Player Matchup

Izanami
Izanami
Fabzeddie
Izanami
Level 23
God Stats
35W - 39L
1,547 SR
Queue Stats
38W - 44L
1,516 Elo+
Solo
Hades
Hades
ILoveSmurfsXD
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,432 Elo+
Solo
Ymir
Ymir
NotoriousYC
Ymir
Level 18
God Stats
3W - 0L
1,832 SR
Queue Stats
10W - 5L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
Pimpelle
Erlang Shen
Level 17
God Stats
3W - 5L
1,326 SR
Queue Stats
7W - 14L
1,256 Elo+
Solo
Heimdallr
Heimdallr
ttf4
Heimdallr
Level 23
God Stats
17W - 18L
1,586 SR
Queue Stats
124W - 136L
1,486 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,464 Elo+

VS

Team Averages
Level 17
1,413 SR
1,467 Elo+
Scylla
Scylla
CowboyQ
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,489 Elo+
Solo
Xbalanque
Xbalanque
Evryn
Xbalanque
Level 28
God Stats
1W - 3L
1,524 SR
Queue Stats
255W - 308L
1,364 Elo+
Solo
Nemesis
Nemesis
curvaa
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Bastet
Bastet
karlonx0
Bastet
Level 29
God Stats
14W - 19L
1,257 SR
Queue Stats
204W - 261L
1,382 Elo+
Solo
Fenrir
Fenrir
thirdsmurf4
Fenrir
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fabzeddie
Izanami
13
4 / 5 / 2
8,530
533
9,331
10,134
3,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 4 / 5
7,903
494
7,693
10,200
7,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 8
8,049
503
3,927
11,796
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Pimpelle
Erlang Shen
15
8 / 0 / 4
9,480
593
7,821
10,553
10,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ttf4
Heimdallr
11
2 / 7 / 2
7,792
487
8,416
10,628
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CowboyQ
Scylla
10
1 / 4 / 4
6,476
405
7,685
6,795
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Evryn
Xbalanque
13
11 / 3 / 2
8,606
538
12,087
13,323
4,579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
curvaa
Nemesis
10
0 / 3 / 4
6,100
381
1,081
7,200
2,310
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bastet
karlonx0
Bastet
11
1 / 3 / 6
6,810
426
5,185
12,026
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
11
6 / 7 / 9
7,817
489
10,174
15,155
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
20
Kills
19
19
Deaths
20
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
CowboyQ
Scylla
1
4
4
0.75
L
Xbalanque
Evryn
Xbalanque
11
3
2
4
W
Izanami
Fabzeddie
Izanami
4
5
2
1
W
4
4
5
1.63
W
2
3
8
2
W
Erlang Shen
Pimpelle
Erlang Shen
8
0
4
10
L
Nemesis
curvaa
Nemesis
0
3
4
0.67
L
Bastet
karlonx0
Bastet
1
3
6
1.33
L
Fenrir
6
7
9
1.5
W
Heimdallr
ttf4
Heimdallr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
36,212
53,311
Taken
54,499
34,474
Mitigated
22,255
14,839
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CowboyQ
Scylla
7,685
580
0
500
6,795
1,981
0
2,550
4,245
29,570
0
L
Xbalanque
Evryn
Xbalanque
12,087
7,010
0
3,252
13,323
4,579
492
1,626
11,697
0
48,561
W
Izanami
Fabzeddie
Izanami
9,331
6,003
0
2,912
10,134
3,445
2,076
1,844
8,290
0
50,118
W
7,693
1,019
62
3,517
10,200
7,323
598
1,363
8,837
35,222
0
W
3,927
1,362
0
2,278
11,796
9,822
132
2,291
9,505
21,015
0
W
Erlang Shen
Pimpelle
Erlang Shen
7,821
3,446
0
5,240
10,553
10,498
1,780
1,733
8,820
3,400
51,974
L
Nemesis
curvaa
Nemesis
1,081
275
0
1,306
7,200
2,310
0
1,720
5,480
0
23,752
L
Bastet
karlonx0
Bastet
5,185
1,216
0
5,085
12,026
3,666
0
2,724
9,302
0
33,367
L
Fenrir
10,174
3,607
390
2,551
15,155
9,719
0
3,340
11,815
629
24,512
W
Heimdallr
ttf4
Heimdallr
8,416
5,042
0
830
10,628
3,386
958
916
9,712
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,754
Gold Earned
35,809
359
Minions Killed
247
0
Camps Cleared
0
1,389,967
Distance Traveled
1,490,658
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,476
405
38
2
0
243,726
2
L
Xbalanque
8,606
538
71
4
0
345,584
2
W
Izanami
8,530
533
94
6
0
277,483
5
W
Hades
7,903
494
47
3
0
216,162
3
W
Ymir
8,049
503
36
2
0
289,988
2
W
Erlang Shen
9,480
593
115
7
0
302,734
1
L
Nemesis
6,100
381
46
3
0
235,669
0
L
Bastet
6,810
426
60
4
0
325,329
1
L
Fenrir
7,817
489
32
2
0
340,350
2
W
Heimdallr
7,792
487
67
4
0
303,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role