Player Matchup

Aphrodite
Aphrodite
Ritzze1
Aphrodite
Level 18
God Stats
1W - 5L
1,488 SR
Queue Stats
59W - 61L
1,428 Elo+
Solo
Vulcan
Vulcan
Shoyo_Sama101
Vulcan
Level 27
God Stats
0W - 1L
1,300 SR
Queue Stats
11W - 10L
1,326 Elo+
Solo
Hun Batz
Hun Batz
TvoiHaram
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,354 Elo+
Solo
Neith
Neith
wjeenk
Neith
Level 28
God Stats
2W - 1L
1,615 SR
Queue Stats
37W - 42L
1,485 Elo+
Solo
Vamana
Vamana
рамроб
Vamana
Level 27
God Stats
14W - 11L
1,578 SR
Queue Stats
33W - 39L
1,406 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,400 Elo+

VS

Team Averages
Level 23
1,668 SR
1,445 Elo+
Ra
Ra
Astraelis
Ra
Level 5
God Stats
8W - 1L
1,766 SR
Queue Stats
8W - 5L
1,444 Elo+
Party 1
Terra
Terra
BiffleTheWiffle2
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,378 Elo+
Solo
Ah Puch
Ah Puch
BigBrotherAniki
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,451 Elo+
Party 1
Izanami
Izanami
Jessie13
Izanami
Level 17
God Stats
10W - 7L
1,987 SR
Queue Stats
33W - 33L
1,503 Elo+
Solo
Neith
Neith
trok1995
Neith
Level 21
God Stats
6W - 2L
1,588 SR
Queue Stats
48W - 58L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ritzze1
Aphrodite
15
0 / 0 / 4
9,646
877
2,830
7,716
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 3 / 2
9,613
874
11,349
11,524
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TvoiHaram
Hun Batz
16
1 / 8 / 3
9,357
851
8,356
20,386
7,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
wjeenk
Neith
16
2 / 2 / 5
10,179
925
11,110
9,844
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
16
2 / 1 / 4
9,611
874
11,824
16,520
9,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

187

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
9,792
890
4,601
9,401
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 2 / 6
9,697
882
2,459
14,971
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 0 / 6
10,932
994
27,557
8,730
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Jessie13
Izanami
16
3 / 1 / 6
9,953
905
12,943
8,189
2,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
trok1995
Neith
16
6 / 1 / 3
10,826
984
12,805
7,603
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
7
Kills
14
14
Deaths
7
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
0
2
6
1.5
W
5
0
6
8
W
Izanami
Jessie13
Izanami
3
1
6
6
L
Aphrodite
Ritzze1
Aphrodite
0
0
4
2
L
2
3
2
1
L
Hun Batz
TvoiHaram
Hun Batz
1
8
3
0.31
W
Neith
trok1995
Neith
6
1
3
7.5
L
Neith
wjeenk
Neith
2
2
5
2.25
L
Vamana
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,469
Damage
60,365
65,990
Taken
48,894
33,299
Mitigated
24,656
11,879
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,601
418
2,487
2,333
9,401
3,662
0
5,234
3,882
33,600
0
W
2,459
1,364
2,366
2,901
14,971
12,342
0
3,244
11,495
4,912
0
W
27,557
457
126
2,766
8,730
3,256
0
1,412
7,191
56,882
0
W
Izanami
Jessie13
Izanami
12,943
9,355
0
250
8,189
2,717
0
1,628
6,427
0
27,194
L
Aphrodite
Ritzze1
Aphrodite
2,830
243
3,755
2,785
7,716
8,154
0
5,746
1,970
7,712
0
L
11,349
2,501
0
1,196
11,524
4,638
0
6,419
5,105
25,103
0
L
Hun Batz
TvoiHaram
Hun Batz
8,356
2,049
0
90
20,386
7,696
0
11,008
9,378
0
33,211
W
Neith
trok1995
Neith
12,805
7,311
0
843
7,603
2,679
0
1,789
5,720
0
26,612
L
Neith
wjeenk
Neith
11,110
4,068
0
2,079
9,844
3,657
0
5,173
4,671
0
39,122
L
Vamana
11,824
6,061
0
1,974
16,520
9,154
0
6,271
10,249
0
19,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
51,200
210
Minions Killed
235
1
Camps Cleared
6
1,025,017
Distance Traveled
1,019,824
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,792
890
78
7
0
188,460
0
W
Terra
9,697
882
5
0
0
220,429
0
W
Ah Puch
10,932
994
70
6
3
217,289
0
W
Izanami
9,953
905
46
4
2
203,153
2
L
Aphrodite
9,646
877
16
1
0
232,949
1
L
Vulcan
9,613
874
44
4
0
209,333
0
L
Hun Batz
9,357
851
65
6
1
214,102
0
W
Neith
10,826
984
36
3
1
190,493
1
L
Neith
10,179
925
65
6
0
189,201
0
L
Vamana
9,611
874
20
2
0
179,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role