Player Matchup

Cthulhu
Cthulhu
Ja_Sicha_
Cthulhu
Level 66
God Stats
1W - 2L
1,634 SR
Queue Stats
13W - 14L
1,568 Elo+
Solo
Skadi
Skadi
Mayo_CountryGirl
Skadi
Level 106
God Stats
7W - 7L
1,548 SR
Queue Stats
164W - 165L
1,494 Elo+
Party 2
Nox
Nox
SloppyMcFloppyU
Nox
Level 109
God Stats
5W - 9L
1,381 SR
Queue Stats
256W - 279L
1,545 Elo+
Solo
Scylla
Scylla
Tookich
Scylla
Level 68
God Stats
17W - 27L
1,534 SR
Queue Stats
202W - 203L
1,529 Elo+
Party 2
Bastet
Bastet
choudou625
Bastet
Level 148
God Stats
5W - 9L
1,406 SR
Queue Stats
105W - 92L
1,534 Elo+
Party 2
Team Averages
Level 99
1,501 SR
1,534 Elo+

VS

Team Averages
Level 63
1,440 SR
1,436 Elo+
Artio
Artio
Kukac_84
Artio
Level 88
God Stats
3W - 5L
1,208 SR
Queue Stats
86W - 103L
1,399 Elo+
Party 1
Arachne
Arachne
WolfGeri
Arachne
Level 87
God Stats
4W - 3L
1,273 SR
Queue Stats
107W - 119L
1,458 Elo+
Party 1
Vamana
Vamana
ZanzaTM
Vamana
Level 62
God Stats
5W - 9L
1,461 SR
Queue Stats
79W - 112L
1,344 Elo+
Solo
Kukulkan
Kukulkan
kenzek1
Kukulkan
Level 42
God Stats
57W - 52L
1,503 SR
Queue Stats
85W - 98L
1,375 Elo+
Solo
Medusa
Medusa
smurf_FrogKnight
Medusa
Level 36
God Stats
1W - 0L
1,756 SR
Queue Stats
43W - 27L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ja_Sicha_
Cthulhu
16
0 / 1 / 0
9,610
739
276
1,144
721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 10 / 8
12,036
926
19,451
25,023
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 5 / 7
12,239
941
11,981
14,408
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Tookich
Scylla
18
8 / 6 / 3
13,237
1,018
25,676
17,406
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
choudou625
Bastet
18
0 / 4 / 6
11,176
860
13,336
18,510
6,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

69

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kukac_84
Artio
20
0 / 1 / 21
13,218
1,017
3,488
16,730
25,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
WolfGeri
Arachne
20
10 / 2 / 9
13,624
1,048
18,797
15,663
6,808
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
ZanzaTM
Vamana
19
4 / 3 / 10
12,237
941
8,914
19,115
14,268
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
kenzek1
Kukulkan
19
2 / 2 / 9
12,239
941
8,684
6,362
2,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 3 / 11
14,757
1,135
31,941
16,623
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
11
Kills
26
26
Deaths
11
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ja_Sicha_
Cthulhu
0
1
0
0
W
Artio
Kukac_84
Artio
0
1
21
10.5
L
1
10
8
0.5
L
2
5
7
1.1
L
Scylla
Tookich
Scylla
8
6
3
1.58
W
Arachne
WolfGeri
Arachne
10
2
9
7.25
W
Vamana
ZanzaTM
Vamana
4
3
10
3
L
Bastet
choudou625
Bastet
0
4
6
0.75
W
Kukulkan
kenzek1
Kukulkan
2
2
9
3.25
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,720
Damage
71,824
76,491
Taken
74,493
25,329
Mitigated
56,863
8,216
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ja_Sicha_
Cthulhu
276
0
21
223
1,144
721
0
82
1,062
1,151
0
W
Artio
Kukac_84
Artio
3,488
195
1,887
3,200
16,730
25,149
0
7,376
8,824
8,395
0
L
19,451
8,588
0
4,018
25,023
7,964
0
4,404
20,619
0
66,364
L
11,981
531
0
590
14,408
5,072
0
1,918
12,490
41,174
0
L
Scylla
Tookich
Scylla
25,676
2,234
0
196
17,406
5,569
0
2,195
15,211
43,566
0
W
Arachne
WolfGeri
Arachne
18,797
12,756
0
3,642
15,663
6,808
0
8,948
6,388
0
25,682
W
Vamana
ZanzaTM
Vamana
8,914
4,050
0
3,797
19,115
14,268
0
9,157
9,348
0
34,653
L
Bastet
choudou625
Bastet
13,336
1,944
279
2,889
18,510
6,003
0
3,573
14,937
0
32,622
W
Kukulkan
kenzek1
Kukulkan
8,684
363
290
559
6,362
2,866
0
2,929
3,303
53,888
0
W
31,941
15,258
0
3,529
16,623
7,772
0
7,548
8,697
0
67,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,298
Gold Earned
66,075
272
Minions Killed
269
4
Camps Cleared
16
978,922
Distance Traveled
1,307,065
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,610
739
3
0
0
22,973
0
W
Artio
13,218
1,017
9
1
0
263,963
0
L
Skadi
12,036
926
85
7
0
215,941
0
L
Nox
12,239
941
82
6
1
233,118
2
L
Scylla
13,237
1,018
46
4
2
240,609
0
W
Arachne
13,624
1,048
13
1
3
293,151
2
W
Vamana
12,237
941
62
5
1
283,398
2
L
Bastet
11,176
860
56
4
1
266,281
0
W
Kukulkan
12,239
941
130
10
0
241,091
0
W
Medusa
14,757
1,135
55
4
12
225,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role