Player Matchup

Bellona
Bellona
 
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arilus
Ares
Level 24
God Stats
2W - 4L
1,320 SR
Queue Stats
49W - 48L
1,420 Elo+
Party 3
Persephone
Persephone
BlueberryIcePie
Persephone
Level 6
God Stats
6W - 11L
1,825 SR
Queue Stats
8W - 20L
1,338 Elo+
Solo
Loki
Loki
GodRoulette
Loki
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 42L
1,398 Elo+
Solo
Hachiman
Hachiman
Midgaror
Hachiman
Level 19
God Stats
4W - 2L
1,401 SR
Queue Stats
30W - 31L
1,369 Elo+
Party 3
Team Averages
Level 19
1,509 SR
1,405 Elo+

VS

Team Averages
Level 11
1,355 SR
1,232 Elo+
Loki
Loki
G3NJl_LlR0
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,156 Elo+
Party 2
Baron Samedi
Baron Samedi
Hardsoul07
Baron Samedi
Level 8
God Stats
0W - 2L
1,129 SR
Queue Stats
5W - 7L
1,100 Elo+
Party 1
Amaterasu
Amaterasu
Sliwaz-MSK
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 2
Nemesis
Nemesis
brancee
Nemesis
Level 22
God Stats
0W - 3L
1,281 SR
Queue Stats
17W - 17L
1,181 Elo+
Party 1
Anubis
Anubis
gumancorap
Anubis
Level 15
God Stats
12W - 5L
1,366 SR
Queue Stats
13W - 8L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
4 / 2 / 2
6,010
601
4,954
5,951
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Arilus
Ares
9
0 / 0 / 5
5,620
562
1,057
4,751
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
BlueberryIcePie
Persephone
9
2 / 5 / 2
5,669
567
3,050
4,507
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
7 / 2 / 0
5,763
576
3,858
5,125
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Midgaror
Hachiman
9
5 / 1 / 1
5,605
561
3,603
4,165
998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 0
5,321
532
2,775
4,168
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Hardsoul07
Baron Samedi
9
4 / 6 / 1
5,472
547
3,298
6,230
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Sliwaz-MSK
Amaterasu
5
0 / 5 / 3
4,141
414
1,917
5,888
2,797
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
brancee
Nemesis
6
0 / 3 / 3
4,427
443
1,155
5,510
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
gumancorap
Anubis
8
1 / 2 / 0
4,764
476
2,550
3,124
1,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
18
Kills
9
10
Deaths
18
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
2
2.5
W
Ares
Arilus
Ares
0
0
5
2.5
W
Persephone
BlueberryIcePie
Persephone
2
5
2
0.6
L
4
2
0
2
W
7
2
0
3.5
L
Baron Samedi
Hardsoul07
Baron Samedi
4
6
1
0.75
W
Hachiman
Midgaror
Hachiman
5
1
1
5.5
L
Amaterasu
Sliwaz-MSK
Amaterasu
0
5
3
0.3
L
Nemesis
brancee
Nemesis
0
3
3
0.5
L
Anubis
gumancorap
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
11,695
24,499
Taken
24,920
10,230
Mitigated
9,578
7,750
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,954
1,725
0
1,577
5,951
4,379
595
0
5,951
0
24,682
W
Ares
Arilus
Ares
1,057
152
0
2,046
4,751
2,379
440
1,249
3,502
16,538
0
W
Persephone
BlueberryIcePie
Persephone
3,050
406
0
330
4,507
1,252
128
3,017
1,485
19,224
0
L
2,775
643
0
305
4,168
1,020
139
164
4,004
0
10,582
W
3,858
1,331
0
2,367
5,125
1,222
302
277
4,848
0
19,668
L
Baron Samedi
Hardsoul07
Baron Samedi
3,298
610
0
492
6,230
2,401
185
2,623
3,342
19,001
0
W
Hachiman
Midgaror
Hachiman
3,603
1,522
0
1,430
4,165
998
855
1,301
2,864
0
27,302
L
Amaterasu
Sliwaz-MSK
Amaterasu
1,917
960
0
765
5,888
2,797
91
484
5,364
0
5,690
L
Nemesis
brancee
Nemesis
1,155
447
0
1,252
5,510
2,135
0
0
5,510
0
12,167
L
Anubis
gumancorap
Anubis
2,550
77
0
606
3,124
1,225
0
531
2,593
15,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
24,125
209
Minions Killed
125
0
Camps Cleared
0
940,222
Distance Traveled
885,643
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,010
601
44
4
0
197,454
1
W
Ares
5,620
562
27
3
0
186,995
5
W
Persephone
5,669
567
41
4
0
172,779
0
L
Loki
5,321
532
16
2
0
184,634
2
W
Loki
5,763
576
42
4
0
196,210
4
L
Baron Samedi
5,472
547
31
3
0
156,636
1
W
Hachiman
5,605
561
55
6
0
186,784
3
L
Amaterasu
4,141
414
13
1
0
193,227
3
L
Nemesis
4,427
443
35
4
0
172,564
2
L
Anubis
4,764
476
30
3
0
178,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role