Player Matchup

Hel
Hel
DGKMIX
Hel
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MigthYWolf
Fenrir
Level 18
God Stats
75W - 31L
1,719 SR
Queue Stats
87W - 38L
1,713 Elo+
Solo
Skadi
Skadi
noo0nie
Skadi
Level 20
God Stats
6W - 10L
1,508 SR
Queue Stats
9W - 19L
1,279 Elo+
Solo
Team Averages
Level 24
1,576 SR
1,497 Elo+

VS

Team Averages
Level 36
1,361 SR
1,172 Elo+
Zeus
Zeus
BurryMcCokkiner
Zeus
Level 86
God Stats
9W - 23L
1,400 SR
Queue Stats
94W - 180L
1,235 Elo+
Party 1
Yemoja
Yemoja
StaticWinter
Yemoja
Level 5
God Stats
0W - 3L
1,184 SR
Queue Stats
7W - 26L
1,061 Elo+
Party 1
Athena
Athena
iHateWhitez
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 67L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DGKMIX
Hel
11
7 / 1 / 12
8,351
835
8,089
6,706
2,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MigthYWolf
Fenrir
13
13 / 1 / 9
9,306
931
12,157
15,152
10,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
noo0nie
Skadi
12
3 / 1 / 13
7,799
780
7,209
5,726
2,113
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 1
7,088
709
8,862
11,159
3,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
9
0 / 7 / 2
6,406
641
1,515
9,920
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
9
0 / 8 / 3
5,981
598
2,579
11,741
4,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
2
3
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Hel
DGKMIX
Hel
7
1
12
13
W
Fenrir
MigthYWolf
Fenrir
13
1
9
17.5
L
Yemoja
0
7
2
0.14
L
Athena
0
8
3
0.19
W
Skadi
noo0nie
Skadi
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
12,956
27,584
Taken
32,820
15,370
Mitigated
16,384
13,381
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,862
1,259
229
1,397
11,159
3,300
0
2,191
8,968
22,741
0
W
Hel
DGKMIX
Hel
8,089
1,121
4,733
4,030
6,706
2,694
134
4,399
2,307
19,497
0
W
Fenrir
MigthYWolf
Fenrir
12,157
5,323
230
4,388
15,152
10,563
866
7,197
7,955
0
34,860
L
Yemoja
1,515
545
551
751
9,920
8,131
0
3,227
6,693
6,999
0
L
Athena
2,579
888
459
890
11,741
4,953
0
3,223
8,518
7,650
0
W
Skadi
noo0nie
Skadi
7,209
3,362
0
0
5,726
2,113
999
2,277
3,449
0
23,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
19,475
107
Minions Killed
45
8
Camps Cleared
0
529,873
Distance Traveled
429,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,088
709
34
3
0
135,172
0
W
Hel
8,351
835
24
2
1
172,181
0
W
Fenrir
9,306
931
45
5
7
191,157
1
L
Yemoja
6,406
641
2
0
0
131,807
0
L
Athena
5,981
598
9
1
0
162,296
0
W
Skadi
7,799
780
38
4
0
166,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role