,324
0
W
Thanatos
10,684
1,068
26
3
2
179,164
0
L
Sol
9,883
988
39
4
1
186,207
2
L
Charybdis
12,741
1,274
73
7
5
203,041
0
W
Hades
10,948
1,095
52
5
0
220,871
2
W
Athena
10,401
1,040
20
2
1
207,538
0
L
Artemis
10,338
1,034
39
4
0
162,864
0
W
Bellona
10,330
1,033
41
4
2
229,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role