Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
COMPI_Hernanv25
Sobek
Level 61
God Stats
8W - 13L
1,436 SR
Queue Stats
206W - 279L
1,361 Elo+
Party 1
Thanatos
Thanatos
SwimMirror91119
Thanatos
Level 69
God Stats
43W - 48L
1,479 SR
Queue Stats
351W - 374L
1,577 Elo+
Solo
Anhur
Anhur
Team-_-DIFF
Anhur
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
81W - 68L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
TwitchTaurus_345
Gilgamesh
Level 68
God Stats
20W - 14L
1,537 SR
Queue Stats
273W - 350L
1,398 Elo+
Party 1
Team Averages
Level 67
1,537 SR
1,479 Elo+

VS

Team Averages
Level 81
1,578 SR
1,432 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kumbacha_Sama
Hou Yi
Level 125
God Stats
10W - 3L
1,792 SR
Queue Stats
302W - 339L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vasper55
Tsukuyomi
Level 108
God Stats
22W - 21L
1,500 SR
Queue Stats
119W - 124L
1,446 Elo+
Solo
Kukulkan
Kukulkan
jmandrew
Kukulkan
Level 43
God Stats
7W - 5L
1,609 SR
Queue Stats
112W - 120L
1,449 Elo+
Solo
Merlin
Merlin
quico0429
Merlin
Level 62
God Stats
5W - 6L
1,490 SR
Queue Stats
260W - 282L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 4 / 1
5,907
537
3,136
5,786
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 2
4,599
418
1,928
10,347
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
9
3 / 4 / 2
5,884
535
4,567
7,885
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 2
5,264
479
4,503
6,636
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
11
2 / 2 / 0
6,292
572
2,074
6,435
2,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 3 / 5
5,959
542
7,890
8,067
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
4 / 1 / 4
5,987
544
4,691
5,758
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Vasper55
Tsukuyomi
12
7 / 2 / 4
7,119
647
7,370
6,541
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
jmandrew
Kukulkan
10
1 / 1 / 1
5,852
532
2,071
3,271
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
quico0429
Merlin
11
3 / 2 / 4
6,803
618
3,736
5,747
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
18
18
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
1
0.63
W
Sylvanus
 
Sylvanus
3
3
5
1.83
L
0
5
2
0.2
W
4
1
4
6
L
Thanatos
3
4
2
1
L
2
3
2
1
L
Gilgamesh
2
2
0
1
W
Tsukuyomi
Vasper55
Tsukuyomi
7
2
4
4.5
W
Kukulkan
jmandrew
Kukulkan
1
1
1
1.5
W
Merlin
quico0429
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
25,758
37,089
Taken
29,384
12,912
Mitigated
10,203
11,919
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,136
219
0
750
5,786
1,655
0
2,043
3,470
26,101
0
W
Sylvanus
 
Sylvanus
7,890
2,827
1,038
3,814
8,067
4,210
237
1,842
6,205
17,013
5,160
L
1,928
134
117
2,619
10,347
4,842
0
3,422
6,925
8,372
0
W
4,691
2,452
0
1,305
5,758
1,325
410
846
4,890
0
26,197
L
Thanatos
4,567
1,193
0
5,498
7,885
2,540
0
2,823
4,800
0
30,201
L
4,503
2,525
0
1,670
6,636
1,204
0
1,832
4,804
0
25,887
L
Gilgamesh
2,074
0
0
1,265
6,435
2,671
0
1,637
4,656
0
29,703
W
Tsukuyomi
Vasper55
Tsukuyomi
7,370
1,750
0
2,455
6,541
2,020
27
287
6,136
0
33,012
W
Kukulkan
jmandrew
Kukulkan
2,071
459
0
1,297
3,271
808
713
0
3,031
26,868
0
W
Merlin
quico0429
Merlin
3,736
528
0
1,458
5,747
1,840
0
1,819
3,730
35,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
31,720
266
Minions Killed
297
0
Camps Cleared
0
1,025,027
Distance Traveled
969,886
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,907
537
61
6
0
204,712
0
W
Sylvanus
5,959
542
40
4
0
187,350
2
L
Sobek
4,599
418
11
1
0
205,100
4
W
Hou Yi
5,987
544
37
3
0
187,809
1
L
Thanatos
5,884
535
55
5
0
217,463
1
L
Anhur
5,264
479
54
5
0
184,689
3
L
Gilgamesh
6,292
572
85
8
0
213,063
3
W
Tsukuyomi
7,119
647
64
6
0
229,495
2
W
Kukulkan
5,852
532
73
7
0
178,536
3
W
Merlin
6,803
618
83
8
0
186,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role